SummativeAssessmentBloom'sTaxonomyStudentEngagementAuthenticAssessmentLearningObjective// Goal //OutcomeMotivationGrowthMindsetActiveLearningScaffoldingDifferentiateClassroomManagementHigherOrderThinkingFlippedClassroomMetacognition// CognitiveLearningBlendedLearningFormativeAssessmentE-Learning// HybridLearningReflectionInclusiveTeaching//ClassroomPedagogySocialEmotionalDevelopment// LearningCollaborativeLearningIceBreakerBrainBreakSummativeAssessmentBloom'sTaxonomyStudentEngagementAuthenticAssessmentLearningObjective// Goal //OutcomeMotivationGrowthMindsetActiveLearningScaffoldingDifferentiateClassroomManagementHigherOrderThinkingFlippedClassroomMetacognition// CognitiveLearningBlendedLearningFormativeAssessmentE-Learning// HybridLearningReflectionInclusiveTeaching//ClassroomPedagogySocialEmotionalDevelopment// LearningCollaborativeLearningIceBreakerBrainBreak

PJMS Professional Development Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Summative Assessment
  2. Bloom's Taxonomy
  3. Student Engagement
  4. Authentic Assessment
  5. Learning Objective // Goal // Outcome
  6. Motivation
  7. Growth Mindset
  8. Active Learning
  9. Scaffolding
  10. Differentiate
  11. Classroom Management
  12. Higher Order Thinking
  13. Flipped Classroom
  14. Metacognition // Cognitive Learning
  15. Blended Learning
  16. Formative Assessment
  17. E-Learning // Hybrid Learning
  18. Reflection
  19. Inclusive Teaching // Classroom
  20. Pedagogy
  21. Social Emotional Development // Learning
  22. Collaborative Learning
  23. Ice Breaker
  24. Brain Break