algorithmbinarynumberbinarydigitdigitalsignalsapplicationprogramsinputdevicesdecimalsystembinarycodeassemblylanguageASCIIassemblerbitanalogsignalsaddress bottom-up designbytebase2base10High-levellanguagescompilerclassCPUbytecodeALUalgorithmbinarynumberbinarydigitdigitalsignalsapplicationprogramsinputdevicesdecimalsystembinarycodeassemblylanguageASCIIassemblerbitanalogsignalsaddress bottom-up designbytebase2base10High-levellanguagescompilerclassCPUbytecodeALU

CHAPTER 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1.  algorithm
  2. binary number
  3. binary digit
  4. digital signals
  5.  application programs
  6. input devices
  7.  decimal system
  8. binary code
  9.  assembly language
  10. ASCII
  11.  assembler
  12. bit
  13. analog signals
  14.  address
  15.  bottom-up design
  16. byte
  17. base 2
  18. base 10
  19. High-level languages
  20.  compiler
  21. class
  22. CPU
  23.  bytecode
  24. ALU