2DextendedhurtboxesremovedExtendedhurtboxes onspells getreduced/removedAccel staffshot deadin abackalleyLessresourcecost forrecoveringmanaSubmicronplusframesincreasedCubespeedincreased5H isconvertableon CHFD no longerworksagainst TC3stavesRISClosson cubesreducedDeccelstaff getsguardcrushDP costslessmanaTheymakeAsukaeasierAsuka - Potis still awful,the nerfsdidn't matterFO manalossreducedAsuka'sdashaccellerationbuffedContinousmanacontinueson blockBookmarkrecoveryreducedRISCchangesmake Asukado lessdamageToptiersukaBWAstaysrelevantInstantmana'smana gainincreasedAsuka getsobliterated dueto poorbalancingdecisions(bad ending)Asuka'sGC setupsbecomeirrelevantf.S is a10framer2DextendedhurtboxesremovedExtendedhurtboxes onspells getreduced/removedAccel staffshot deadin abackalleyLessresourcecost forrecoveringmanaSubmicronplusframesincreasedCubespeedincreased5H isconvertableon CHFD no longerworksagainst TC3stavesRISClosson cubesreducedDeccelstaff getsguardcrushDP costslessmanaTheymakeAsukaeasierAsuka - Potis still awful,the nerfsdidn't matterFO manalossreducedAsuka'sdashaccellerationbuffedContinousmanacontinueson blockBookmarkrecoveryreducedRISCchangesmake Asukado lessdamageToptiersukaBWAstaysrelevantInstantmana'smana gainincreasedAsuka getsobliterated dueto poorbalancingdecisions(bad ending)Asuka'sGC setupsbecomeirrelevantf.S is a10framer

WE'RE SO BACK/IT'S SO OVER (Asuka edition) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 2D extended hurtboxes removed
  2. Extended hurtboxes on spells get reduced/removed
  3. Accel staff shot dead in a backalley
  4. Less resource cost for recovering mana
  5. Submicron plusframes increased
  6. Cube speed increased
  7. 5H is convertable on CH
  8. FD no longer works against TC3 staves
  9. RISCloss on cubes reduced
  10. Deccel staff gets guardcrush
  11. DP costs less mana
  12. They make Asuka easier
  13. Asuka - Pot is still awful, the nerfs didn't matter
  14. FO mana loss reduced
  15. Asuka's dash accelleration buffed
  16. Continous mana continues on block
  17. Bookmark recovery reduced
  18. RISC changes make Asuka do less damage
  19. Toptiersuka
  20. BWA stays relevant
  21. Instant mana's mana gain increased
  22. Asuka gets obliterated due to poor balancing decisions (bad ending)
  23. Asuka's GC setups become irrelevant
  24. f.S is a 10 framer