BlendedLearningLearningEnvironmentScaffoldingPLCsBloom'sTaxonomyTechnologyIntegrationAccomodationsRubricSocialEmotionalDevelopmentMetacognitionStudentOutcomesCurriculumReflectionPedagogyAI(ArtificialIntelligence)ClassroomManagementCollaborativeLearningHybridLearningInclusiveClassroomActiveLearningMotivationDigitalCitizenshipStudentEngagementFlippedClassroomBrainBreakDifferentiateMethodologyGrowthMindsetInstructionalDesignFree!BiometricsFormativeAssessmentSummativeAssessmentContentAreaModificationsHigherOrderThinkingBlendedLearningLearningEnvironmentScaffoldingPLCsBloom'sTaxonomyTechnologyIntegrationAccomodationsRubricSocialEmotionalDevelopmentMetacognitionStudentOutcomesCurriculumReflectionPedagogyAI(ArtificialIntelligence)ClassroomManagementCollaborativeLearningHybridLearningInclusiveClassroomActiveLearningMotivationDigitalCitizenshipStudentEngagementFlippedClassroomBrainBreakDifferentiateMethodologyGrowthMindsetInstructionalDesignFree!BiometricsFormativeAssessmentSummativeAssessmentContentAreaModificationsHigherOrderThinking

PJMS - Professional Development Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Blended Learning
  2. Learning Environment
  3. Scaffolding
  4. PLCs
  5. Bloom's Taxonomy
  6. Technology Integration
  7. Accomodations
  8. Rubric
  9. Social Emotional Development
  10. Metacognition
  11. Student Outcomes
  12. Curriculum
  13. Reflection
  14. Pedagogy
  15. AI (Artificial Intelligence)
  16. Classroom Management
  17. Collaborative Learning
  18. Hybrid Learning
  19. Inclusive Classroom
  20. Active Learning
  21. Motivation
  22. Digital Citizenship
  23. Student Engagement
  24. Flipped Classroom
  25. Brain Break
  26. Differentiate
  27. Methodology
  28. Growth Mindset
  29. Instructional Design
  30. Free!
  31. Biometrics
  32. Formative Assessment
  33. Summative Assessment
  34. Content Area
  35. Modifications
  36. Higher Order Thinking