loses OS j.HCL against DS Diaphone will make a single video about Ino Nerf damage on HCL/MLA increase 2K active frames YRC kills ino f.S startup buff Lose WA combos More colors for Ino HCL combos are still optimal no changes to 236H Megalo damage increased j.hcl recovery increased everyone drops Ino for Lucy buff hoverdash startup buff recovery on note nerf MLA onblock 2P range Increased increase 2S active frames No extra ino voicelines buff j.H hitbox nerf startup on divekick nerf Fort onblock useless new movement with hoverdash/AD 6P gets nerfed again loses OS j.HCL against DS Diaphone will make a single video about Ino Nerf damage on HCL/MLA increase 2K active frames YRC kills ino f.S startup buff Lose WA combos More colors for Ino HCL combos are still optimal no changes to 236H Megalo damage increased j.hcl recovery increased everyone drops Ino for Lucy buff hoverdash startup buff recovery on note nerf MLA onblock 2P range Increased increase 2S active frames No extra ino voicelines buff j.H hitbox nerf startup on divekick nerf Fort onblock useless new movement with hoverdash/AD 6P gets nerfed again
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
loses OS j.HCL against DS
Diaphone will make a single video about Ino
Nerf damage
on HCL/MLA
increase 2K active frames
YRC kills ino
f.S startup buff
Lose WA combos
More colors for Ino
HCL combos are still optimal
no changes to 236H
Megalo damage increased
j.hcl recovery increased
everyone drops Ino for Lucy
buff hoverdash startup
buff recovery on note
nerf MLA onblock
2P range Increased
increase 2S active frames
No extra ino voicelines
buff j.H hitbox
nerf startup on divekick
nerf Fort onblock
useless new movement with hoverdash/AD
6P gets nerfed again