karui fire god mentioned returning currency type(s) shorter / smaller zones returning lore character socketable system changes new ascendancy trial new currency type(s) armor buffs new pinnacle boss(es) mapping rework monk buffs new weapon base(s) new armor / jewelry base(s) ignoring player feedback >1 new act new ascendancies for existing classes new character class new lightning skill overtuned chaos damage monster trade buffs mark / john talking about 'our vision' 30+ new unique items passive tree rework essence rework karui fire god mentioned returning currency type(s) shorter / smaller zones returning lore character socketable system changes new ascendancy trial new currency type(s) armor buffs new pinnacle boss(es) mapping rework monk buffs new weapon base(s) new armor / jewelry base(s) ignoring player feedback >1 new act new ascendancies for existing classes new character class new lightning skill overtuned chaos damage monster trade buffs mark / john talking about 'our vision' 30+ new unique items passive tree rework essence rework
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-karui fire god mentioned
O-returning currency type(s)
I-shorter / smaller zones
B-returning lore character
O-socketable system changes
N-new ascendancy trial
N-new currency type(s)
G-armor buffs
G-new pinnacle boss(es)
I-mapping rework
G-monk buffs
I-new weapon base(s)
G-new armor / jewelry base(s)
I-ignoring player feedback
B->1 new act
B-new ascendancies for existing classes
O-new character class
G-new lightning skill
N-overtuned chaos damage monster
B-trade buffs
I-mark / john talking about 'our vision'
B-30+ new unique items
N-passive tree rework
O-essence rework