deliberatemurdersscaryabbreviatedevents such as"the murdersof '89"deadchildrenway tooadvancedtechnologyfor the timeanimatronicsgone wronganimatronicpossessionStaff deathscausingclosure ofplacehumanoidanimalanimatronicscompanyownermakesstupiddecisionsvery veryevilcompanylocation fromthe1990s/1980ssome advancedmaterialallowing forsentientmascotsclosingmetaldoor killsan enemyshadyroboticscompanyinvolvedsomebodyimportant isnamedWiliam orHenrycompanyis anLLC.probablyillegalexperimentstragic pastevents relatedto some guy(usuallyfounder)takesplace inrestaurantcompanyfounded like50 yearsbefore thegamesomehowrelated toworldwarssameboringjumpscaretemplatescoveredupdeathscompanyis inamericadeliberatemurdersscaryabbreviatedevents such as"the murdersof '89"deadchildrenway tooadvancedtechnologyfor the timeanimatronicsgone wronganimatronicpossessionStaff deathscausingclosure ofplacehumanoidanimalanimatronicscompanyownermakesstupiddecisionsvery veryevilcompanylocation fromthe1990s/1980ssome advancedmaterialallowing forsentientmascotsclosingmetaldoor killsan enemyshadyroboticscompanyinvolvedsomebodyimportant isnamedWiliam orHenrycompanyis anLLC.probablyillegalexperimentstragic pastevents relatedto some guy(usuallyfounder)takesplace inrestaurantcompanyfounded like50 yearsbefore thegamesomehowrelated toworldwarssameboringjumpscaretemplatescoveredupdeathscompanyis inamerica

lore bingo card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. deliberate murders
  2. scary abbreviated events such as "the murders of '89"
  3. dead children
  4. way too advanced technology for the time
  5. animatronics gone wrong
  6. animatronic possession
  7. Staff deaths causing closure of place
  8. humanoid animal animatronics
  9. company owner makes stupid decisions
  10. very very evil company
  11. location from the 1990s/1980s
  12. some advanced material allowing for sentient mascots
  13. closing metal door kills an enemy
  14. shady robotics company involved
  15. somebody important is named Wiliam or Henry
  16. company is an LLC.
  17. probably illegal experiments
  18. tragic past events related to some guy (usually founder)
  19. takes place in restaurant
  20. company founded like 50 years before the game
  21. somehow related to world wars
  22. same boring jumpscare templates
  23. covered up deaths
  24. company is in america