Asuka - Potis still awful,the nerfsdidn't matterAsuka'sGC setupsbecomeirrelevantSubmicronplusframesincreasedBWAstaysrelevantToptiersukaAsuka getsobliterated dueto poorbalancingdecisions(bad ending)Lessresourcecost forrecoveringmanaContinousmanacontinueson block5H isconvertableon CHAccel staffshot deadin abackalleyFO manalossreducedRISClosson cubesreducedf.S is a10framerDP costslessmanaDeccelstaff getsguardcrushInstantmana'smana gainincreased2DextendedhurtboxesremovedRISCchangesmake Asukado lessdamageAsuka'sdashaccellerationbuffedCubespeedincreasedBookmarkrecoveryreducedExtendedhurtboxes onspells getreduced/removedTheymakeAsukaeasierFD no longerworksagainst TC3stavesAsuka - Potis still awful,the nerfsdidn't matterAsuka'sGC setupsbecomeirrelevantSubmicronplusframesincreasedBWAstaysrelevantToptiersukaAsuka getsobliterated dueto poorbalancingdecisions(bad ending)Lessresourcecost forrecoveringmanaContinousmanacontinueson block5H isconvertableon CHAccel staffshot deadin abackalleyFO manalossreducedRISClosson cubesreducedf.S is a10framerDP costslessmanaDeccelstaff getsguardcrushInstantmana'smana gainincreased2DextendedhurtboxesremovedRISCchangesmake Asukado lessdamageAsuka'sdashaccellerationbuffedCubespeedincreasedBookmarkrecoveryreducedExtendedhurtboxes onspells getreduced/removedTheymakeAsukaeasierFD no longerworksagainst TC3staves

WE'RE SO BACK/IT'S SO OVER (Asuka edition) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Asuka - Pot is still awful, the nerfs didn't matter
  2. Asuka's GC setups become irrelevant
  3. Submicron plusframes increased
  4. BWA stays relevant
  5. Toptiersuka
  6. Asuka gets obliterated due to poor balancing decisions (bad ending)
  7. Less resource cost for recovering mana
  8. Continous mana continues on block
  9. 5H is convertable on CH
  10. Accel staff shot dead in a backalley
  11. FO mana loss reduced
  12. RISCloss on cubes reduced
  13. f.S is a 10 framer
  14. DP costs less mana
  15. Deccel staff gets guardcrush
  16. Instant mana's mana gain increased
  17. 2D extended hurtboxes removed
  18. RISC changes make Asuka do less damage
  19. Asuka's dash accelleration buffed
  20. Cube speed increased
  21. Bookmark recovery reduced
  22. Extended hurtboxes on spells get reduced/removed
  23. They make Asuka easier
  24. FD no longer works against TC3 staves