2DextendedhurtboxesremovedExtendedhurtboxes onspells getreduced/removedDP costslessmanaAccel staffshot deadin abackalleyf.S is a10framerSubmicronplusframesincreasedBookmarkrecoveryreduced5H isconvertableon CHLessresourcecost forrecoveringmanaAsuka - Potis still awful,the nerfsdidn't matterBWAstaysrelevantContinousmanacontinueson blockAsuka getsobliterated dueto poorbalancingdecisions(bad ending)TheymakeAsukaeasierAsuka'sGC setupsbecomeirrelevantToptiersukaAsuka'sdashaccellerationbuffedFD no longerworksagainst TC3stavesDeccelstaff getsguardcrushInstantmana'smana gainincreasedRISClosson cubesreducedFO manalossreducedRISCchangesmake Asukado lessdamageCubespeedincreased2DextendedhurtboxesremovedExtendedhurtboxes onspells getreduced/removedDP costslessmanaAccel staffshot deadin abackalleyf.S is a10framerSubmicronplusframesincreasedBookmarkrecoveryreduced5H isconvertableon CHLessresourcecost forrecoveringmanaAsuka - Potis still awful,the nerfsdidn't matterBWAstaysrelevantContinousmanacontinueson blockAsuka getsobliterated dueto poorbalancingdecisions(bad ending)TheymakeAsukaeasierAsuka'sGC setupsbecomeirrelevantToptiersukaAsuka'sdashaccellerationbuffedFD no longerworksagainst TC3stavesDeccelstaff getsguardcrushInstantmana'smana gainincreasedRISClosson cubesreducedFO manalossreducedRISCchangesmake Asukado lessdamageCubespeedincreased

WE'RE SO BACK/IT'S SO OVER (Asuka edition) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 2D extended hurtboxes removed
  2. Extended hurtboxes on spells get reduced/removed
  3. DP costs less mana
  4. Accel staff shot dead in a backalley
  5. f.S is a 10 framer
  6. Submicron plusframes increased
  7. Bookmark recovery reduced
  8. 5H is convertable on CH
  9. Less resource cost for recovering mana
  10. Asuka - Pot is still awful, the nerfs didn't matter
  11. BWA stays relevant
  12. Continous mana continues on block
  13. Asuka gets obliterated due to poor balancing decisions (bad ending)
  14. They make Asuka easier
  15. Asuka's GC setups become irrelevant
  16. Toptiersuka
  17. Asuka's dash accelleration buffed
  18. FD no longer works against TC3 staves
  19. Deccel staff gets guardcrush
  20. Instant mana's mana gain increased
  21. RISCloss on cubes reduced
  22. FO mana loss reduced
  23. RISC changes make Asuka do less damage
  24. Cube speed increased