Cursedartifact(might be thesame as thefamily one)No mentionof washingafter daysof travelingThere’s a lulltowards themiddle of theseries whereeveryone feelslike they’re safeAssassinsTavernScene ofsome kindAncientLanguagethat no oneremembersMain questcompletelyderails before50% ofbook/seriesA magicChekhov’s gunfrom book onethat saves themin the endDragons,obviouslyHumancharactersmiraculouslyas good asnon-humansBest frienddiesunnecessarilyEpic pre-battlespeechGod-likerace thatbarelyhelps/is evilThepower offriendshipMentorcharacterdiesAt leastone MC isan orphanTwo MCs dothe “we can’tbe together”conversationHeavyreligioussubtextOne royalfalls for acommonerDreamsthat revealsomethingimportantCliffhangerendingAncient warthat shouldbe overbecomesMCs problemProphecy likevisions thataren’t explaineduntil the last10ish chaptersOne of theMCs wasa villaintwistAt leastthree wordsthat aren’t inthe commonvernacularThree words with avague descriptionbecause the authordoesn’t actuallyknow what theywant it to mean inthe worldMCslose/retreatin an epicbattleUnderutilizedmagicsystemArenabattleThe seriesis a trilogyOR over10 booksBig longparagraphs oflore drop aboutthe history ofthe worldMC goesthrough the “Ihave to die”speech, thendoesn’t dieDeus ExMachinaSomerandomcute petRandomly thefunniestdialogue you’veever heard inthe middle of aserious sceneTwist inepilogueNovellaorspinoffMain characterdies and thenget revived orloses all of theirpower beforethe final battleAt leasttwo racesof non-humansMiddle lullends with thebrutal deathof importantcharacterSwordsMeanKingTrainingmontage.Bonus pointsif there’s morethan one.Prologuethat doesn’tgetanswered inbook 1PiratesEvilcompanionturns goodMagic artifactpassed downfrom familymemberAn MC issecretlyroyaltyCursedartifact(might be thesame as thefamily one)No mentionof washingafter daysof travelingThere’s a lulltowards themiddle of theseries whereeveryone feelslike they’re safeAssassinsTavernScene ofsome kindAncientLanguagethat no oneremembersMain questcompletelyderails before50% ofbook/seriesA magicChekhov’s gunfrom book onethat saves themin the endDragons,obviouslyHumancharactersmiraculouslyas good asnon-humansBest frienddiesunnecessarilyEpic pre-battlespeechGod-likerace thatbarelyhelps/is evilThepower offriendshipMentorcharacterdiesAt leastone MC isan orphanTwo MCs dothe “we can’tbe together”conversationHeavyreligioussubtextOne royalfalls for acommonerDreamsthat revealsomethingimportantCliffhangerendingAncient warthat shouldbe overbecomesMCs problemProphecy likevisions thataren’t explaineduntil the last10ish chaptersOne of theMCs wasa villaintwistAt leastthree wordsthat aren’t inthe commonvernacularThree words with avague descriptionbecause the authordoesn’t actuallyknow what theywant it to mean inthe worldMCslose/retreatin an epicbattleUnderutilizedmagicsystemArenabattleThe seriesis a trilogyOR over10 booksBig longparagraphs oflore drop aboutthe history ofthe worldMC goesthrough the “Ihave to die”speech, thendoesn’t dieDeus ExMachinaSomerandomcute petRandomly thefunniestdialogue you’veever heard inthe middle of aserious sceneTwist inepilogueNovellaorspinoffMain characterdies and thenget revived orloses all of theirpower beforethe final battleAt leasttwo racesof non-humansMiddle lullends with thebrutal deathof importantcharacterSwordsMeanKingTrainingmontage.Bonus pointsif there’s morethan one.Prologuethat doesn’tgetanswered inbook 1PiratesEvilcompanionturns goodMagic artifactpassed downfrom familymemberAn MC issecretlyroyalty

High Fantasy Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cursed artifact (might be the same as the family one)
  2. No mention of washing after days of traveling
  3. There’s a lull towards the middle of the series where everyone feels like they’re safe
  4. Assassins
  5. Tavern Scene of some kind
  6. Ancient Language that no one remembers
  7. Main quest completely derails before 50% of book/series
  8. A magic Chekhov’s gun from book one that saves them in the end
  9. Dragons, obviously
  10. Human characters miraculously as good as non-humans
  11. Best friend dies unnecessarily
  12. Epic pre-battle speech
  13. God-like race that barely helps/is evil
  14. The power of friendship
  15. Mentor character dies
  16. At least one MC is an orphan
  17. Two MCs do the “we can’t be together” conversation
  18. Heavy religious subtext
  19. One royal falls for a commoner
  20. Dreams that reveal something important
  21. Cliffhanger ending
  22. Ancient war that should be over becomes MCs problem
  23. Prophecy like visions that aren’t explained until the last 10ish chapters
  24. One of the MCs was a villain twist
  25. At least three words that aren’t in the common vernacular
  26. Three words with a vague description because the author doesn’t actually know what they want it to mean in the world
  27. MCs lose/retreat in an epic battle
  28. Underutilized magic system
  29. Arena battle
  30. The series is a trilogy OR over 10 books
  31. Big long paragraphs of lore drop about the history of the world
  32. MC goes through the “I have to die” speech, then doesn’t die
  33. Deus Ex Machina
  34. Some random cute pet
  35. Randomly the funniest dialogue you’ve ever heard in the middle of a serious scene
  36. Twist in epilogue
  37. Novella or spinoff
  38. Main character dies and then get revived or loses all of their power before the final battle
  39. At least two races of non-humans
  40. Middle lull ends with the brutal death of important character
  41. Swords
  42. Mean King
  43. Training montage. Bonus points if there’s more than one.
  44. Prologue that doesn’t get answered in book 1
  45. Pirates
  46. Evil companion turns good
  47. Magic artifact passed down from family member
  48. An MC is secretly royalty