ABA gets a single buff NM Door Super made good JR gain on block buffed Manual install takes longer Rework NM dash AGAIN Parry Dash cancellable Debilitating Bug 236K Nerfed Again Zero nerfs besides system mechanics Meaningless f.S buff NM j.H becomes crazy JR timer decreased Danzai more advantageous 5H Nerfed Keygrab + a billion Changed Wild Assault color 2P becomes 5 Framer Throw doesn't deplete JR 2K shot Only character specific change is a voiceline CH hopkick combos again NM j.D Disjointed Danzai beats YRC/Burst Parry startup decreased ABA gets a single buff NM Door Super made good JR gain on block buffed Manual install takes longer Rework NM dash AGAIN Parry Dash cancellable Debilitating Bug 236K Nerfed Again Zero nerfs besides system mechanics Meaningless f.S buff NM j.H becomes crazy JR timer decreased Danzai more advantageous 5H Nerfed Keygrab + a billion Changed Wild Assault color 2P becomes 5 Framer Throw doesn't deplete JR 2K shot Only character specific change is a voiceline CH hopkick combos again NM j.D Disjointed Danzai beats YRC/Burst Parry startup decreased
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ABA gets a single buff
NM Door Super made good
JR gain on block buffed
Manual install takes longer
Rework NM dash AGAIN
Parry Dash cancellable
Debilitating Bug
236K Nerfed Again
Zero nerfs besides system mechanics
Meaningless f.S buff
NM j.H becomes crazy
JR timer decreased
Danzai more advantageous
5H Nerfed
Keygrab + a billion
Changed Wild Assault color
2P becomes 5 Framer
Throw doesn't deplete JR
2K shot
Only character specific change is a voiceline
CH hopkick combos again
NM j.D Disjointed
Danzai beats YRC/Burst
Parry startup decreased