returning lore character armor buffs socketable system changes monk buffs mapping rework new ascendancy trial ignoring player feedback >1 new act shorter / smaller zones new ascendancies for existing classes overtuned chaos damage monster new pinnacle boss(es) mark / john talking about 'our vision' essence rework passive tree rework new lightning skill new currency type(s) 30+ new unique items karui fire god mentioned returning currency type(s) trade buffs new armor / jewelry base(s) new weapon base(s) new character class returning lore character armor buffs socketable system changes monk buffs mapping rework new ascendancy trial ignoring player feedback >1 new act shorter / smaller zones new ascendancies for existing classes overtuned chaos damage monster new pinnacle boss(es) mark / john talking about 'our vision' essence rework passive tree rework new lightning skill new currency type(s) 30+ new unique items karui fire god mentioned returning currency type(s) trade buffs new armor / jewelry base(s) new weapon base(s) new character class
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-returning lore character
G-armor buffs
O-socketable system changes
G-monk buffs
I-mapping rework
N-new ascendancy trial
I-ignoring player feedback
B->1 new act
I-shorter / smaller zones
B-new ascendancies for existing classes
N-overtuned chaos damage monster
G-new pinnacle boss(es)
I-mark / john talking about 'our vision'
O-essence rework
N-passive tree rework
G-new lightning skill
N-new currency type(s)
B-30+ new unique items
O-karui fire god mentioned
O-returning currency type(s)
B-trade buffs
G-new armor / jewelry base(s)
I-new weapon base(s)
O-new character class