Third- person omniscient External Conflict Third- person limited Story Arc Symbolism Third- person Point of View Purpose Personification Dramatic Irony Foreshadowing Parallelism Dynamic Character Connotation Tone Verbal Irony Alliteration Satire Resolution Colloquial Diction Antagonist Exposition Situational Irony Protagonist Theme Rising Action Diction Informal Diction Allusion Second- Person Point of View Hyperbole Internal Conflict Imagery Direct Characterization Irony Poetic Diction Setting Indirect Characterization Metaphor Antonym Flashback Static Character Denotation First- Person Point of View Inference Point of View Mood Character Symbol Falling Action Motif Formal Diction Synonym Climax Simile Third- person omniscient External Conflict Third- person limited Story Arc Symbolism Third- person Point of View Purpose Personification Dramatic Irony Foreshadowing Parallelism Dynamic Character Connotation Tone Verbal Irony Alliteration Satire Resolution Colloquial Diction Antagonist Exposition Situational Irony Protagonist Theme Rising Action Diction Informal Diction Allusion Second- Person Point of View Hyperbole Internal Conflict Imagery Direct Characterization Irony Poetic Diction Setting Indirect Characterization Metaphor Antonym Flashback Static Character Denotation First- Person Point of View Inference Point of View Mood Character Symbol Falling Action Motif Formal Diction Synonym Climax Simile
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Third-person omniscient
External Conflict
Third-person limited
Story Arc
Symbolism
Third-person Point of View
Purpose
Personification
Dramatic Irony
Foreshadowing
Parallelism
Dynamic Character
Connotation
Tone
Verbal Irony
Alliteration
Satire
Resolution
Colloquial Diction
Antagonist
Exposition
Situational Irony
Protagonist
Theme
Rising Action
Diction
Informal Diction
Allusion
Second-Person Point of View
Hyperbole
Internal Conflict
Imagery
Direct Characterization
Irony
Poetic Diction
Setting
Indirect Characterization
Metaphor
Antonym
Flashback
Static Character
Denotation
First-Person Point of View
Inference
Point of View
Mood
Character
Symbol
Falling Action
Motif
Formal Diction
Synonym
Climax
Simile