Symbol Tone Simile Allusion Metaphor Indirect Characterization Character Denotation Internal Conflict Motif Dynamic Character Point of View External Conflict Static Character Connotation Direct Characterization Poetic Diction Irony Rising Action Third- person Point of View Antagonist Protagonist Third- person limited Third- person omniscient Climax Mood Setting Verbal Irony Foreshadowing Personification Hyperbole Diction Inference First- Person Point of View Synonym Imagery Story Arc Situational Irony Dramatic Irony Falling Action Flashback Colloquial Diction Exposition Purpose Second- Person Point of View Alliteration Formal Diction Informal Diction Symbolism Satire Theme Parallelism Antonym Resolution Symbol Tone Simile Allusion Metaphor Indirect Characterization Character Denotation Internal Conflict Motif Dynamic Character Point of View External Conflict Static Character Connotation Direct Characterization Poetic Diction Irony Rising Action Third- person Point of View Antagonist Protagonist Third- person limited Third- person omniscient Climax Mood Setting Verbal Irony Foreshadowing Personification Hyperbole Diction Inference First- Person Point of View Synonym Imagery Story Arc Situational Irony Dramatic Irony Falling Action Flashback Colloquial Diction Exposition Purpose Second- Person Point of View Alliteration Formal Diction Informal Diction Symbolism Satire Theme Parallelism Antonym Resolution
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Symbol
Tone
Simile
Allusion
Metaphor
Indirect Characterization
Character
Denotation
Internal Conflict
Motif
Dynamic Character
Point of View
External Conflict
Static Character
Connotation
Direct Characterization
Poetic Diction
Irony
Rising Action
Third-person Point of View
Antagonist
Protagonist
Third-person limited
Third-person omniscient
Climax
Mood
Setting
Verbal Irony
Foreshadowing
Personification
Hyperbole
Diction
Inference
First-Person Point of View
Synonym
Imagery
Story Arc
Situational Irony
Dramatic Irony
Falling Action
Flashback
Colloquial Diction
Exposition
Purpose
Second-Person Point of View
Alliteration
Formal Diction
Informal Diction
Symbolism
Satire
Theme
Parallelism
Antonym
Resolution