A dismissalplanchangesmiddayEveryone isinattendancein your classA bug is inyourclassroomYou eat atreat fromthe staffloungeYou lose ormisplaceyour idbadgeYou senda positivenotehomeYou hear"is it timefor lunchyet?"You reprintyour classlist yetagainYou helpa studentfind theirclassroomA studentruns outof yourclassroomYoupractice anemergencydrillYou forgetto takeattendanceYou get anote ormessagefrom aparentAttend astaffmeetingor PDYou askfor IT helpor supportA kid getson thewrong busA dismissalplanchangesmiddayEveryone isinattendancein your classA bug is inyourclassroomYou eat atreat fromthe staffloungeYou lose ormisplaceyour idbadgeYou senda positivenotehomeYou hear"is it timefor lunchyet?"You reprintyour classlist yetagainYou helpa studentfind theirclassroomA studentruns outof yourclassroomYoupractice anemergencydrillYou forgetto takeattendanceYou get anote ormessagefrom aparentAttend astaffmeetingor PDYou askfor IT helpor supportA kid getson thewrong bus

1st Week of School - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A dismissal plan changes midday
  2. Everyone is in attendance in your class
  3. A bug is in your classroom
  4. You eat a treat from the staff lounge
  5. You lose or misplace your id badge
  6. You send a positive note home
  7. You hear "is it time for lunch yet?"
  8. You reprint your class list yet again
  9. You help a student find their classroom
  10. A student runs out of your classroom
  11. You practice an emergency drill
  12. You forget to take attendance
  13. You get a note or message from a parent
  14. Attend a staff meeting or PD
  15. You ask for IT help or support
  16. A kid gets on the wrong bus