DMLosesBubs gettoo closeto goingdownBubsruns intodangercursedsummon bubsgets intomeleeCarverash babyssomeoneattackedby flyingenemysybil getsa combohex offBubs learnssomethingnew and isbewilderedby itcharacterdeathpickaxeis usedto "loot"Party remainsin the dungeonfor the entireduration of thesessionBubs'parentspay theparty a visitNat1Expansionupon theNature ofBub’s,Eddard’s, orSybil’s Magic(s)Characterlore dropCarversays anew swearwordDMWinsIo World-buildingLore pre-Phase 1Nat20the deptfinallycatches upto the partySHOVELTIME!no vitalitypointslostexplosivetrapDMLosesBubs gettoo closeto goingdownBubsruns intodangercursedsummon bubsgets intomeleeCarverash babyssomeoneattackedby flyingenemysybil getsa combohex offBubs learnssomethingnew and isbewilderedby itcharacterdeathpickaxeis usedto "loot"Party remainsin the dungeonfor the entireduration of thesessionBubs'parentspay theparty a visitNat1Expansionupon theNature ofBub’s,Eddard’s, orSybil’s Magic(s)Characterlore dropCarversays anew swearwordDMWinsIo World-buildingLore pre-Phase 1Nat20the deptfinallycatches upto the partySHOVELTIME!no vitalitypointslostexplosivetrap

The Devil's Due (IO5e) Episode 9 | What's Mine is Mine - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM Loses
  2. Bubs get too close to going down
  3. Bubs runs into danger
  4. cursed summon
  5. bubs gets into melee
  6. Carver ash babys someone
  7. attacked by flying enemy
  8. sybil gets a combo hex off
  9. Bubs learns something new and is bewildered by it
  10. character death
  11. pickaxe is used to "loot"
  12. Party remains in the dungeon for the entire duration of the session
  13. Bubs' parents pay the party a visit
  14. Nat 1
  15. Expansion upon the Nature of Bub’s, Eddard’s, or Sybil’s Magic(s)
  16. Character lore drop
  17. Carver says a new swear word
  18. DM Wins
  19. Io World-building Lore pre-Phase 1
  20. Nat 20
  21. the dept finally catches up to the party
  22. SHOVEL TIME!
  23. no vitality points lost
  24. explosive trap