ScaffoldingClassroomManagementBrainBreakFlippedClassroomE-Learning// HybridLearningGrowthMindsetAuthenticAssessmentSocialEmotionalDevelopment// LearningLearningObjective// Goal //OutcomeBloom'sTaxonomyActiveLearningSummativeAssessmentBlendedLearningReflectionIceBreakerMetacognition// CognitiveLearningCollaborativeLearningMotivationStudentEngagementHigherOrderThinkingInclusiveTeaching//ClassroomPedagogyFormativeAssessmentDifferentiateScaffoldingClassroomManagementBrainBreakFlippedClassroomE-Learning// HybridLearningGrowthMindsetAuthenticAssessmentSocialEmotionalDevelopment// LearningLearningObjective// Goal //OutcomeBloom'sTaxonomyActiveLearningSummativeAssessmentBlendedLearningReflectionIceBreakerMetacognition// CognitiveLearningCollaborativeLearningMotivationStudentEngagementHigherOrderThinkingInclusiveTeaching//ClassroomPedagogyFormativeAssessmentDifferentiate

PJMS Professional Development Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Scaffolding
  2. Classroom Management
  3. Brain Break
  4. Flipped Classroom
  5. E-Learning // Hybrid Learning
  6. Growth Mindset
  7. Authentic Assessment
  8. Social Emotional Development // Learning
  9. Learning Objective // Goal // Outcome
  10. Bloom's Taxonomy
  11. Active Learning
  12. Summative Assessment
  13. Blended Learning
  14. Reflection
  15. Ice Breaker
  16. Metacognition // Cognitive Learning
  17. Collaborative Learning
  18. Motivation
  19. Student Engagement
  20. Higher Order Thinking
  21. Inclusive Teaching // Classroom
  22. Pedagogy
  23. Formative Assessment
  24. Differentiate