RISClosson cubesreducedExtendedhurtboxes onspells getreduced/removedFD no longerworksagainst TC3stavesDeccelstaff getsguardcrushf.S is a10framerAsuka getsobliterated dueto poorbalancingdecisions(bad ending)CubespeedincreasedTheymakeAsukaeasierBWAstaysrelevantFO manalossreducedLessresourcecost forrecoveringmana5H isconvertableon CHAsuka'sGC setupsbecomeirrelevantRISCchangesmake Asukado lessdamageInstantmana'smana gainincreasedBookmarkrecoveryreducedAccel staffshot deadin abackalleyContinousmanacontinueson block2DextendedhurtboxesremovedToptiersukaSubmicronplusframesincreasedAsuka'sdashaccellerationbuffedDP costslessmanaAsuka - Potis still awful,the nerfsdidn't matterRISClosson cubesreducedExtendedhurtboxes onspells getreduced/removedFD no longerworksagainst TC3stavesDeccelstaff getsguardcrushf.S is a10framerAsuka getsobliterated dueto poorbalancingdecisions(bad ending)CubespeedincreasedTheymakeAsukaeasierBWAstaysrelevantFO manalossreducedLessresourcecost forrecoveringmana5H isconvertableon CHAsuka'sGC setupsbecomeirrelevantRISCchangesmake Asukado lessdamageInstantmana'smana gainincreasedBookmarkrecoveryreducedAccel staffshot deadin abackalleyContinousmanacontinueson block2DextendedhurtboxesremovedToptiersukaSubmicronplusframesincreasedAsuka'sdashaccellerationbuffedDP costslessmanaAsuka - Potis still awful,the nerfsdidn't matter

WE'RE SO BACK/IT'S SO OVER (Asuka edition) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. RISCloss on cubes reduced
  2. Extended hurtboxes on spells get reduced/removed
  3. FD no longer works against TC3 staves
  4. Deccel staff gets guardcrush
  5. f.S is a 10 framer
  6. Asuka gets obliterated due to poor balancing decisions (bad ending)
  7. Cube speed increased
  8. They make Asuka easier
  9. BWA stays relevant
  10. FO mana loss reduced
  11. Less resource cost for recovering mana
  12. 5H is convertable on CH
  13. Asuka's GC setups become irrelevant
  14. RISC changes make Asuka do less damage
  15. Instant mana's mana gain increased
  16. Bookmark recovery reduced
  17. Accel staff shot dead in a backalley
  18. Continous mana continues on block
  19. 2D extended hurtboxes removed
  20. Toptiersuka
  21. Submicron plusframes increased
  22. Asuka's dash accelleration buffed
  23. DP costs less mana
  24. Asuka - Pot is still awful, the nerfs didn't matter