"First wesilk, thenwe song"momentOn-railsbattlesegmentPath ofPain 2GodhomeanalogThematicoppositeto HKGhostSilkpuppetryGrimmTroupeStoicHornetlearns to bewhimsicalGodTamerloreReturningHallownestcharactersHornetis partvoidFishingminigameEccentriccartographerVoidloreCulinaryworldbuildingMisterMushroomRadianceiconographyDialoguechoicesGodhomeendingsresolutionWeaverloreDreamrealmZoteboatr/SilksongreferenceOptimisticendingsHornetcustomizationSilkmothBugyuri"First wesilk, thenwe song"momentOn-railsbattlesegmentPath ofPain 2GodhomeanalogThematicoppositeto HKGhostSilkpuppetryGrimmTroupeStoicHornetlearns to bewhimsicalGodTamerloreReturningHallownestcharactersHornetis partvoidFishingminigameEccentriccartographerVoidloreCulinaryworldbuildingMisterMushroomRadianceiconographyDialoguechoicesGodhomeendingsresolutionWeaverloreDreamrealmZoteboatr/SilksongreferenceOptimisticendingsHornetcustomizationSilkmothBugyuri

Skong Predictions (100% accuracy) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "First we silk, then we song" moment
  2. On-rails battle segment
  3. Path of Pain 2
  4. Godhome analog
  5. Thematic opposite to HK
  6. Ghost
  7. Silk puppetry
  8. Grimm Troupe
  9. Stoic Hornet learns to be whimsical
  10. God Tamer lore
  11. Returning Hallownest characters
  12. Hornet is part void
  13. Fishing minigame
  14. Eccentric cartographer
  15. Void lore
  16. Culinary worldbuilding
  17. Mister Mushroom
  18. Radiance iconography
  19. Dialogue choices
  20. Godhome endings resolution
  21. Weaver lore
  22. Dream realm
  23. Zoteboat
  24. r/Silksong reference
  25. Optimistic endings
  26. Hornet customization
  27. Silk moth
  28. Bug yuri