ToneConflictSettingFallingActionResolutionInternalConflictStaticCharacterRisingActionthemeExternalConflictDynamicCharacterPlotPlotAntagonistToneClimaxMoodCharacterMoodForeshadowingProtagonistThemeProtagonistP.O.VToneConflictSettingFallingActionResolutionInternalConflictStaticCharacterRisingActionthemeExternalConflictDynamicCharacterPlotPlotAntagonistToneClimaxMoodCharacterMoodForeshadowingProtagonistThemeProtagonistP.O.V

Literary Element - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tone
  2. Conflict
  3. Setting
  4. Falling Action
  5. Resolution
  6. Internal Conflict
  7. Static Character
  8. Rising Action
  9. theme
  10. External Conflict
  11. Dynamic Character
  12. Plot
  13. Plot
  14. Antagonist
  15. Tone
  16. Climax
  17. Mood
  18. Character
  19. Mood
  20. Fore shadowing
  21. Protagonist
  22. Theme
  23. Protagonist
  24. P.O.V