AntagonistProtagonistConflictExternalConflictInternalConflictResolutionCharacterProtagonistClimaxMoodStaticCharacterForeshadowingPlotFallingActionthemeRisingActionMoodDynamicCharacterPlotSettingThemeToneP.O.VToneAntagonistProtagonistConflictExternalConflictInternalConflictResolutionCharacterProtagonistClimaxMoodStaticCharacterForeshadowingPlotFallingActionthemeRisingActionMoodDynamicCharacterPlotSettingThemeToneP.O.VTone

Literary Element - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antagonist
  2. Protagonist
  3. Conflict
  4. External Conflict
  5. Internal Conflict
  6. Resolution
  7. Character
  8. Protagonist
  9. Climax
  10. Mood
  11. Static Character
  12. Fore shadowing
  13. Plot
  14. Falling Action
  15. theme
  16. Rising Action
  17. Mood
  18. Dynamic Character
  19. Plot
  20. Setting
  21. Theme
  22. Tone
  23. P.O.V
  24. Tone