BoundarySpannersInnovatorsor EarlyAdoptersCommitmentProfileResourcePowerPeripheralSpecialistsReadinessto ChangePowerDesireforActionEarlyMajorityNon-AdaptersPowerTacticsChangeContinuumResistanceto ChangeTakingActionInformationBrokersTheChangeEquationInterestLateMajorityAwarenessCentralConnectorsProcessPowerLaggardsor LateAdoptersFlip-FlopChangeStakeholderMapContinuousChangeBoundarySpannersInnovatorsor EarlyAdoptersCommitmentProfileResourcePowerPeripheralSpecialistsReadinessto ChangePowerDesireforActionEarlyMajorityNon-AdaptersPowerTacticsChangeContinuumResistanceto ChangeTakingActionInformationBrokersTheChangeEquationInterestLateMajorityAwarenessCentralConnectorsProcessPowerLaggardsor LateAdoptersFlip-FlopChangeStakeholderMapContinuousChange

Chapter Six - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Boundary Spanners
  2. Innovators or Early Adopters
  3. Commitment Profile
  4. Resource Power
  5. Peripheral Specialists
  6. Readiness to Change
  7. Power
  8. Desire for Action
  9. Early Majority
  10. Non-Adapters
  11. Power Tactics
  12. Change Continuum
  13. Resistance to Change
  14. Taking Action
  15. Information Brokers
  16. The Change Equation
  17. Interest
  18. Late Majority
  19. Awareness
  20. Central Connectors
  21. Process Power
  22. Laggards or Late Adopters
  23. Flip-Flop Change
  24. Stakeholder Map
  25. Continuous Change