ScaffoldingBloom'sTaxonomyActiveLearningInclusiveTeaching//ClassroomGrowthMindsetMotivationE-Learning// HybridLearningBlendedLearningFlippedClassroomFormativeAssessmentHigherOrderThinkingPedagogySummativeAssessmentCollaborativeLearningAuthenticAssessmentDifferentiateLearningObjective// Goal //OutcomeBrainBreakSocialEmotionalDevelopment// LearningIceBreakerMetacognition// CognitiveLearningClassroomManagementStudentEngagementReflectionScaffoldingBloom'sTaxonomyActiveLearningInclusiveTeaching//ClassroomGrowthMindsetMotivationE-Learning// HybridLearningBlendedLearningFlippedClassroomFormativeAssessmentHigherOrderThinkingPedagogySummativeAssessmentCollaborativeLearningAuthenticAssessmentDifferentiateLearningObjective// Goal //OutcomeBrainBreakSocialEmotionalDevelopment// LearningIceBreakerMetacognition// CognitiveLearningClassroomManagementStudentEngagementReflection

PJMS Professional Development Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Scaffolding
  2. Bloom's Taxonomy
  3. Active Learning
  4. Inclusive Teaching // Classroom
  5. Growth Mindset
  6. Motivation
  7. E-Learning // Hybrid Learning
  8. Blended Learning
  9. Flipped Classroom
  10. Formative Assessment
  11. Higher Order Thinking
  12. Pedagogy
  13. Summative Assessment
  14. Collaborative Learning
  15. Authentic Assessment
  16. Differentiate
  17. Learning Objective // Goal // Outcome
  18. Brain Break
  19. Social Emotional Development // Learning
  20. Ice Breaker
  21. Metacognition // Cognitive Learning
  22. Classroom Management
  23. Student Engagement
  24. Reflection