Zone 2 False negative Lister Macular Programme Gray Scale Mesopic Campimetry Diagnosis Probability Value Monocular Isopters Octopus X axis Decibels Raw data Size III Indication Central Inferior Absolute Scotoma Small diamond Scotopic Heijl- Krakau Large Diamond Dark Shades Superior Density Visual Field Glaucoma Temporal Goldmann Ganglion Fixation loss Static Suprathreshold Traquair Control Unit Stimulus Size Bare area Nasal Kinetic Infrathreshold Gaze Tracker False positive Twilight Light Shades Humphrey Oculus Bottom LED Apostilbs Zone 5 Tangent Screen Y axis Threshold Zone 2 False negative Lister Macular Programme Gray Scale Mesopic Campimetry Diagnosis Probability Value Monocular Isopters Octopus X axis Decibels Raw data Size III Indication Central Inferior Absolute Scotoma Small diamond Scotopic Heijl- Krakau Large Diamond Dark Shades Superior Density Visual Field Glaucoma Temporal Goldmann Ganglion Fixation loss Static Suprathreshold Traquair Control Unit Stimulus Size Bare area Nasal Kinetic Infrathreshold Gaze Tracker False positive Twilight Light Shades Humphrey Oculus Bottom LED Apostilbs Zone 5 Tangent Screen Y axis Threshold
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Zone 2
N-False negative
O-Lister
N-Macular Programme
G-Gray Scale
B-Mesopic
I-Campimetry
O-Diagnosis
N-Probability Value
O-Monocular
B-Isopters
N-Octopus
O-X axis
N-Decibels
O-Raw data
G-Size III
B-Indication
G-Central
N-Inferior
G-Absolute Scotoma
O-Small diamond
N-Scotopic
O-Heijl-Krakau
B-Large Diamond
B-Dark Shades
B-Superior
I-Density
B-Visual Field
I-Glaucoma
G-Temporal
B-Goldmann
G-Ganglion
B-Fixation loss
N-Static
O-Suprathreshold
I-Traquair
O-Control Unit
N-Stimulus Size
G-Bare area
I-Nasal
G-Kinetic
O-Infrathreshold
G-Gaze Tracker
I-False positive
I-Twilight
I-Light Shades
O-Humphrey
G-Oculus
I-Bottom LED
I-Apostilbs
N-Zone 5
B-Tangent Screen
B-Y axis
G-Threshold