LunchStudentDesksColourCodingMorningRoutineEarlyFinishersClassroomCarpetPUKE!!!!!!!Supplies&MaterialsTeacherHelpDuotangs& MathWorkbooksAnnouncementsMorningMeetingTrashHomeworkNoiseLevels/WorkTimeDismissalSTEMBins &BoardGamesHandSignalsHallwaysDojoStoreRecessTurningin WorkHealth& PEClassroomLibraryLibraryAttentionGettersSnackTechnologyClassJobsLunchStudentDesksColourCodingMorningRoutineEarlyFinishersClassroomCarpetPUKE!!!!!!!Supplies&MaterialsTeacherHelpDuotangs& MathWorkbooksAnnouncementsMorningMeetingTrashHomeworkNoiseLevels/WorkTimeDismissalSTEMBins &BoardGamesHandSignalsHallwaysDojoStoreRecessTurningin WorkHealth& PEClassroomLibraryLibraryAttentionGettersSnackTechnologyClassJobs

Procedure BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Lunch
  2. Student Desks
  3. Colour Coding
  4. Morning Routine
  5. Early Finishers
  6. Classroom Carpet
  7. PUKE!!!!!!!
  8. Supplies & Materials
  9. Teacher Help
  10. Duotangs & Math Workbooks
  11. Announcements
  12. Morning Meeting
  13. Trash
  14. Homework
  15. Noise Levels/Work Time
  16. Dismissal
  17. STEM Bins & Board Games
  18. Hand Signals
  19. Hallways
  20. Dojo Store
  21. Recess
  22. Turning in Work
  23. Health & PE
  24. Classroom Library
  25. Library
  26. Attention Getters
  27. Snack
  28. Technology
  29. Class Jobs