PowerTacticsPowerCommitmentProfileProcessPowerPeripheralSpecialistsInterestNon-AdaptersCentralConnectorsContinuousChangeLateMajorityAwarenessStakeholderMapDesireforActionResistanceto ChangeBoundarySpannersChangeContinuumReadinessto ChangeTheChangeEquationInnovatorsor EarlyAdoptersTakingActionInformationBrokersEarlyMajorityLaggardsor LateAdoptersResourcePowerFlip-FlopChangePowerTacticsPowerCommitmentProfileProcessPowerPeripheralSpecialistsInterestNon-AdaptersCentralConnectorsContinuousChangeLateMajorityAwarenessStakeholderMapDesireforActionResistanceto ChangeBoundarySpannersChangeContinuumReadinessto ChangeTheChangeEquationInnovatorsor EarlyAdoptersTakingActionInformationBrokersEarlyMajorityLaggardsor LateAdoptersResourcePowerFlip-FlopChange

Chapter Six - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Power Tactics
  2. Power
  3. Commitment Profile
  4. Process Power
  5. Peripheral Specialists
  6. Interest
  7. Non-Adapters
  8. Central Connectors
  9. Continuous Change
  10. Late Majority
  11. Awareness
  12. Stakeholder Map
  13. Desire for Action
  14. Resistance to Change
  15. Boundary Spanners
  16. Change Continuum
  17. Readiness to Change
  18. The Change Equation
  19. Innovators or Early Adopters
  20. Taking Action
  21. Information Brokers
  22. Early Majority
  23. Laggards or Late Adopters
  24. Resource Power
  25. Flip-Flop Change