classHigh-levellanguagesassemblerinputdevicesbinarynumberbinarydigitbase2CPUbinarycodecompilerbase10assemblylanguagedecimalsystemapplicationprogramsaddressbitALUASCIIalgorithmbytecode bottom-up designdigitalsignalsbyteanalogsignalsclassHigh-levellanguagesassemblerinputdevicesbinarynumberbinarydigitbase2CPUbinarycodecompilerbase10assemblylanguagedecimalsystemapplicationprogramsaddressbitALUASCIIalgorithmbytecode bottom-up designdigitalsignalsbyteanalogsignals

CHAPTER 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. class
  2. High-level languages
  3.  assembler
  4. input devices
  5. binary number
  6. binary digit
  7. base 2
  8. CPU
  9. binary code
  10.  compiler
  11. base 10
  12.  assembly language
  13.  decimal system
  14.  application programs
  15.  address
  16. bit
  17. ALU
  18. ASCII
  19.  algorithm
  20.  bytecode
  21.  bottom-up design
  22. digital signals
  23. byte
  24. analog signals