NewChaseUniquesCraftingBenchmoreomens inritualaltars2 differentskill sets/10 skillseachQoLchangesMoreCitadelsAct4/5/6usindSupportgemsmultipletimesbuffingchaseuniquessmthagainstpricefixingMovementspeedbuffsonlyplayingcampagneoncereworkingskill/spiritgemsIce/fireBufffix dead"zombie"mobsAuctionhouseSkills atvendorsNewPinnacleSorceressBuffsArmorviabilityNewClass3rdAscendancieson all classesMoremeleeviabilityAtlasreworkNewChaseUniquesCraftingBenchmoreomens inritualaltars2 differentskill sets/10 skillseachQoLchangesMoreCitadelsAct4/5/6usindSupportgemsmultipletimesbuffingchaseuniquessmthagainstpricefixingMovementspeedbuffsonlyplayingcampagneoncereworkingskill/spiritgemsIce/fireBufffix dead"zombie"mobsAuctionhouseSkills atvendorsNewPinnacleSorceressBuffsArmorviabilityNewClass3rdAscendancieson all classesMoremeleeviabilityAtlasrework

The third Edict - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. New Chase Uniques
  2. Crafting Bench
  3. more omens in ritual altars
  4. 2 different skill sets/ 10 skills each
  5. QoL changes
  6. More Citadels
  7. Act 4/5/6
  8. usind Support gems multiple times
  9. buffing chase uniques
  10. smth against price fixing
  11. Movement speed buffs
  12. only playing campagne once
  13. reworking skill/spirit gems
  14. Ice/fire Buff
  15. fix dead "zombie" mobs
  16. Auction house
  17. Skills at vendors
  18. New Pinnacle
  19. Sorceress Buffs
  20. Armor viability
  21. New Class
  22. 3rd Ascendancies on all classes
  23. More melee viability
  24. Atlas rework