ResolutionThemeFallingActionMoodClimaxProtagonistCharacterToneP.O.VMoodPlotExternalConflictStaticCharacterForeshadowingProtagonistToneDynamicCharacterConflictAntagonistInternalConflictPlotSettingRisingActionthemeResolutionThemeFallingActionMoodClimaxProtagonistCharacterToneP.O.VMoodPlotExternalConflictStaticCharacterForeshadowingProtagonistToneDynamicCharacterConflictAntagonistInternalConflictPlotSettingRisingActiontheme

Literary Element - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Resolution
  2. Theme
  3. Falling Action
  4. Mood
  5. Climax
  6. Protagonist
  7. Character
  8. Tone
  9. P.O.V
  10. Mood
  11. Plot
  12. External Conflict
  13. Static Character
  14. Fore shadowing
  15. Protagonist
  16. Tone
  17. Dynamic Character
  18. Conflict
  19. Antagonist
  20. Internal Conflict
  21. Plot
  22. Setting
  23. Rising Action
  24. theme