Seerchecks6 and 9TPLOcalldiesTowndoesn’thave Majday 1TownwinsNKwins“Whyme?”Bookholderjailed/rbdn1“Soclose”NEwinsSilencedDepdoesn’tmissDisconnectday 1TPsavesan evilApocwinsConjnukesan evilTowniekills ateammate4 peopledie atonceApoctransformsTowngetssheepedKingmakerCovenwinsRandomn1knightTI findsevilday 1DoublearsoSeerchecks6 and 9TPLOcalldiesTowndoesn’thave Majday 1TownwinsNKwins“Whyme?”Bookholderjailed/rbdn1“Soclose”NEwinsSilencedDepdoesn’tmissDisconnectday 1TPsavesan evilApocwinsConjnukesan evilTowniekills ateammate4 peopledie atonceApoctransformsTowngetssheepedKingmakerCovenwinsRandomn1knightTI findsevilday 1Doublearso

Tos2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Seer checks 6 and 9
  2. TPLO call dies
  3. Town doesn’t have Maj day 1
  4. Town wins
  5. NK wins
  6. “Why me?”
  7. Book holder jailed/rbd n1
  8. “So close”
  9. NE wins
  10. Silenced
  11. Dep doesn’t miss
  12. Disconnect day 1
  13. TP saves an evil
  14. Apoc wins
  15. Conj nukes an evil
  16. Townie kills a team mate
  17. 4 people die at once
  18. Apoc transforms
  19. Town gets sheeped
  20. Kingmaker
  21. Coven wins
  22. Random n1 knight
  23. TI finds evil day 1
  24. Double arso