jumpheightreduced2Hactivationrangegone6Kstaggerson hit2D frameadvantage onblockchanged from-10 to -8f.S frameadvantageon blockchangedfrom -7 to -5j.D hitboxextendeddownwardc.Slaunchheightreduced2S fullydisjointed5Pmorehitstundmg nerfsacrossthe board2H nowdisjointedat tipj.D isnow fullydisjointedcatch Parryframeadvantagechanged from+25 to +20GCP frameadvantagechangedfrom +15 to+8j.S fullydisjointed6KhitboxestravelfasterGCP activeframeschangedfrom 7 to 5SkabariGCHkabfollowupcounterhitleads tocomboSkabariscalingbuffed5H hitboxextendedforwardHKabariscalingnerfedYznvacuumrevertedSuzuranaddedjumpheightreduced2Hactivationrangegone6Kstaggerson hit2D frameadvantage onblockchanged from-10 to -8f.S frameadvantageon blockchangedfrom -7 to -5j.D hitboxextendeddownwardc.Slaunchheightreduced2S fullydisjointed5Pmorehitstundmg nerfsacrossthe board2H nowdisjointedat tipj.D isnow fullydisjointedcatch Parryframeadvantagechanged from+25 to +20GCP frameadvantagechangedfrom +15 to+8j.S fullydisjointed6KhitboxestravelfasterGCP activeframeschangedfrom 7 to 5SkabariGCHkabfollowupcounterhitleads tocomboSkabariscalingbuffed5H hitboxextendedforwardHKabariscalingnerfedYznvacuumrevertedSuzuranadded

Baiken Changes Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. jump height reduced
  2. 2H activation range gone
  3. 6K staggers on hit
  4. 2D frame advantage on block changed from -10 to -8
  5. f.S frame advantage on block changed from -7 to -5
  6. j.D hitbox extended downward
  7. c.S launch height reduced
  8. 2S fully disjointed
  9. 5P more hitstun
  10. dmg nerfs across the board
  11. 2H now disjointed at tip
  12. j.D is now fully disjointed
  13. catch Parry frame advantage changed from +25 to +20
  14. GCP frame advantage changed from +15 to +8
  15. j.S fully disjointed
  16. 6K hitboxes travel faster
  17. GCP active frames changed from 7 to 5
  18. Skabari GC
  19. Hkab followup counterhit leads to combo
  20. Skabari scaling buffed
  21. 5H hitbox extended forward
  22. HKabari scaling nerfed
  23. Yzn vacuum reverted
  24. Suzuran added