Player notlearningfrommistakesDiskw5failureSpyGoldBotkillerdropSuperScoutcapRare100+ 'hightour Harry'Toxicplayer150+pingHeavyMittensmakessomeonelaughPyrospammingairblastAustraliumDying to asupportrobot thatisn't a Sniperor SpyPoppingUberMedicsHeavy doesn'tget projectiledeflectionagainst RapidFire SoldiersMissedbonusMechMutilationwavefailedCPUSydneySniper killsa playerAt leasttwoplayers areon 0 toursTeam getswiped bysmall botsWaittime>30 minUnoptimalsubclassSomeoneis usingknockbackTeam getswiped bygiantsNoScout orEngineerPlayer notlearningfrommistakesDiskw5failureSpyGoldBotkillerdropSuperScoutcapRare100+ 'hightour Harry'Toxicplayer150+pingHeavyMittensmakessomeonelaughPyrospammingairblastAustraliumDying to asupportrobot thatisn't a Sniperor SpyPoppingUberMedicsHeavy doesn'tget projectiledeflectionagainst RapidFire SoldiersMissedbonusMechMutilationwavefailedCPUSydneySniper killsa playerAt leasttwoplayers areon 0 toursTeam getswiped bysmall botsWaittime>30 minUnoptimalsubclassSomeoneis usingknockbackTeam getswiped bygiantsNoScout orEngineer

MvM Steel Trap Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player not learning from mistakes
  2. Disk w5 failure
  3. Spy
  4. Gold Botkiller drop
  5. Super Scout cap
  6. Rare 100+ 'high tour Harry'
  7. Toxic player
  8. 150+ ping
  9. Heavy Mittens makes someone laugh
  10. Pyro spamming airblast
  11. Australium
  12. Dying to a support robot that isn't a Sniper or Spy
  13. Popping Uber Medics
  14. Heavy doesn't get projectile deflection against Rapid Fire Soldiers
  15. Missed bonus
  16. Mech Mutilation wave failed
  17. CPU Sydney Sniper kills a player
  18. At least two players are on 0 tours
  19. Team gets wiped by small bots
  20. Wait time >30 min
  21. Unoptimal subclass
  22. Someone is using knockback
  23. Team gets wiped by giants
  24. No Scout or Engineer