MoremeleeviabilityCraftingBenchonlyplayingcampagneonceSkills atvendorsAtlasreworkArmorviabilitysmthagainstpricefixingQoLchangesbuffingchaseuniquesfix dead"zombie"mobsmoreomens inritualaltarsAct4/5/6usindSupportgemsmultipletimesMoreCitadels3rdAscendancieson all classesSorceressBuffsNewChaseUniquesreworkingskill/spiritgemsNewClassNewPinnacleAuctionhouse2 differentskill sets/10 skillseachIce/fireBuffMovementspeedbuffsMoremeleeviabilityCraftingBenchonlyplayingcampagneonceSkills atvendorsAtlasreworkArmorviabilitysmthagainstpricefixingQoLchangesbuffingchaseuniquesfix dead"zombie"mobsmoreomens inritualaltarsAct4/5/6usindSupportgemsmultipletimesMoreCitadels3rdAscendancieson all classesSorceressBuffsNewChaseUniquesreworkingskill/spiritgemsNewClassNewPinnacleAuctionhouse2 differentskill sets/10 skillseachIce/fireBuffMovementspeedbuffs

The third Edict - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. More melee viability
  2. Crafting Bench
  3. only playing campagne once
  4. Skills at vendors
  5. Atlas rework
  6. Armor viability
  7. smth against price fixing
  8. QoL changes
  9. buffing chase uniques
  10. fix dead "zombie" mobs
  11. more omens in ritual altars
  12. Act 4/5/6
  13. usind Support gems multiple times
  14. More Citadels
  15. 3rd Ascendancies on all classes
  16. Sorceress Buffs
  17. New Chase Uniques
  18. reworking skill/spirit gems
  19. New Class
  20. New Pinnacle
  21. Auction house
  22. 2 different skill sets/ 10 skills each
  23. Ice/fire Buff
  24. Movement speed buffs