RISClosson cubesreducedToptiersukaExtendedhurtboxes onspells getreduced/removedLessresourcecost forrecoveringmanaBookmarkrecoveryreducedDP costslessmanaRISCchangesmake Asukado lessdamageAccel staffshot deadin abackalley5H isconvertableon CHDeccelstaff getsguardcrush2DextendedhurtboxesremovedTheymakeAsukaeasierInstantmana'smana gainincreasedAsuka'sdashaccellerationbuffedContinousmanacontinueson blockSubmicronplusframesincreasedFO manalossreducedBWAstaysrelevantAsuka - Potis still awful,the nerfsdidn't matterf.S is a10framerCubespeedincreasedAsuka getsobliterated dueto poorbalancingdecisions(bad ending)FD no longerworksagainst TC3stavesAsuka'sGC setupsbecomeirrelevantRISClosson cubesreducedToptiersukaExtendedhurtboxes onspells getreduced/removedLessresourcecost forrecoveringmanaBookmarkrecoveryreducedDP costslessmanaRISCchangesmake Asukado lessdamageAccel staffshot deadin abackalley5H isconvertableon CHDeccelstaff getsguardcrush2DextendedhurtboxesremovedTheymakeAsukaeasierInstantmana'smana gainincreasedAsuka'sdashaccellerationbuffedContinousmanacontinueson blockSubmicronplusframesincreasedFO manalossreducedBWAstaysrelevantAsuka - Potis still awful,the nerfsdidn't matterf.S is a10framerCubespeedincreasedAsuka getsobliterated dueto poorbalancingdecisions(bad ending)FD no longerworksagainst TC3stavesAsuka'sGC setupsbecomeirrelevant

WE'RE SO BACK/IT'S SO OVER (Asuka edition) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. RISCloss on cubes reduced
  2. Toptiersuka
  3. Extended hurtboxes on spells get reduced/removed
  4. Less resource cost for recovering mana
  5. Bookmark recovery reduced
  6. DP costs less mana
  7. RISC changes make Asuka do less damage
  8. Accel staff shot dead in a backalley
  9. 5H is convertable on CH
  10. Deccel staff gets guardcrush
  11. 2D extended hurtboxes removed
  12. They make Asuka easier
  13. Instant mana's mana gain increased
  14. Asuka's dash accelleration buffed
  15. Continous mana continues on block
  16. Submicron plusframes increased
  17. FO mana loss reduced
  18. BWA stays relevant
  19. Asuka - Pot is still awful, the nerfs didn't matter
  20. f.S is a 10 framer
  21. Cube speed increased
  22. Asuka gets obliterated due to poor balancing decisions (bad ending)
  23. FD no longer works against TC3 staves
  24. Asuka's GC setups become irrelevant