Has reached over 100k wishlsts on Steam Makes a tool Sold a company From South America A Canadian Developer Central European Studio Worked at a publisher PC/Console Developer Made a mobile game Made a F2P Game Strategic Alternatives Client First- time CEO Turned down an acquisition in the past A German Developer Pitching a game at GC New Zealand Developer Worked for or with Scopely Works at Meetsocial Seattle Studio Made a Switch game Makes Premium Games Game Designer Raised venture funding Has self- published a game Made a game that sold 1M+ units Launched a Kickstarter Campaign First time at Cabal A Nordic Developer Worked at Epic Games Tim Campbell or Ryan Peterson 20+ years in Games Has done Co-dev From the UK Made An RPG Two or three time CEO Indie Team African Studio A Game Attorney Worked on a VR Game Has reached over 100k wishlsts on Steam Makes a tool Sold a company From South America A Canadian Developer Central European Studio Worked at a publisher PC/Console Developer Made a mobile game Made a F2P Game Strategic Alternatives Client First- time CEO Turned down an acquisition in the past A German Developer Pitching a game at GC New Zealand Developer Worked for or with Scopely Works at Meetsocial Seattle Studio Made a Switch game Makes Premium Games Game Designer Raised venture funding Has self- published a game Made a game that sold 1M+ units Launched a Kickstarter Campaign First time at Cabal A Nordic Developer Worked at Epic Games Tim Campbell or Ryan Peterson 20+ years in Games Has done Co-dev From the UK Made An RPG Two or three time CEO Indie Team African Studio A Game Attorney Worked on a VR Game
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Has reached over 100k wishlsts on Steam
Makes a tool
Sold a company
From South America
A Canadian Developer
Central European
Studio
Worked at a publisher
PC/Console Developer
Made a mobile game
Made a F2P Game
Strategic Alternatives Client
First-time CEO
Turned down an acquisition in the past
A German Developer
Pitching a game at GC
New Zealand Developer
Worked for or with Scopely
Works at Meetsocial
Seattle Studio
Made a Switch game
Makes Premium Games
Game Designer
Raised venture funding
Has self-published a game
Made a game that sold 1M+ units
Launched a Kickstarter Campaign
First time at Cabal
A Nordic Developer
Worked at Epic Games
Tim Campbell or Ryan Peterson
20+ years in Games
Has done Co-dev
From the UK
Made
An RPG
Two or three time CEO
Indie Team
African Studio
A Game Attorney
Worked on a VR Game