First- time CEO Indie Team Worked for or with Scopely Has reached over 100k wishlsts on Steam A Nordic Developer Makes a tool 20+ years in Games Made a game that sold 1M+ units Sold a company Turned down an acquisition in the past Game Designer Has self- published a game A Game Attorney A Canadian Developer Raised venture funding Tim Campbell or Ryan Peterson Central European Studio Makes Premium Games From South America Two or three time CEO Seattle Studio Strategic Alternatives Client Launched a Kickstarter Campaign Worked on a VR Game First time at Cabal Worked at Epic Games From the UK Made An RPG Made a F2P Game PC/Console Developer Works at Meetsocial Made a mobile game African Studio Worked at a publisher A German Developer Pitching a game at GC Has done Co-dev New Zealand Developer Made a Switch game First- time CEO Indie Team Worked for or with Scopely Has reached over 100k wishlsts on Steam A Nordic Developer Makes a tool 20+ years in Games Made a game that sold 1M+ units Sold a company Turned down an acquisition in the past Game Designer Has self- published a game A Game Attorney A Canadian Developer Raised venture funding Tim Campbell or Ryan Peterson Central European Studio Makes Premium Games From South America Two or three time CEO Seattle Studio Strategic Alternatives Client Launched a Kickstarter Campaign Worked on a VR Game First time at Cabal Worked at Epic Games From the UK Made An RPG Made a F2P Game PC/Console Developer Works at Meetsocial Made a mobile game African Studio Worked at a publisher A German Developer Pitching a game at GC Has done Co-dev New Zealand Developer Made a Switch game
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
First-time CEO
Indie Team
Worked for or with Scopely
Has reached over 100k wishlsts on Steam
A Nordic Developer
Makes a tool
20+ years in Games
Made a game that sold 1M+ units
Sold a company
Turned down an acquisition in the past
Game Designer
Has self-published a game
A Game Attorney
A Canadian Developer
Raised venture funding
Tim Campbell or Ryan Peterson
Central European
Studio
Makes Premium Games
From South America
Two or three time CEO
Seattle Studio
Strategic Alternatives Client
Launched a Kickstarter Campaign
Worked on a VR Game
First time at Cabal
Worked at Epic Games
From the UK
Made
An RPG
Made a F2P Game
PC/Console Developer
Works at Meetsocial
Made a mobile game
African Studio
Worked at a publisher
A German Developer
Pitching a game at GC
Has done Co-dev
New Zealand Developer
Made a Switch game