No Kingsmarch or Mercs from POE 1 Towers & tablets changes New boat / sailing mechanic Unarmed attacks ascendancy for Monk Damage against low life enemies tree nerfs Companions focused ascendancy for Huntress Ice skills buffs Blood Hunt or blood stacking nerf No new weapon class No new class Improved trading experience Tangle- tongue spear nerf Act 2 and 3 story map layout changes Non-crit endgame viability buffs Buffs to under- performing mechanics Citadel mechanic changes Chayula Monk buffs Expanded crafting mechanics More player agency in Atlas endgame 3rd way to ascend New currency introduced Fire skills buffs New endgame system (Abyss or Blight?) Volt or Lightning Spear nerf No Kingsmarch or Mercs from POE 1 Towers & tablets changes New boat / sailing mechanic Unarmed attacks ascendancy for Monk Damage against low life enemies tree nerfs Companions focused ascendancy for Huntress Ice skills buffs Blood Hunt or blood stacking nerf No new weapon class No new class Improved trading experience Tangle- tongue spear nerf Act 2 and 3 story map layout changes Non-crit endgame viability buffs Buffs to under- performing mechanics Citadel mechanic changes Chayula Monk buffs Expanded crafting mechanics More player agency in Atlas endgame 3rd way to ascend New currency introduced Fire skills buffs New endgame system (Abyss or Blight?) Volt or Lightning Spear nerf
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
No Kingsmarch or Mercs from POE 1
Towers & tablets changes
New boat / sailing mechanic
Unarmed attacks ascendancy for Monk
Damage against low life enemies
tree nerfs
Companions focused ascendancy for Huntress
Ice skills buffs
Blood Hunt or blood stacking nerf
No new weapon class
No new class
Improved trading experience
Tangle-tongue spear nerf
Act 2 and 3 story map layout changes
Non-crit endgame viability buffs
Buffs to under-performing mechanics
Citadel mechanic changes
Chayula Monk buffs
Expanded crafting mechanics
More player agency in Atlas endgame
3rd way to ascend
New currency introduced
Fire skills buffs
New endgame system (Abyss or Blight?)
Volt or Lightning Spear nerf