New boat / sailing mechanic Unarmed attacks ascendancy for Monk Blood Hunt or blood stacking nerf Ice skills buffs Companions focused ascendancy for Huntress Non-crit endgame viability buffs Towers & tablets changes Fire skills buffs No new weapon class Chayula Monk buffs Tangle- tongue spear nerf Improved trading experience Expanded crafting mechanics Citadel mechanic changes Act 2 and 3 story map layout changes 3rd way to ascend New endgame system (Abyss or Blight?) No Kingsmarch or Mercs from POE 1 New currency introduced Buffs to under- performing mechanics More player agency in Atlas endgame Volt or Lightning Spear nerf No new class Damage against low life enemies tree nerfs New boat / sailing mechanic Unarmed attacks ascendancy for Monk Blood Hunt or blood stacking nerf Ice skills buffs Companions focused ascendancy for Huntress Non-crit endgame viability buffs Towers & tablets changes Fire skills buffs No new weapon class Chayula Monk buffs Tangle- tongue spear nerf Improved trading experience Expanded crafting mechanics Citadel mechanic changes Act 2 and 3 story map layout changes 3rd way to ascend New endgame system (Abyss or Blight?) No Kingsmarch or Mercs from POE 1 New currency introduced Buffs to under- performing mechanics More player agency in Atlas endgame Volt or Lightning Spear nerf No new class Damage against low life enemies tree nerfs
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
New boat / sailing mechanic
Unarmed attacks ascendancy for Monk
Blood Hunt or blood stacking nerf
Ice skills buffs
Companions focused ascendancy for Huntress
Non-crit endgame viability buffs
Towers & tablets changes
Fire skills buffs
No new weapon class
Chayula Monk buffs
Tangle-tongue spear nerf
Improved trading experience
Expanded crafting mechanics
Citadel mechanic changes
Act 2 and 3 story map layout changes
3rd way to ascend
New endgame system (Abyss or Blight?)
No Kingsmarch or Mercs from POE 1
New currency introduced
Buffs to under-performing mechanics
More player agency in Atlas endgame
Volt or Lightning Spear nerf
No new class
Damage against low life enemies
tree nerfs