outfit door (seaside) 16 moons (lake) plant 5 seeds total buy 4 moons look at 2 hint arts captain toad (snow) 40 regional coins (metro) 4 ground pound moons (seaside) 3 checkpoints (lost) 10 moons from sub- area (metro) 8 checkpoint (sand) 35 regional coins (metro)
5 story moons 225 total regional coins 3 ground pound moons (seaside) 24 metro moons purchase 8 full costume sets 4 unique life up hearts (excl.shops) 3 checkpoints (lake) 22 unique captures capture cactus and tree 4 moons from music notes race car both complete (metro) 200 total regional coins outfit door (seaside) 16 moons (lake) plant 5 seeds total buy 4 moons look at 2 hint arts captain toad (snow) 40 regional coins (metro) 4 ground pound moons (seaside) 3 checkpoints (lost) 10 moons from sub- area (metro) 8 checkpoint (sand) 35 regional coins (metro) 5 story moons 225 total regional coins 3 ground pound moons (seaside) 24 metro moons purchase 8 full costume sets 4 unique life up hearts (excl.shops) 3 checkpoints (lake) 22 unique captures capture cactus and tree 4 moons from music notes race car both complete (metro) 200 total regional coins
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-outfit door (seaside)
O-16 moons (lake)
G-plant 5 seeds total
N-buy 4 moons
N-look at 2 hint arts
N-captain toad (snow)
B-40 regional coins (metro)
B-4 ground pound moons (seaside)
G-3 checkpoints (lost)
O-10 moons from sub-area (metro)
B-8 checkpoint (sand)
O-35 regional coins (metro)
I-5 story moons
N-225 total regional coins
I-3 ground pound moons (seaside)
O-24 metro moons
I-purchase 8 full costume sets
O-4 unique life up hearts (excl.shops)
B-3 checkpoints (lake)
I-22 unique captures
G-capture cactus and tree
I-4 moons from music notes
B-race car both complete (metro)
G-200 total regional coins