STEMBins &BoardGamesNoiseLevels/WorkTimePUKE!!!!!!!Turningin WorkAnnouncementsColourCodingClassJobsDismissalHomeworkLibraryEarlyFinishersMorningRoutineLunchTrashClassroomCarpetStudentDesksDojoStoreTeacherHelpAttentionGettersRecessHandSignalsHealth& PESupplies&MaterialsMorningMeetingSnackClassroomLibraryTechnologyDuotangs& MathWorkbooksHallwaysSTEMBins &BoardGamesNoiseLevels/WorkTimePUKE!!!!!!!Turningin WorkAnnouncementsColourCodingClassJobsDismissalHomeworkLibraryEarlyFinishersMorningRoutineLunchTrashClassroomCarpetStudentDesksDojoStoreTeacherHelpAttentionGettersRecessHandSignalsHealth& PESupplies&MaterialsMorningMeetingSnackClassroomLibraryTechnologyDuotangs& MathWorkbooksHallways

Procedure BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. STEM Bins & Board Games
  2. Noise Levels/Work Time
  3. PUKE!!!!!!!
  4. Turning in Work
  5. Announcements
  6. Colour Coding
  7. Class Jobs
  8. Dismissal
  9. Homework
  10. Library
  11. Early Finishers
  12. Morning Routine
  13. Lunch
  14. Trash
  15. Classroom Carpet
  16. Student Desks
  17. Dojo Store
  18. Teacher Help
  19. Attention Getters
  20. Recess
  21. Hand Signals
  22. Health & PE
  23. Supplies & Materials
  24. Morning Meeting
  25. Snack
  26. Classroom Library
  27. Technology
  28. Duotangs & Math Workbooks
  29. Hallways