ToptiersukaFD no longerworksagainst TC3stavesInstantmana'smana gainincreased2DextendedhurtboxesremovedDeccelstaff getsguardcrushBookmarkrecoveryreducedTheymakeAsukaeasierAsuka getsobliterated dueto poorbalancingdecisions(bad ending)Extendedhurtboxes onspells getreduced/removedRISClosson cubesreduced5H isconvertableon CHRISCchangesmake Asukado lessdamagef.S is a10framerDP costslessmanaSubmicronplusframesincreasedBWAstaysrelevantAsuka'sdashaccellerationbuffedAccel staffshot deadin abackalleyAsuka - Potis still awful,the nerfsdidn't matterFO manalossreducedAsuka'sGC setupsbecomeirrelevantCubespeedincreasedContinousmanacontinueson blockLessresourcecost forrecoveringmanaToptiersukaFD no longerworksagainst TC3stavesInstantmana'smana gainincreased2DextendedhurtboxesremovedDeccelstaff getsguardcrushBookmarkrecoveryreducedTheymakeAsukaeasierAsuka getsobliterated dueto poorbalancingdecisions(bad ending)Extendedhurtboxes onspells getreduced/removedRISClosson cubesreduced5H isconvertableon CHRISCchangesmake Asukado lessdamagef.S is a10framerDP costslessmanaSubmicronplusframesincreasedBWAstaysrelevantAsuka'sdashaccellerationbuffedAccel staffshot deadin abackalleyAsuka - Potis still awful,the nerfsdidn't matterFO manalossreducedAsuka'sGC setupsbecomeirrelevantCubespeedincreasedContinousmanacontinueson blockLessresourcecost forrecoveringmana

WE'RE SO BACK/IT'S SO OVER (Asuka edition) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Toptiersuka
  2. FD no longer works against TC3 staves
  3. Instant mana's mana gain increased
  4. 2D extended hurtboxes removed
  5. Deccel staff gets guardcrush
  6. Bookmark recovery reduced
  7. They make Asuka easier
  8. Asuka gets obliterated due to poor balancing decisions (bad ending)
  9. Extended hurtboxes on spells get reduced/removed
  10. RISCloss on cubes reduced
  11. 5H is convertable on CH
  12. RISC changes make Asuka do less damage
  13. f.S is a 10 framer
  14. DP costs less mana
  15. Submicron plusframes increased
  16. BWA stays relevant
  17. Asuka's dash accelleration buffed
  18. Accel staff shot dead in a backalley
  19. Asuka - Pot is still awful, the nerfs didn't matter
  20. FO mana loss reduced
  21. Asuka's GC setups become irrelevant
  22. Cube speed increased
  23. Continous mana continues on block
  24. Less resource cost for recovering mana