RoyalRumble(End a gamewith 0 healthymodels)Dodge Ball(take 0damage ona dodge roll)FlawlessVictory(Win withless than 16VP)Really!?!(Fail to flipa Secure)Boink!(daze or k.oa model bythrowing it)Open Net(Roll zerodefense tobecomedaze or k.o.)Incidental Dmg(become dazedor k.o. fromnon-characterdamage)One Shot(daze or k.o.a model fromfull health)Math Says...(Reroll amiss into amiss)Conditional(3+conditionson a model)High Ground(Attack fromon higherterrain)Close Call(Win orLose by 1VP)Spike!(send moredamage thanattackstrength)Skulled(Reroll whilekeeping askull)Its a Party(Target 3+models witha B/A attack)Still Alive!(Activatewith 1remaininghealth)Whiff!(roll zerosuccesseson a attack)I'm Here Too(End thegame with afull healthmodel)Don't Call it aComeback(have all injuredmodels in thePower Phase)Mine!(hold allextracts)Fung Shui(throwsize 4terrain)That'sWild(3+ wildsin a roll)AreaControl(contest allsecures)Kevin'd!(deal 0damageon 6+ dice)RoyalRumble(End a gamewith 0 healthymodels)Dodge Ball(take 0damage ona dodge roll)FlawlessVictory(Win withless than 16VP)Really!?!(Fail to flipa Secure)Boink!(daze or k.oa model bythrowing it)Open Net(Roll zerodefense tobecomedaze or k.o.)Incidental Dmg(become dazedor k.o. fromnon-characterdamage)One Shot(daze or k.o.a model fromfull health)Math Says...(Reroll amiss into amiss)Conditional(3+conditionson a model)High Ground(Attack fromon higherterrain)Close Call(Win orLose by 1VP)Spike!(send moredamage thanattackstrength)Skulled(Reroll whilekeeping askull)Its a Party(Target 3+models witha B/A attack)Still Alive!(Activatewith 1remaininghealth)Whiff!(roll zerosuccesseson a attack)I'm Here Too(End thegame with afull healthmodel)Don't Call it aComeback(have all injuredmodels in thePower Phase)Mine!(hold allextracts)Fung Shui(throwsize 4terrain)That'sWild(3+ wildsin a roll)AreaControl(contest allsecures)Kevin'd!(deal 0damageon 6+ dice)

Marvel Crisis Protocol - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Royal Rumble (End a game with 0 healthy models)
  2. Dodge Ball (take 0 damage on a dodge roll)
  3. Flawless Victory (Win with less than 16 VP)
  4. Really!?! (Fail to flip a Secure)
  5. Boink! (daze or k.o a model by throwing it)
  6. Open Net (Roll zero defense to become daze or k.o.)
  7. Incidental Dmg (become dazed or k.o. from non-character damage)
  8. One Shot (daze or k.o. a model from full health)
  9. Math Says... (Reroll a miss into a miss)
  10. Conditional (3+ conditions on a model)
  11. High Ground (Attack from on higher terrain)
  12. Close Call (Win or Lose by 1 VP)
  13. Spike! (send more damage than attack strength)
  14. Skulled (Reroll while keeping a skull)
  15. Its a Party (Target 3+ models with a B/A attack)
  16. Still Alive! (Activate with 1 remaining health)
  17. Whiff! (roll zero successes on a attack)
  18. I'm Here Too (End the game with a full health model)
  19. Don't Call it a Comeback (have all injured models in the Power Phase)
  20. Mine! (hold all extracts)
  21. Fung Shui (throw size 4 terrain)
  22. That's Wild (3+ wilds in a roll)
  23. Area Control (contest all secures)
  24. Kevin'd! (deal 0 damage on 6+ dice)