SilkpuppetryPath ofPain 2DialoguechoicesSilkmothRadianceiconographyHornetcustomizationDreamrealmZoteboatEccentriccartographerVoidloreOn-railsbattlesegmentCulinaryworldbuildingWeaverloreThematicoppositeto HKGodhomeanalogStoicHornetlearns to bewhimsicalr/SilksongreferenceReturningHallownestcharactersMisterMushroomHornetis partvoidFishingminigameBugyuri"First wesilk, thenwe song"momentGodhomeendingsresolutionGrimmTroupeGodTamerloreOptimisticendingsGhostSilkpuppetryPath ofPain 2DialoguechoicesSilkmothRadianceiconographyHornetcustomizationDreamrealmZoteboatEccentriccartographerVoidloreOn-railsbattlesegmentCulinaryworldbuildingWeaverloreThematicoppositeto HKGodhomeanalogStoicHornetlearns to bewhimsicalr/SilksongreferenceReturningHallownestcharactersMisterMushroomHornetis partvoidFishingminigameBugyuri"First wesilk, thenwe song"momentGodhomeendingsresolutionGrimmTroupeGodTamerloreOptimisticendingsGhost

Skong Predictions (100% accuracy) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Silk puppetry
  2. Path of Pain 2
  3. Dialogue choices
  4. Silk moth
  5. Radiance iconography
  6. Hornet customization
  7. Dream realm
  8. Zoteboat
  9. Eccentric cartographer
  10. Void lore
  11. On-rails battle segment
  12. Culinary worldbuilding
  13. Weaver lore
  14. Thematic opposite to HK
  15. Godhome analog
  16. Stoic Hornet learns to be whimsical
  17. r/Silksong reference
  18. Returning Hallownest characters
  19. Mister Mushroom
  20. Hornet is part void
  21. Fishing minigame
  22. Bug yuri
  23. "First we silk, then we song" moment
  24. Godhome endings resolution
  25. Grimm Troupe
  26. God Tamer lore
  27. Optimistic endings
  28. Ghost