StagePresenceShannon-WeaverFace-to-FaceSocialInteractionConfidenceReceiverPhysicalBarrierCommunicationBreakdownMessageFeedbackPsychologicalBarrierControl/RegulationSpeakerEmotionalExpressionActiveListeningMotivationClaudeCulturalBarrierBreakdownBodyLanguageClarityofThoughtTransactionModelChannelInformationSchrammModelStagePresenceShannon-WeaverFace-to-FaceSocialInteractionConfidenceReceiverPhysicalBarrierCommunicationBreakdownMessageFeedbackPsychologicalBarrierControl/RegulationSpeakerEmotionalExpressionActiveListeningMotivationClaudeCulturalBarrierBreakdownBodyLanguageClarityofThoughtTransactionModelChannelInformationSchrammModel

Oral Communication 11 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stage Presence
  2. Shannon-Weaver
  3. Face-to-Face
  4. Social Interaction
  5. Confidence
  6. Receiver
  7. Physical Barrier
  8. Communication Breakdown
  9. Message
  10. Feedback
  11. Psychological Barrier
  12. Control/Regulation
  13. Speaker
  14. Emotional Expression
  15. Active Listening
  16. Motivation
  17. Claude
  18. Cultural Barrier
  19. Breakdown
  20. Body Language
  21. Clarity of Thought
  22. Transaction Model
  23. Channel
  24. Information
  25. Schramm Model