very veryevilcompanyway tooadvancedtechnologyfor the timetragic pastevents relatedto some guy(usuallyfounder)animatronicsgone wronghumanoidanimalanimatronicsdeadchildrenprobablyillegalexperimentsshadyroboticscompanyinvolvedscaryabbreviatedevents such as"the murdersof '89"some advancedmaterialallowing forsentientmascotscompanyownermakesstupiddecisionsanimatronicpossessiondeliberatemurderssameboringjumpscaretemplateslocation fromthe1990s/1980sclosingmetaldoor killsan enemycompanyis anLLC.somebodyimportant isnamedWiliam orHenrycompanyfounded like50 yearsbefore thegameStaff deathscausingclosure ofplacesomehowrelated toworldwarscoveredupdeathscompanyis inamericatakesplace inrestaurantvery veryevilcompanyway tooadvancedtechnologyfor the timetragic pastevents relatedto some guy(usuallyfounder)animatronicsgone wronghumanoidanimalanimatronicsdeadchildrenprobablyillegalexperimentsshadyroboticscompanyinvolvedscaryabbreviatedevents such as"the murdersof '89"some advancedmaterialallowing forsentientmascotscompanyownermakesstupiddecisionsanimatronicpossessiondeliberatemurderssameboringjumpscaretemplateslocation fromthe1990s/1980sclosingmetaldoor killsan enemycompanyis anLLC.somebodyimportant isnamedWiliam orHenrycompanyfounded like50 yearsbefore thegameStaff deathscausingclosure ofplacesomehowrelated toworldwarscoveredupdeathscompanyis inamericatakesplace inrestaurant

lore bingo card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. very very evil company
  2. way too advanced technology for the time
  3. tragic past events related to some guy (usually founder)
  4. animatronics gone wrong
  5. humanoid animal animatronics
  6. dead children
  7. probably illegal experiments
  8. shady robotics company involved
  9. scary abbreviated events such as "the murders of '89"
  10. some advanced material allowing for sentient mascots
  11. company owner makes stupid decisions
  12. animatronic possession
  13. deliberate murders
  14. same boring jumpscare templates
  15. location from the 1990s/1980s
  16. closing metal door kills an enemy
  17. company is an LLC.
  18. somebody important is named Wiliam or Henry
  19. company founded like 50 years before the game
  20. Staff deaths causing closure of place
  21. somehow related to world wars
  22. covered up deaths
  23. company is in america
  24. takes place in restaurant