Cubicx-intFree!RangeMinimumSlopeDomainAbsoluteValueContinuousEndBehaviory-intPostiveDiscreteMaximumExponentialIncreasingDecreasingQuadraticCubeRootSquareRootARCLinearNonlinearNegativeIntervalCubicx-intFree!RangeMinimumSlopeDomainAbsoluteValueContinuousEndBehaviory-intPostiveDiscreteMaximumExponentialIncreasingDecreasingQuadraticCubeRootSquareRootARCLinearNonlinearNegativeInterval

Key Features - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
M
2
M
3
T
4
H
5
A
6
A
7
T
8
A
9
O
10
O
11
A
12
A
13
H
14
T
15
H
16
O
17
M
18
O
19
O
20
T
21
M
22
H
23
M
24
T
25
H
  1. M-Cubic
  2. M-x-int
  3. T-Free!
  4. H-Range
  5. A-Minimum
  6. A-Slope
  7. T-Domain
  8. A-Absolute Value
  9. O-Continuous
  10. O-End Behavior
  11. A-y-int
  12. A-Postive
  13. H-Discrete
  14. T-Maximum
  15. H-Exponential
  16. O-Increasing
  17. M-Decreasing
  18. O-Quadratic
  19. O-Cube Root
  20. T-Square Root
  21. M-ARC
  22. H-Linear
  23. M-Nonlinear
  24. T-Negative
  25. H-Interval