Tone Simile Symbolism Resolution Protagonist Theme Third- person limited Foreshadowing Mood Dramatic Irony Poetic Diction Third- person omniscient External Conflict Hyperbole Informal Diction Second- Person Point of View Personification Colloquial Diction Rising Action Metaphor Internal Conflict Inference Formal Diction Dynamic Character Irony Imagery Denotation Symbol Purpose Character Third- person Point of View Antonym Point of View Satire Setting Situational Irony First- Person Point of View Falling Action Story Arc Direct Characterization Flashback Climax Exposition Parallelism Alliteration Static Character Motif Connotation Indirect Characterization Verbal Irony Synonym Diction Allusion Antagonist Tone Simile Symbolism Resolution Protagonist Theme Third- person limited Foreshadowing Mood Dramatic Irony Poetic Diction Third- person omniscient External Conflict Hyperbole Informal Diction Second- Person Point of View Personification Colloquial Diction Rising Action Metaphor Internal Conflict Inference Formal Diction Dynamic Character Irony Imagery Denotation Symbol Purpose Character Third- person Point of View Antonym Point of View Satire Setting Situational Irony First- Person Point of View Falling Action Story Arc Direct Characterization Flashback Climax Exposition Parallelism Alliteration Static Character Motif Connotation Indirect Characterization Verbal Irony Synonym Diction Allusion Antagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Tone
Simile
Symbolism
Resolution
Protagonist
Theme
Third-person limited
Foreshadowing
Mood
Dramatic Irony
Poetic Diction
Third-person omniscient
External Conflict
Hyperbole
Informal Diction
Second-Person Point of View
Personification
Colloquial Diction
Rising Action
Metaphor
Internal Conflict
Inference
Formal Diction
Dynamic Character
Irony
Imagery
Denotation
Symbol
Purpose
Character
Third-person Point of View
Antonym
Point of View
Satire
Setting
Situational Irony
First-Person Point of View
Falling Action
Story Arc
Direct Characterization
Flashback
Climax
Exposition
Parallelism
Alliteration
Static Character
Motif
Connotation
Indirect Characterization
Verbal Irony
Synonym
Diction
Allusion
Antagonist