Ice/fireBuffNewClassSorceressBuffsmoreomens inritualaltarsSkills atvendorsonlyplayingcampagneonce3rdAscendancieson all classesNewPinnacleMovementspeedbuffsArmorviabilityreworkingskill/spiritgemsAtlasreworkfix dead"zombie"mobssmthagainstpricefixingNewChaseUniques2 differentskill sets/10 skillseachCraftingBenchbuffingchaseuniquesAuctionhouseMoremeleeviabilityMoreCitadelsusindSupportgemsmultipletimesAct4/5/6QoLchangesIce/fireBuffNewClassSorceressBuffsmoreomens inritualaltarsSkills atvendorsonlyplayingcampagneonce3rdAscendancieson all classesNewPinnacleMovementspeedbuffsArmorviabilityreworkingskill/spiritgemsAtlasreworkfix dead"zombie"mobssmthagainstpricefixingNewChaseUniques2 differentskill sets/10 skillseachCraftingBenchbuffingchaseuniquesAuctionhouseMoremeleeviabilityMoreCitadelsusindSupportgemsmultipletimesAct4/5/6QoLchanges

The third Edict - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ice/fire Buff
  2. New Class
  3. Sorceress Buffs
  4. more omens in ritual altars
  5. Skills at vendors
  6. only playing campagne once
  7. 3rd Ascendancies on all classes
  8. New Pinnacle
  9. Movement speed buffs
  10. Armor viability
  11. reworking skill/spirit gems
  12. Atlas rework
  13. fix dead "zombie" mobs
  14. smth against price fixing
  15. New Chase Uniques
  16. 2 different skill sets/ 10 skills each
  17. Crafting Bench
  18. buffing chase uniques
  19. Auction house
  20. More melee viability
  21. More Citadels
  22. usind Support gems multiple times
  23. Act 4/5/6
  24. QoL changes