AuctionhouseAct4/5/6MovementspeedbuffsNewPinnaclefix dead"zombie"mobsIce/fireBuffArmorviabilitymoreomens inritualaltars3rdAscendancieson all classesMoreCitadels2 differentskill sets/10 skillseachbuffingchaseuniquesMoremeleeviabilityonlyplayingcampagneonceQoLchangesusindSupportgemsmultipletimesSorceressBuffsreworkingskill/spiritgemssmthagainstpricefixingNewClassNewChaseUniquesAtlasreworkSkills atvendorsCraftingBenchAuctionhouseAct4/5/6MovementspeedbuffsNewPinnaclefix dead"zombie"mobsIce/fireBuffArmorviabilitymoreomens inritualaltars3rdAscendancieson all classesMoreCitadels2 differentskill sets/10 skillseachbuffingchaseuniquesMoremeleeviabilityonlyplayingcampagneonceQoLchangesusindSupportgemsmultipletimesSorceressBuffsreworkingskill/spiritgemssmthagainstpricefixingNewClassNewChaseUniquesAtlasreworkSkills atvendorsCraftingBench

The third Edict - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Auction house
  2. Act 4/5/6
  3. Movement speed buffs
  4. New Pinnacle
  5. fix dead "zombie" mobs
  6. Ice/fire Buff
  7. Armor viability
  8. more omens in ritual altars
  9. 3rd Ascendancies on all classes
  10. More Citadels
  11. 2 different skill sets/ 10 skills each
  12. buffing chase uniques
  13. More melee viability
  14. only playing campagne once
  15. QoL changes
  16. usind Support gems multiple times
  17. Sorceress Buffs
  18. reworking skill/spirit gems
  19. smth against price fixing
  20. New Class
  21. New Chase Uniques
  22. Atlas rework
  23. Skills at vendors
  24. Crafting Bench