WeaverlorePath ofPain 2DialoguechoicesGhostDreamrealmVoidloreOn-railsbattlesegmentGodTamerloreSilkmothFishingminigameStoicHornetlearns to bewhimsicalGodhomeanalogGodhomeendingsresolutionSilkpuppetry"First wesilk, thenwe song"momentHornetis partvoidReturningHallownestcharactersEccentriccartographerCulinaryworldbuildingMisterMushroomZoteboatRadianceiconographyOptimisticendingsBugyuriGrimmTroupeHornetcustomizationThematicoppositeto HKr/SilksongreferenceWeaverlorePath ofPain 2DialoguechoicesGhostDreamrealmVoidloreOn-railsbattlesegmentGodTamerloreSilkmothFishingminigameStoicHornetlearns to bewhimsicalGodhomeanalogGodhomeendingsresolutionSilkpuppetry"First wesilk, thenwe song"momentHornetis partvoidReturningHallownestcharactersEccentriccartographerCulinaryworldbuildingMisterMushroomZoteboatRadianceiconographyOptimisticendingsBugyuriGrimmTroupeHornetcustomizationThematicoppositeto HKr/Silksongreference

Skong Predictions (100% accuracy) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Weaver lore
  2. Path of Pain 2
  3. Dialogue choices
  4. Ghost
  5. Dream realm
  6. Void lore
  7. On-rails battle segment
  8. God Tamer lore
  9. Silk moth
  10. Fishing minigame
  11. Stoic Hornet learns to be whimsical
  12. Godhome analog
  13. Godhome endings resolution
  14. Silk puppetry
  15. "First we silk, then we song" moment
  16. Hornet is part void
  17. Returning Hallownest characters
  18. Eccentric cartographer
  19. Culinary worldbuilding
  20. Mister Mushroom
  21. Zoteboat
  22. Radiance iconography
  23. Optimistic endings
  24. Bug yuri
  25. Grimm Troupe
  26. Hornet customization
  27. Thematic opposite to HK
  28. r/Silksong reference