TeacherHelpAnnouncementsColourCodingPUKE!!!!!!!LunchRecessHealth& PETurningin WorkClassroomCarpetHallwaysEarlyFinishersMorningRoutineDuotangs& MathWorkbooksSnackClassJobsLibraryMorningMeetingAttentionGettersStudentDesksHomeworkDojoStoreNoiseLevels/WorkTimeTechnologyClassroomLibraryDismissalHandSignalsSTEMBins &BoardGamesSupplies&MaterialsTrashTeacherHelpAnnouncementsColourCodingPUKE!!!!!!!LunchRecessHealth& PETurningin WorkClassroomCarpetHallwaysEarlyFinishersMorningRoutineDuotangs& MathWorkbooksSnackClassJobsLibraryMorningMeetingAttentionGettersStudentDesksHomeworkDojoStoreNoiseLevels/WorkTimeTechnologyClassroomLibraryDismissalHandSignalsSTEMBins &BoardGamesSupplies&MaterialsTrash

Procedure BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Teacher Help
  2. Announcements
  3. Colour Coding
  4. PUKE!!!!!!!
  5. Lunch
  6. Recess
  7. Health & PE
  8. Turning in Work
  9. Classroom Carpet
  10. Hallways
  11. Early Finishers
  12. Morning Routine
  13. Duotangs & Math Workbooks
  14. Snack
  15. Class Jobs
  16. Library
  17. Morning Meeting
  18. Attention Getters
  19. Student Desks
  20. Homework
  21. Dojo Store
  22. Noise Levels/Work Time
  23. Technology
  24. Classroom Library
  25. Dismissal
  26. Hand Signals
  27. STEM Bins & Board Games
  28. Supplies & Materials
  29. Trash