binarynumberclassalgorithmALUassemblylanguagedecimalsystembinarydigitHigh-levellanguagesassembleranalogsignalsinputdevicesbinarycodedigitalsignalsbase2base10ASCIIbitbytebytecode bottom-up designCPUapplicationprogramsaddresscompilerbinarynumberclassalgorithmALUassemblylanguagedecimalsystembinarydigitHigh-levellanguagesassembleranalogsignalsinputdevicesbinarycodedigitalsignalsbase2base10ASCIIbitbytebytecode bottom-up designCPUapplicationprogramsaddresscompiler

CHAPTER 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. binary number
  2. class
  3.  algorithm
  4. ALU
  5.  assembly language
  6.  decimal system
  7. binary digit
  8. High-level languages
  9.  assembler
  10. analog signals
  11. input devices
  12. binary code
  13. digital signals
  14. base 2
  15. base 10
  16. ASCII
  17. bit
  18. byte
  19.  bytecode
  20.  bottom-up design
  21. CPU
  22.  application programs
  23.  address
  24.  compiler