No new weapon class More player agency in Atlas endgame Volt or Lightning Spear nerf No Kingsmarch or Mercs from POE 1 New currency introduced Damage against low life enemies tree nerfs Companions focused ascendancy for Huntress Ice skills buffs Fire skills buffs New endgame system (Abyss or Blight?) Blood Hunt or blood stacking nerf Tangle- tongue spear nerf Citadel mechanic changes Expanded crafting mechanics Improved trading experience Act 2 and 3 story map layout changes 3rd way to ascend New boat / sailing mechanic No new class Non-crit endgame viability buffs Buffs to under- performing mechanics Towers & tablets changes Unarmed attacks ascendancy for Monk Chayula Monk buffs No new weapon class More player agency in Atlas endgame Volt or Lightning Spear nerf No Kingsmarch or Mercs from POE 1 New currency introduced Damage against low life enemies tree nerfs Companions focused ascendancy for Huntress Ice skills buffs Fire skills buffs New endgame system (Abyss or Blight?) Blood Hunt or blood stacking nerf Tangle- tongue spear nerf Citadel mechanic changes Expanded crafting mechanics Improved trading experience Act 2 and 3 story map layout changes 3rd way to ascend New boat / sailing mechanic No new class Non-crit endgame viability buffs Buffs to under- performing mechanics Towers & tablets changes Unarmed attacks ascendancy for Monk Chayula Monk buffs
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
No new weapon class
More player agency in Atlas endgame
Volt or Lightning Spear nerf
No Kingsmarch or Mercs from POE 1
New currency introduced
Damage against low life enemies
tree nerfs
Companions focused ascendancy for Huntress
Ice skills buffs
Fire skills buffs
New endgame system (Abyss or Blight?)
Blood Hunt or blood stacking nerf
Tangle-tongue spear nerf
Citadel mechanic changes
Expanded crafting mechanics
Improved trading experience
Act 2 and 3 story map layout changes
3rd way to ascend
New boat / sailing mechanic
No new class
Non-crit endgame viability buffs
Buffs to under-performing mechanics
Towers & tablets changes
Unarmed attacks ascendancy for Monk
Chayula Monk buffs