Getsthe callsceneNoticessayingsomethingSif shouldn'tknowGets aloosingfight loopMakes aSiffrin/LoopconnectionearlyNotices thateveryonedoes see inB&WFeelsbad forthe KingNotices arecollectionsceneGets themissingsisterSceneAssumesSiffrin isnothumanSees aGhostGetsthrough allIsainterruptionsCallsBonniea babyFinds theRunawaysceneTakes aguess as towhat Odile'sStudyingGuessesearly that Sifisn't fromVaguardeGets abadsceneNotices Sifreferring tothe PartydifferentlyGetsBonnieJumpscareMakestheBombFinds theChangeGodDoes anyFlowerStuffFinds outaboutcolorsJamsto themusicForgetsabout theboulderGetsthe callsceneNoticessayingsomethingSif shouldn'tknowGets aloosingfight loopMakes aSiffrin/LoopconnectionearlyNotices thateveryonedoes see inB&WFeelsbad forthe KingNotices arecollectionsceneGets themissingsisterSceneAssumesSiffrin isnothumanSees aGhostGetsthrough allIsainterruptionsCallsBonniea babyFinds theRunawaysceneTakes aguess as towhat Odile'sStudyingGuessesearly that Sifisn't fromVaguardeGets abadsceneNotices Sifreferring tothe PartydifferentlyGetsBonnieJumpscareMakestheBombFinds theChangeGodDoes anyFlowerStuffFinds outaboutcolorsJamsto themusicForgetsabout theboulder

Silvy's ISAT Playthough Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gets the call scene
  2. Notices saying something Sif shouldn't know
  3. Gets a loosing fight loop
  4. Makes a Siffrin/Loop connection early
  5. Notices that everyone does see in B&W
  6. Feels bad for the King
  7. Notices a recollection scene
  8. Gets the missing sister Scene
  9. Assumes Siffrin is not human
  10. Sees a Ghost
  11. Gets through all Isa interruptions
  12. Calls Bonnie a baby
  13. Finds the Runaway scene
  14. Takes a guess as to what Odile's Studying
  15. Guesses early that Sif isn't from Vaguarde
  16. Gets a bad scene
  17. Notices Sif referring to the Party differently
  18. Gets Bonnie Jumpscare
  19. Makes the Bomb
  20. Finds the Change God
  21. Does any Flower Stuff
  22. Finds out about colors
  23. Jams to the music
  24. Forgets about the boulder