No Kingsmarch or Mercs from POE 1 New endgame system (Abyss or Blight?) Chayula Monk buffs Towers & tablets changes Companions focused ascendancy for Huntress Act 2 and 3 story map layout changes More player agency in Atlas endgame Citadel mechanic changes Volt or Lightning Spear nerf Ice skills buffs New currency introduced Tangle- tongue spear nerf Expanded crafting mechanics Improved trading experience 3rd way to ascend Unarmed attacks ascendancy for Monk Buffs to under- performing mechanics No new class New boat / sailing mechanic Fire skills buffs Damage against low life enemies tree nerfs No new weapon class Blood Hunt or blood stacking nerf Non-crit endgame viability buffs No Kingsmarch or Mercs from POE 1 New endgame system (Abyss or Blight?) Chayula Monk buffs Towers & tablets changes Companions focused ascendancy for Huntress Act 2 and 3 story map layout changes More player agency in Atlas endgame Citadel mechanic changes Volt or Lightning Spear nerf Ice skills buffs New currency introduced Tangle- tongue spear nerf Expanded crafting mechanics Improved trading experience 3rd way to ascend Unarmed attacks ascendancy for Monk Buffs to under- performing mechanics No new class New boat / sailing mechanic Fire skills buffs Damage against low life enemies tree nerfs No new weapon class Blood Hunt or blood stacking nerf Non-crit endgame viability buffs
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
No Kingsmarch or Mercs from POE 1
New endgame system (Abyss or Blight?)
Chayula Monk buffs
Towers & tablets changes
Companions focused ascendancy for Huntress
Act 2 and 3 story map layout changes
More player agency in Atlas endgame
Citadel mechanic changes
Volt or Lightning Spear nerf
Ice skills buffs
New currency introduced
Tangle-tongue spear nerf
Expanded crafting mechanics
Improved trading experience
3rd way to ascend
Unarmed attacks ascendancy for Monk
Buffs to under-performing mechanics
No new class
New boat / sailing mechanic
Fire skills buffs
Damage against low life enemies
tree nerfs
No new weapon class
Blood Hunt or blood stacking nerf
Non-crit endgame viability buffs