Non-AdaptersPeripheralSpecialistsBoundarySpannersProcessPowerReadinessto ChangeCentralConnectorsEarlyMajorityLateMajorityLaggardsor LateAdoptersDesireforActionInnovatorsor EarlyAdoptersChangeContinuumStakeholderMapContinuousChangeAwarenessFlip-FlopChangeTakingActionInterestCommitmentProfileTheChangeEquationResourcePowerResistanceto ChangePowerInformationBrokersPowerTacticsNon-AdaptersPeripheralSpecialistsBoundarySpannersProcessPowerReadinessto ChangeCentralConnectorsEarlyMajorityLateMajorityLaggardsor LateAdoptersDesireforActionInnovatorsor EarlyAdoptersChangeContinuumStakeholderMapContinuousChangeAwarenessFlip-FlopChangeTakingActionInterestCommitmentProfileTheChangeEquationResourcePowerResistanceto ChangePowerInformationBrokersPowerTactics

Chapter Six - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Non-Adapters
  2. Peripheral Specialists
  3. Boundary Spanners
  4. Process Power
  5. Readiness to Change
  6. Central Connectors
  7. Early Majority
  8. Late Majority
  9. Laggards or Late Adopters
  10. Desire for Action
  11. Innovators or Early Adopters
  12. Change Continuum
  13. Stakeholder Map
  14. Continuous Change
  15. Awareness
  16. Flip-Flop Change
  17. Taking Action
  18. Interest
  19. Commitment Profile
  20. The Change Equation
  21. Resource Power
  22. Resistance to Change
  23. Power
  24. Information Brokers
  25. Power Tactics