If you get100 inthe test,If youmeet yourfriendstonight,If you get30 inyour test,If you goto disneyland,If youstudyhard,If you fightwith yourfriend,If youdanceall night,If you playgames allday,If youhavespots onyour face,If youwant tolisten tomusic,If youget adog,If you don'tfinish yourhomework,If it'ssunny onMonday,If it rainstomorrow,If youhave aheadache,If you eatburgerseveryday,If you get100 inthe test,If youmeet yourfriendstonight,If you get30 inyour test,If you goto disneyland,If youstudyhard,If you fightwith yourfriend,If youdanceall night,If you playgames allday,If youhavespots onyour face,If youwant tolisten tomusic,If youget adog,If you don'tfinish yourhomework,If it'ssunny onMonday,If it rainstomorrow,If youhave aheadache,If you eatburgerseveryday,

conditionals - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. If you get 100 in the test,
  2. If you meet your friends tonight,
  3. If you get 30 in your test,
  4. If you go to disney land,
  5. If you study hard,
  6. If you fight with your friend,
  7. If you dance all night,
  8. If you play games all day,
  9. If you have spots on your face,
  10. If you want to listen to music,
  11. If you get a dog,
  12. If you don't finish your homework,
  13. If it's sunny on Monday,
  14. If it rains tomorrow,
  15. If you have a headache,
  16. If you eat burgers everyday,