Hornetis partvoidFishingminigameOn-railsbattlesegmentGhostWeaverloreThematicoppositeto HKGodhomeanalogPath ofPain 2MisterMushroomr/SilksongreferenceSilkpuppetrySilkmothDreamrealmVoidloreCulinaryworldbuilding"First wesilk, thenwe song"momentStoicHornetlearns to bewhimsicalReturningHallownestcharactersGrimmTroupeGodTamerloreEccentriccartographerOptimisticendingsHornetcustomizationRadianceiconographyZoteboatDialoguechoicesBugyuriGodhomeendingsresolutionHornetis partvoidFishingminigameOn-railsbattlesegmentGhostWeaverloreThematicoppositeto HKGodhomeanalogPath ofPain 2MisterMushroomr/SilksongreferenceSilkpuppetrySilkmothDreamrealmVoidloreCulinaryworldbuilding"First wesilk, thenwe song"momentStoicHornetlearns to bewhimsicalReturningHallownestcharactersGrimmTroupeGodTamerloreEccentriccartographerOptimisticendingsHornetcustomizationRadianceiconographyZoteboatDialoguechoicesBugyuriGodhomeendingsresolution

Skong Predictions (100% accuracy) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hornet is part void
  2. Fishing minigame
  3. On-rails battle segment
  4. Ghost
  5. Weaver lore
  6. Thematic opposite to HK
  7. Godhome analog
  8. Path of Pain 2
  9. Mister Mushroom
  10. r/Silksong reference
  11. Silk puppetry
  12. Silk moth
  13. Dream realm
  14. Void lore
  15. Culinary worldbuilding
  16. "First we silk, then we song" moment
  17. Stoic Hornet learns to be whimsical
  18. Returning Hallownest characters
  19. Grimm Troupe
  20. God Tamer lore
  21. Eccentric cartographer
  22. Optimistic endings
  23. Hornet customization
  24. Radiance iconography
  25. Zoteboat
  26. Dialogue choices
  27. Bug yuri
  28. Godhome endings resolution