Gen 6and 7Pokemonget killsItemknockedoff orstolenEveryChoiceitem isusedTwo KOswithoutswitchingMega KO'dwithoutdealingdirectdamagePara orFreezePokemonbeginningwith A, Bor C usedWinnerhas 1PokemonleftNot veryeffectivemove killsEntryHazards goup twice inone matchCritkillsMegaLegendaryusedFocusBandusedRedHPSleeporPoison10%chanceoccursBurn orConfusionDragon ANDFairy typePokemonget killsSets up,diessame turnMegStarterusedKO'd byindirectdamageOnePokemonkills 3 ormoreStatsincreasesto +3 ormoreNoleftoversusedGen 6and 7Pokemonget killsItemknockedoff orstolenEveryChoiceitem isusedTwo KOswithoutswitchingMega KO'dwithoutdealingdirectdamagePara orFreezePokemonbeginningwith A, Bor C usedWinnerhas 1PokemonleftNot veryeffectivemove killsEntryHazards goup twice inone matchCritkillsMegaLegendaryusedFocusBandusedRedHPSleeporPoison10%chanceoccursBurn orConfusionDragon ANDFairy typePokemonget killsSets up,diessame turnMegStarterusedKO'd byindirectdamageOnePokemonkills 3 ormoreStatsincreasesto +3 ormoreNoleftoversused

Then we fight bingo UP New Megas - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gen 6 and 7 Pokemon get kills
  2. Item knocked off or stolen
  3. Every Choice item is used
  4. Two KOs without switching
  5. Mega KO'd without dealing direct damage
  6. Para or Freeze
  7. Pokemon beginning with A, B or C used
  8. Winner has 1 Pokemon left
  9. Not very effective move kills
  10. Entry Hazards go up twice in one match
  11. Crit kills
  12. Mega Legendary used
  13. Focus Band used
  14. Red HP
  15. Sleep or Poison
  16. 10% chance occurs
  17. Burn or Confusion
  18. Dragon AND Fairy type Pokemon get kills
  19. Sets up, dies same turn
  20. Meg Starter used
  21. KO'd by indirect damage
  22. One Pokemon kills 3 or more
  23. Stats increases to +3 or more
  24. No leftovers used