30+ new unique items passive tree rework mark / john talking about 'our vision' new armor / jewelry base(s) new currency type(s) ignoring player feedback new pinnacle boss(es) shorter / smaller zones returning lore character monk buffs trade buffs essence rework overtuned chaos damage monster new ascendancy trial karui fire god mentioned returning currency type(s) new ascendancies for existing classes new lightning skill >1 new act new character class armor buffs new weapon base(s) mapping rework socketable system changes 30+ new unique items passive tree rework mark / john talking about 'our vision' new armor / jewelry base(s) new currency type(s) ignoring player feedback new pinnacle boss(es) shorter / smaller zones returning lore character monk buffs trade buffs essence rework overtuned chaos damage monster new ascendancy trial karui fire god mentioned returning currency type(s) new ascendancies for existing classes new lightning skill >1 new act new character class armor buffs new weapon base(s) mapping rework socketable system changes
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-30+ new unique items
N-passive tree rework
I-mark / john talking about 'our vision'
G-new armor / jewelry base(s)
N-new currency type(s)
I-ignoring player feedback
G-new pinnacle boss(es)
I-shorter / smaller zones
B-returning lore character
G-monk buffs
B-trade buffs
O-essence rework
N-overtuned chaos damage monster
N-new ascendancy trial
O-karui fire god mentioned
O-returning currency type(s)
B-new ascendancies for existing classes
G-new lightning skill
B->1 new act
O-new character class
G-armor buffs
I-new weapon base(s)
I-mapping rework
O-socketable system changes