TransactionModelMotivationClaudeFeedbackControl/RegulationReceiverClarityofThoughtSocialInteractionCulturalBarrierInformationMessageShannon-WeaverCommunicationBreakdownSchrammModelActiveListeningFace-to-FacePhysicalBarrierConfidenceBodyLanguageChannelBreakdownStagePresenceEmotionalExpressionSpeakerPsychologicalBarrierTransactionModelMotivationClaudeFeedbackControl/RegulationReceiverClarityofThoughtSocialInteractionCulturalBarrierInformationMessageShannon-WeaverCommunicationBreakdownSchrammModelActiveListeningFace-to-FacePhysicalBarrierConfidenceBodyLanguageChannelBreakdownStagePresenceEmotionalExpressionSpeakerPsychologicalBarrier

Oral Communication 11 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Transaction Model
  2. Motivation
  3. Claude
  4. Feedback
  5. Control/Regulation
  6. Receiver
  7. Clarity of Thought
  8. Social Interaction
  9. Cultural Barrier
  10. Information
  11. Message
  12. Shannon-Weaver
  13. Communication Breakdown
  14. Schramm Model
  15. Active Listening
  16. Face-to-Face
  17. Physical Barrier
  18. Confidence
  19. Body Language
  20. Channel
  21. Breakdown
  22. Stage Presence
  23. Emotional Expression
  24. Speaker
  25. Psychological Barrier