MoodStaticCharacterPlotToneInternalConflictAntagonistClimaxThemeResolutionExternalConflictSettingCharacterFallingActionConflictMoodDynamicCharacterP.O.VRisingActionProtagonistthemeProtagonistTonePlotForeshadowingMoodStaticCharacterPlotToneInternalConflictAntagonistClimaxThemeResolutionExternalConflictSettingCharacterFallingActionConflictMoodDynamicCharacterP.O.VRisingActionProtagonistthemeProtagonistTonePlotForeshadowing

Literary Element - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mood
  2. Static Character
  3. Plot
  4. Tone
  5. Internal Conflict
  6. Antagonist
  7. Climax
  8. Theme
  9. Resolution
  10. External Conflict
  11. Setting
  12. Character
  13. Falling Action
  14. Conflict
  15. Mood
  16. Dynamic Character
  17. P.O.V
  18. Rising Action
  19. Protagonist
  20. theme
  21. Protagonist
  22. Tone
  23. Plot
  24. Fore shadowing