I'm Here Too(End thegame with afull healthmodel)Whiff!(roll zerosuccesseson a attack)Dodge Ball(take 0damage ona dodge roll)One Shot(daze or k.o.a model fromfull health)AreaControl(contest allsecures)Fung Shui(throwsize 4terrain)Its a Party(Target 3+models witha B/A attack)High Ground(Attack fromon higherterrain)Mine!(hold allextracts)Don't Call it aComeback(have all injuredmodels in thePower Phase)RoyalRumble(End a gamewith 0 healthymodels)That'sWild(3+ wildsin a roll)Open Net(Roll zerodefense tobecomedaze or k.o.)FlawlessVictory(Win withless than 16VP)Still Alive!(Activatewith 1remaininghealth)Kevin'd!(deal 0damageon 6+ dice)Close Call(Win orLose by 1VP)Spike!(send moredamage thanattackstrength)Math Says...(Reroll amiss into amiss)Incidental Dmg(become dazedor k.o. fromnon-characterdamage)Boink!(daze or k.oa model bythrowing it)Conditional(3+conditionson a model)Skulled(Reroll whilekeeping askull)Really!?!(Fail to flipa Secure)I'm Here Too(End thegame with afull healthmodel)Whiff!(roll zerosuccesseson a attack)Dodge Ball(take 0damage ona dodge roll)One Shot(daze or k.o.a model fromfull health)AreaControl(contest allsecures)Fung Shui(throwsize 4terrain)Its a Party(Target 3+models witha B/A attack)High Ground(Attack fromon higherterrain)Mine!(hold allextracts)Don't Call it aComeback(have all injuredmodels in thePower Phase)RoyalRumble(End a gamewith 0 healthymodels)That'sWild(3+ wildsin a roll)Open Net(Roll zerodefense tobecomedaze or k.o.)FlawlessVictory(Win withless than 16VP)Still Alive!(Activatewith 1remaininghealth)Kevin'd!(deal 0damageon 6+ dice)Close Call(Win orLose by 1VP)Spike!(send moredamage thanattackstrength)Math Says...(Reroll amiss into amiss)Incidental Dmg(become dazedor k.o. fromnon-characterdamage)Boink!(daze or k.oa model bythrowing it)Conditional(3+conditionson a model)Skulled(Reroll whilekeeping askull)Really!?!(Fail to flipa Secure)

Marvel Crisis Protocol - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. I'm Here Too (End the game with a full health model)
  2. Whiff! (roll zero successes on a attack)
  3. Dodge Ball (take 0 damage on a dodge roll)
  4. One Shot (daze or k.o. a model from full health)
  5. Area Control (contest all secures)
  6. Fung Shui (throw size 4 terrain)
  7. Its a Party (Target 3+ models with a B/A attack)
  8. High Ground (Attack from on higher terrain)
  9. Mine! (hold all extracts)
  10. Don't Call it a Comeback (have all injured models in the Power Phase)
  11. Royal Rumble (End a game with 0 healthy models)
  12. That's Wild (3+ wilds in a roll)
  13. Open Net (Roll zero defense to become daze or k.o.)
  14. Flawless Victory (Win with less than 16 VP)
  15. Still Alive! (Activate with 1 remaining health)
  16. Kevin'd! (deal 0 damage on 6+ dice)
  17. Close Call (Win or Lose by 1 VP)
  18. Spike! (send more damage than attack strength)
  19. Math Says... (Reroll a miss into a miss)
  20. Incidental Dmg (become dazed or k.o. from non-character damage)
  21. Boink! (daze or k.o a model by throwing it)
  22. Conditional (3+ conditions on a model)
  23. Skulled (Reroll while keeping a skull)
  24. Really!?! (Fail to flip a Secure)