NewPinnacleBossnewweapontype (notoccult)Free 1stnode of allascendanciesbut nerf them3rdTrialAsmongoldwill NOTplay 0.3StompingGround %of STRnerfedNewCurrencyCompletelyrevampatleast 2ascendanciesAbyssAtlasTreeReworkBig Buffs on(RE,Wisp,Ess)Monk 3rdAscendancyKingmarchLootBuffsEndgameMechanicJonathanwill show ushow to playHuntressPassiveTreeReworkAlvaMechanicNewGoldMechanicTradingoverlay inthe gamewith newsystemsVolt willbe nerfedinstead ofLSSorceress3rdAscendancyNewCraftingfeatureAtlas Map(endgame)NewPinnacleBossnewweapontype (notoccult)Free 1stnode of allascendanciesbut nerf them3rdTrialAsmongoldwill NOTplay 0.3StompingGround %of STRnerfedNewCurrencyCompletelyrevampatleast 2ascendanciesAbyssAtlasTreeReworkBig Buffs on(RE,Wisp,Ess)Monk 3rdAscendancyKingmarchLootBuffsEndgameMechanicJonathanwill show ushow to playHuntressPassiveTreeReworkAlvaMechanicNewGoldMechanicTradingoverlay inthe gamewith newsystemsVolt willbe nerfedinstead ofLSSorceress3rdAscendancyNewCraftingfeatureAtlas Map(endgame)

Scorpius Predictions 0.3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. New Pinnacle Boss
  2. new weapon type (not occult)
  3. Free 1st node of all ascendancies but nerf them
  4. 3rd Trial
  5. Asmongold will NOT play 0.3
  6. Stomping Ground % of STR nerfed
  7. New Currency
  8. Completely revamp atleast 2 ascendancies
  9. Abyss
  10. Atlas Tree Rework
  11. Big Buffs on (RE,Wisp,Ess)
  12. Monk 3rd Ascendancy
  13. Kingmarch
  14. Loot Buffs
  15. Endgame Mechanic
  16. Jonathan will show us how to play Huntress
  17. Passive Tree Rework
  18. Alva Mechanic
  19. New Gold Mechanic
  20. Trading overlay in the game with new systems
  21. Volt will be nerfed instead of LS
  22. Sorceress 3rd Ascendancy
  23. New Crafting feature
  24. Atlas Map (endgame)