Asuka - Potis still awful,the nerfsdidn't matterDeccelstaff getsguardcrushLessresourcecost forrecoveringmanaBWAstaysrelevantContinousmanacontinueson blockTheymakeAsukaeasierRISClosson cubesreducedFD no longerworksagainst TC3staves2DextendedhurtboxesremovedAsuka getsobliterated dueto poorbalancingdecisions(bad ending)Asuka'sdashaccellerationbuffedSubmicronplusframesincreasedDP costslessmanaBookmarkrecoveryreducedRISCchangesmake Asukado lessdamageFO manalossreducedToptiersukaInstantmana'smana gainincreasedAccel staffshot deadin abackalleyAsuka'sGC setupsbecomeirrelevantf.S is a10framer5H isconvertableon CHCubespeedincreasedExtendedhurtboxes onspells getreduced/removedAsuka - Potis still awful,the nerfsdidn't matterDeccelstaff getsguardcrushLessresourcecost forrecoveringmanaBWAstaysrelevantContinousmanacontinueson blockTheymakeAsukaeasierRISClosson cubesreducedFD no longerworksagainst TC3staves2DextendedhurtboxesremovedAsuka getsobliterated dueto poorbalancingdecisions(bad ending)Asuka'sdashaccellerationbuffedSubmicronplusframesincreasedDP costslessmanaBookmarkrecoveryreducedRISCchangesmake Asukado lessdamageFO manalossreducedToptiersukaInstantmana'smana gainincreasedAccel staffshot deadin abackalleyAsuka'sGC setupsbecomeirrelevantf.S is a10framer5H isconvertableon CHCubespeedincreasedExtendedhurtboxes onspells getreduced/removed

WE'RE SO BACK/IT'S SO OVER (Asuka edition) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Asuka - Pot is still awful, the nerfs didn't matter
  2. Deccel staff gets guardcrush
  3. Less resource cost for recovering mana
  4. BWA stays relevant
  5. Continous mana continues on block
  6. They make Asuka easier
  7. RISCloss on cubes reduced
  8. FD no longer works against TC3 staves
  9. 2D extended hurtboxes removed
  10. Asuka gets obliterated due to poor balancing decisions (bad ending)
  11. Asuka's dash accelleration buffed
  12. Submicron plusframes increased
  13. DP costs less mana
  14. Bookmark recovery reduced
  15. RISC changes make Asuka do less damage
  16. FO mana loss reduced
  17. Toptiersuka
  18. Instant mana's mana gain increased
  19. Accel staff shot dead in a backalley
  20. Asuka's GC setups become irrelevant
  21. f.S is a 10 framer
  22. 5H is convertable on CH
  23. Cube speed increased
  24. Extended hurtboxes on spells get reduced/removed