DynamicCharacterMoodRisingActionToneExternalConflictPlotP.O.VToneResolutionSettingPlotProtagonistMoodForeshadowingInternalConflictClimaxStaticCharacterCharacterConflictFallingActionProtagonistAntagonistThemethemeDynamicCharacterMoodRisingActionToneExternalConflictPlotP.O.VToneResolutionSettingPlotProtagonistMoodForeshadowingInternalConflictClimaxStaticCharacterCharacterConflictFallingActionProtagonistAntagonistThemetheme

Literary Element - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dynamic Character
  2. Mood
  3. Rising Action
  4. Tone
  5. External Conflict
  6. Plot
  7. P.O.V
  8. Tone
  9. Resolution
  10. Setting
  11. Plot
  12. Protagonist
  13. Mood
  14. Fore shadowing
  15. Internal Conflict
  16. Climax
  17. Static Character
  18. Character
  19. Conflict
  20. Falling Action
  21. Protagonist
  22. Antagonist
  23. Theme
  24. theme