Burst ofwork andlatersilenceGame demokeepsbeingpostponedFreeworkcontestVolunteersleave/comeconstantlyIgnoresplayerfeedback(if any)Theyrealisethe artstylewon't workKickstarter/Patreonwithout good demoConstantdramaGame'sbuggyalwaysNotcreditingvolunteersVolunteercalls heroffOnlywatchestutorialsGamenevergets doneNewFINALhorsemodelNot likeotherhorsegame devsLack ofcommunicationwith other devsUses AI forart/writing/codeInventsnew devtermsSerialrecruiterOnlymakesthingsthey likeImmaturelyrespondingto validquestions/criticismToxicpositivityeverywhereConstantchangesonanythingOvercomplicateddocumentsBurst ofwork andlatersilenceGame demokeepsbeingpostponedFreeworkcontestVolunteersleave/comeconstantlyIgnoresplayerfeedback(if any)Theyrealisethe artstylewon't workKickstarter/Patreonwithout good demoConstantdramaGame'sbuggyalwaysNotcreditingvolunteersVolunteercalls heroffOnlywatchestutorialsGamenevergets doneNewFINALhorsemodelNot likeotherhorsegame devsLack ofcommunicationwith other devsUses AI forart/writing/codeInventsnew devtermsSerialrecruiterOnlymakesthingsthey likeImmaturelyrespondingto validquestions/criticismToxicpositivityeverywhereConstantchangesonanythingOvercomplicateddocuments

Terrible first indie game project - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Burst of work and later silence
  2. Game demo keeps being postponed
  3. Free work contest
  4. Volunteers leave/ come constantly
  5. Ignores player feedback (if any)
  6. They realise the artstyle won't work
  7. Kickstarter/Patreon without good demo
  8. Constant drama
  9. Game's buggy always
  10. Not crediting volunteers
  11. Volunteer calls her off
  12. Only watches tutorials
  13. Game never gets done
  14. New FINAL horse model
  15. Not like other horse game devs
  16. Lack of communication with other devs
  17. Uses AI for art/writing/code
  18. Invents new dev terms
  19. Serial recruiter
  20. Only makes things they like
  21. Immaturely responding to valid questions/criticism
  22. Toxic positivity everywhere
  23. Constant changes on anything
  24. Over complicated documents