Barrier Correctness Context Courtesy Channel Social Interaction Transactional Clearness Completeness Context Physical Linear Speaker Message Interactive Interactive Semantic Consideration Psychological Linear Emotional Expression Information Dissemination Conciseness Concreteness Feedback Receiver Motivation Transactional Cultural Barrier Correctness Context Courtesy Channel Social Interaction Transactional Clearness Completeness Context Physical Linear Speaker Message Interactive Interactive Semantic Consideration Psychological Linear Emotional Expression Information Dissemination Conciseness Concreteness Feedback Receiver Motivation Transactional Cultural
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Barrier
G-Correctness
N-Context
I-Courtesy
I-Channel
G-Social Interaction
O-Transactional
N-Clearness
N-Completeness
G-Context
B-Physical
O-Linear
O-Speaker
O-Message
I-Interactive
B-Interactive
G-Semantic
O-Consideration
B-Psychological
G-Linear
N-Emotional Expression
B-Information Dissemination
G-Conciseness
B-Concreteness
N-Feedback
I-Receiver
I-Motivation
I-Transactional
B-Cultural