 bottom-up designaddressbytecodeassemblylanguagebinarydigitALUASCIIanalogsignalsbytecompilerdigitalsignalsbase2classbinarycodeassembleralgorithmapplicationprogramsbinarynumberbase10CPUinputdevicesdecimalsystemHigh-levellanguagesbit bottom-up designaddressbytecodeassemblylanguagebinarydigitALUASCIIanalogsignalsbytecompilerdigitalsignalsbase2classbinarycodeassembleralgorithmapplicationprogramsbinarynumberbase10CPUinputdevicesdecimalsystemHigh-levellanguagesbit

CHAPTER 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1.  bottom-up design
  2.  address
  3.  bytecode
  4.  assembly language
  5. binary digit
  6. ALU
  7. ASCII
  8. analog signals
  9. byte
  10.  compiler
  11. digital signals
  12. base 2
  13. class
  14. binary code
  15.  assembler
  16.  algorithm
  17.  application programs
  18. binary number
  19. base 10
  20. CPU
  21. input devices
  22.  decimal system
  23. High-level languages
  24. bit