(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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4(x+3)
Factorise: 4x+12
2
Find the HCF:
2x and 8
-2x-1
Simplify like terms: x+5-3x-6
9x+9y
Factorise: 9x+9y
-2
If w=3, x = -1, y = 4 and z = -2, Evaluate 5x+2y
2(4x+2)
Factorise: 8x+4
9x-6a-6
Expand and simplify: 6(x-a)+3(x-2)
2x
Find the HCF:
2xy and 6x
-3n-3
Simplify by collecting like terms: -5n+3+2n-6
6(2a-3)
Factorise: 12a-18
16+2x
Remove the brackets: 2(8+x)
3n+19
Expand and simplify: 4+3(n+5)
15
If g=4, h=1, Evaluate: 5(g-h)
6y
Find the HCF: 6yz and 12y
5
Find the HCF:
5 and 10
5a
Find the HCF:
5a and 5ab
14
If w=3, x = -1, y = 4 and z = -2, Evaluate 4w-z
7x+28
Remove the brackets: 7(x+4)
6pq-4
Simplify by collecting like terms: pq+3+5pq-7
2x+14
Remove the brackets: 2(x+7)
4y
Fill in the missing blank: 4(y+5)= ___+20
9x-10
Expand and simplify: 4x+5(x-2)
2q+5
Simplify like terms: q+1+q+4
7
If f=2, g=4, h=1, Evaluate: fg-h
7+2x
Expand and simplify: 3+2(x+2)
3+3b
Simplify like terms: b+3+b+b
x(1+a)
Factorise: x+ax
7a
Fill in the missing blank: 7(1+a)=7+ ___
3
If f=2, h=1, Evaluate: f+h
4
If w=3, x = -1, y = 4 and z = -2, Evaluate z(y-3x)