animatronicpossessiontragic pastevents relatedto some guy(usuallyfounder)shadyroboticscompanyinvolvedsomebodyimportant isnamedWiliam orHenrysome advancedmaterialallowing forsentientmascotssameboringjumpscaretemplatesway tooadvancedtechnologyfor the timelocation fromthe1990s/1980scompanyownermakesstupiddecisionscompanyis inamericacoveredupdeathsanimatronicsgone wrongscaryabbreviatedevents such as"the murdersof '89"companyis anLLC.takesplace inrestaurantdeliberatemurdersdeadchildrenStaff deathscausingclosure ofplacevery veryevilcompanysomehowrelated toworldwarscompanyfounded like50 yearsbefore thegameprobablyillegalexperimentsclosingmetaldoor killsan enemyhumanoidanimalanimatronicsanimatronicpossessiontragic pastevents relatedto some guy(usuallyfounder)shadyroboticscompanyinvolvedsomebodyimportant isnamedWiliam orHenrysome advancedmaterialallowing forsentientmascotssameboringjumpscaretemplatesway tooadvancedtechnologyfor the timelocation fromthe1990s/1980scompanyownermakesstupiddecisionscompanyis inamericacoveredupdeathsanimatronicsgone wrongscaryabbreviatedevents such as"the murdersof '89"companyis anLLC.takesplace inrestaurantdeliberatemurdersdeadchildrenStaff deathscausingclosure ofplacevery veryevilcompanysomehowrelated toworldwarscompanyfounded like50 yearsbefore thegameprobablyillegalexperimentsclosingmetaldoor killsan enemyhumanoidanimalanimatronics

lore bingo card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. animatronic possession
  2. tragic past events related to some guy (usually founder)
  3. shady robotics company involved
  4. somebody important is named Wiliam or Henry
  5. some advanced material allowing for sentient mascots
  6. same boring jumpscare templates
  7. way too advanced technology for the time
  8. location from the 1990s/1980s
  9. company owner makes stupid decisions
  10. company is in america
  11. covered up deaths
  12. animatronics gone wrong
  13. scary abbreviated events such as "the murders of '89"
  14. company is an LLC.
  15. takes place in restaurant
  16. deliberate murders
  17. dead children
  18. Staff deaths causing closure of place
  19. very very evil company
  20. somehow related to world wars
  21. company founded like 50 years before the game
  22. probably illegal experiments
  23. closing metal door kills an enemy
  24. humanoid animal animatronics