Deccelstaff getsguardcrush2DextendedhurtboxesremovedRISClosson cubesreducedf.S is a10framerTheymakeAsukaeasierInstantmana'smana gainincreasedContinousmanacontinueson blockToptiersukaAsuka - Potis still awful,the nerfsdidn't matterAsuka getsobliterated dueto poorbalancingdecisions(bad ending)BookmarkrecoveryreducedRISCchangesmake Asukado lessdamage5H isconvertableon CHAsuka'sGC setupsbecomeirrelevantSubmicronplusframesincreasedCubespeedincreasedFD no longerworksagainst TC3stavesExtendedhurtboxes onspells getreduced/removedBWAstaysrelevantFO manalossreducedDP costslessmanaAccel staffshot deadin abackalleyAsuka'sdashaccellerationbuffedLessresourcecost forrecoveringmanaDeccelstaff getsguardcrush2DextendedhurtboxesremovedRISClosson cubesreducedf.S is a10framerTheymakeAsukaeasierInstantmana'smana gainincreasedContinousmanacontinueson blockToptiersukaAsuka - Potis still awful,the nerfsdidn't matterAsuka getsobliterated dueto poorbalancingdecisions(bad ending)BookmarkrecoveryreducedRISCchangesmake Asukado lessdamage5H isconvertableon CHAsuka'sGC setupsbecomeirrelevantSubmicronplusframesincreasedCubespeedincreasedFD no longerworksagainst TC3stavesExtendedhurtboxes onspells getreduced/removedBWAstaysrelevantFO manalossreducedDP costslessmanaAccel staffshot deadin abackalleyAsuka'sdashaccellerationbuffedLessresourcecost forrecoveringmana

WE'RE SO BACK/IT'S SO OVER (Asuka edition) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Deccel staff gets guardcrush
  2. 2D extended hurtboxes removed
  3. RISCloss on cubes reduced
  4. f.S is a 10 framer
  5. They make Asuka easier
  6. Instant mana's mana gain increased
  7. Continous mana continues on block
  8. Toptiersuka
  9. Asuka - Pot is still awful, the nerfs didn't matter
  10. Asuka gets obliterated due to poor balancing decisions (bad ending)
  11. Bookmark recovery reduced
  12. RISC changes make Asuka do less damage
  13. 5H is convertable on CH
  14. Asuka's GC setups become irrelevant
  15. Submicron plusframes increased
  16. Cube speed increased
  17. FD no longer works against TC3 staves
  18. Extended hurtboxes on spells get reduced/removed
  19. BWA stays relevant
  20. FO mana loss reduced
  21. DP costs less mana
  22. Accel staff shot dead in a backalley
  23. Asuka's dash accelleration buffed
  24. Less resource cost for recovering mana