Volunteersleave/comeconstantlyFreeworkcontestOvercomplicateddocumentsBurst ofwork andlatersilenceToxicpositivityeverywhereNewFINALhorsemodelNotcreditingvolunteersNot likeotherhorsegame devsImmaturelyrespondingto validquestions/criticismLack ofcommunicationwith other devsSerialrecruiterVolunteercalls heroffConstantdramaTheyrealisethe artstylewon't workInventsnew devtermsOnlywatchestutorialsUses AI forart/writing/codeIgnoresplayerfeedback(if any)Game demokeepsbeingpostponedConstantchangesonanythingGame'sbuggyalwaysKickstarter/Patreonwithout good demoGamenevergets doneOnlymakesthingsthey likeVolunteersleave/comeconstantlyFreeworkcontestOvercomplicateddocumentsBurst ofwork andlatersilenceToxicpositivityeverywhereNewFINALhorsemodelNotcreditingvolunteersNot likeotherhorsegame devsImmaturelyrespondingto validquestions/criticismLack ofcommunicationwith other devsSerialrecruiterVolunteercalls heroffConstantdramaTheyrealisethe artstylewon't workInventsnew devtermsOnlywatchestutorialsUses AI forart/writing/codeIgnoresplayerfeedback(if any)Game demokeepsbeingpostponedConstantchangesonanythingGame'sbuggyalwaysKickstarter/Patreonwithout good demoGamenevergets doneOnlymakesthingsthey like

Terrible first indie game project - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Volunteers leave/ come constantly
  2. Free work contest
  3. Over complicated documents
  4. Burst of work and later silence
  5. Toxic positivity everywhere
  6. New FINAL horse model
  7. Not crediting volunteers
  8. Not like other horse game devs
  9. Immaturely responding to valid questions/criticism
  10. Lack of communication with other devs
  11. Serial recruiter
  12. Volunteer calls her off
  13. Constant drama
  14. They realise the artstyle won't work
  15. Invents new dev terms
  16. Only watches tutorials
  17. Uses AI for art/writing/code
  18. Ignores player feedback (if any)
  19. Game demo keeps being postponed
  20. Constant changes on anything
  21. Game's buggy always
  22. Kickstarter/Patreon without good demo
  23. Game never gets done
  24. Only makes things they like