MessageStagePresenceClarityofThoughtCulturalBarrierReceiverControl/RegulationShannon-WeaverTransactionModelPsychologicalBarrierFace-to-FaceChannelFeedbackConfidenceActiveListeningInformationBodyLanguageClaudeMotivationSchrammModelSpeakerCommunicationBreakdownEmotionalExpressionSocialInteractionBreakdownPhysicalBarrierMessageStagePresenceClarityofThoughtCulturalBarrierReceiverControl/RegulationShannon-WeaverTransactionModelPsychologicalBarrierFace-to-FaceChannelFeedbackConfidenceActiveListeningInformationBodyLanguageClaudeMotivationSchrammModelSpeakerCommunicationBreakdownEmotionalExpressionSocialInteractionBreakdownPhysicalBarrier

Oral Communication 11 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Message
  2. Stage Presence
  3. Clarity of Thought
  4. Cultural Barrier
  5. Receiver
  6. Control/Regulation
  7. Shannon-Weaver
  8. Transaction Model
  9. Psychological Barrier
  10. Face-to-Face
  11. Channel
  12. Feedback
  13. Confidence
  14. Active Listening
  15. Information
  16. Body Language
  17. Claude
  18. Motivation
  19. Schramm Model
  20. Speaker
  21. Communication Breakdown
  22. Emotional Expression
  23. Social Interaction
  24. Breakdown
  25. Physical Barrier