AttentionGettersColourCodingTrashTechnologySnackClassroomLibraryTeacherHelpDuotangs& MathWorkbooksEarlyFinishersMorningRoutineHealth& PEClassroomCarpetHandSignalsDojoStoreMorningMeetingRecessSupplies&MaterialsClassJobsLibrarySTEMBins &BoardGamesTurningin WorkStudentDesksNoiseLevels/WorkTimeHallwaysPUKE!!!!!!!HomeworkLunchAnnouncementsDismissalAttentionGettersColourCodingTrashTechnologySnackClassroomLibraryTeacherHelpDuotangs& MathWorkbooksEarlyFinishersMorningRoutineHealth& PEClassroomCarpetHandSignalsDojoStoreMorningMeetingRecessSupplies&MaterialsClassJobsLibrarySTEMBins &BoardGamesTurningin WorkStudentDesksNoiseLevels/WorkTimeHallwaysPUKE!!!!!!!HomeworkLunchAnnouncementsDismissal

Procedure BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Attention Getters
  2. Colour Coding
  3. Trash
  4. Technology
  5. Snack
  6. Classroom Library
  7. Teacher Help
  8. Duotangs & Math Workbooks
  9. Early Finishers
  10. Morning Routine
  11. Health & PE
  12. Classroom Carpet
  13. Hand Signals
  14. Dojo Store
  15. Morning Meeting
  16. Recess
  17. Supplies & Materials
  18. Class Jobs
  19. Library
  20. STEM Bins & Board Games
  21. Turning in Work
  22. Student Desks
  23. Noise Levels/Work Time
  24. Hallways
  25. PUKE!!!!!!!
  26. Homework
  27. Lunch
  28. Announcements
  29. Dismissal