delete alevel 20churchresetanenemystealan allyrazeone shota fullcastleget calledputin/hitlersnipecap/raze avillage as itdrops ID tosend an army100 daysof excommon 1villagefirst toenter aclosedhubbait araze anddefenddeletelevel 5bombardsrazedenemyvassalhubcapture a4/10 orless villagedesign1 razewitharchersonlybombedan ex EAplayerhit xxrazesenemycomplainaboutcardscounterraze 5villagesgetdeath/illnesswishenemyIDsyoudefended10+ timedcaptainswin army with1 captain andless than 15pikemen alivesolo captainraze/capwhilethey're onenemypraisehit xxcapturesdelete alevel 20churchresetanenemystealan allyrazeone shota fullcastleget calledputin/hitlersnipecap/raze avillage as itdrops ID tosend an army100 daysof excommon 1villagefirst toenter aclosedhubbait araze anddefenddeletelevel 5bombardsrazedenemyvassalhubcapture a4/10 orless villagedesign1 razewitharchersonlybombedan ex EAplayerhit xxrazesenemycomplainaboutcardscounterraze 5villagesgetdeath/illnesswishenemyIDsyoudefended10+ timedcaptainswin army with1 captain andless than 15pikemen alivesolo captainraze/capwhilethey're onenemypraisehit xxcaptures

stronghold - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. delete a level 20 church
  2. reset an enemy
  3. steal an ally raze
  4. one shot a full castle
  5. get called putin/hitler
  6. snipe cap/raze a village as it drops ID to send an army
  7. 100 days of excomm on 1 village
  8. first to enter a closed hub
  9. bait a raze and defend
  10. delete level 5 bombards
  11. razed enemy vassal hub
  12. capture a 4/10 or less village design
  13. 1 raze with archers only
  14. bombed an ex EA player
  15. hit xx razes
  16. enemy complain about cards
  17. counter raze 5 villages
  18. get death/illness wish
  19. enemy IDs you
  20. defended 10+ timed captains
  21. win army with 1 captain and less than 15 pikemen alive
  22. solo captain raze/cap while they're on
  23. enemy praise
  24. hit xx captures