Tangle- tongue spear nerf Fire skills buffs Improved trading experience No Kingsmarch or Mercs from POE 1 No new weapon class No new class Unarmed attacks ascendancy for Monk New endgame system (Abyss or Blight?) More player agency in Atlas endgame Companions focused ascendancy for Huntress Citadel mechanic changes 3rd way to ascend Buffs to under- performing mechanics Ice skills buffs Damage against low life enemies tree nerfs New currency introduced Towers & tablets changes Act 2 and 3 story map layout changes Blood Hunt or blood stacking nerf New boat / sailing mechanic Expanded crafting mechanics Chayula Monk buffs Volt or Lightning Spear nerf Non-crit endgame viability buffs Tangle- tongue spear nerf Fire skills buffs Improved trading experience No Kingsmarch or Mercs from POE 1 No new weapon class No new class Unarmed attacks ascendancy for Monk New endgame system (Abyss or Blight?) More player agency in Atlas endgame Companions focused ascendancy for Huntress Citadel mechanic changes 3rd way to ascend Buffs to under- performing mechanics Ice skills buffs Damage against low life enemies tree nerfs New currency introduced Towers & tablets changes Act 2 and 3 story map layout changes Blood Hunt or blood stacking nerf New boat / sailing mechanic Expanded crafting mechanics Chayula Monk buffs Volt or Lightning Spear nerf Non-crit endgame viability buffs
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Tangle-tongue spear nerf
Fire skills buffs
Improved trading experience
No Kingsmarch or Mercs from POE 1
No new weapon class
No new class
Unarmed attacks ascendancy for Monk
New endgame system (Abyss or Blight?)
More player agency in Atlas endgame
Companions focused ascendancy for Huntress
Citadel mechanic changes
3rd way to ascend
Buffs to under-performing mechanics
Ice skills buffs
Damage against low life enemies
tree nerfs
New currency introduced
Towers & tablets changes
Act 2 and 3 story map layout changes
Blood Hunt or blood stacking nerf
New boat / sailing mechanic
Expanded crafting mechanics
Chayula Monk buffs
Volt or Lightning Spear nerf
Non-crit endgame viability buffs