8 checkpoint (sand) 200 total regional coins 4 unique life up hearts (excl.shops) race car both complete (metro) 4 moons from music notes 3 checkpoints (lost)
5 story moons purchase 8 full costume sets 35 regional coins (metro) capture cactus and tree look at 2 hint arts 3 checkpoints (lake) captain toad (snow) 16 moons (lake) 4 ground pound moons (seaside) 10 moons from sub- area (metro) 3 ground pound moons (seaside) 22 unique captures buy 4 moons 40 regional coins (metro) outfit door (seaside) 24 metro moons 225 total regional coins plant 5 seeds total 8 checkpoint (sand) 200 total regional coins 4 unique life up hearts (excl.shops) race car both complete (metro) 4 moons from music notes 3 checkpoints (lost) 5 story moons purchase 8 full costume sets 35 regional coins (metro) capture cactus and tree look at 2 hint arts 3 checkpoints (lake) captain toad (snow) 16 moons (lake) 4 ground pound moons (seaside) 10 moons from sub- area (metro) 3 ground pound moons (seaside) 22 unique captures buy 4 moons 40 regional coins (metro) outfit door (seaside) 24 metro moons 225 total regional coins plant 5 seeds total
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-8 checkpoint (sand)
G-200 total regional coins
O-4 unique life up hearts (excl.shops)
B-race car both complete (metro)
I-4 moons from music notes
G-3 checkpoints (lost)
I-5 story moons
I-purchase 8 full costume sets
O-35 regional coins (metro)
G-capture cactus and tree
N-look at 2 hint arts
B-3 checkpoints (lake)
N-captain toad (snow)
O-16 moons (lake)
B-4 ground pound moons (seaside)
O-10 moons from sub-area (metro)
I-3 ground pound moons (seaside)
I-22 unique captures
N-buy 4 moons
B-40 regional coins (metro)
G-outfit door (seaside)
O-24 metro moons
N-225 total regional coins
G-plant 5 seeds total