InternalConflictForeshadowingRisingActionClimaxFallingActionToneTonethemeMoodExternalConflictDynamicCharacterSettingCharacterAntagonistProtagonistThemeConflictProtagonistPlotMoodResolutionStaticCharacterPlotP.O.VInternalConflictForeshadowingRisingActionClimaxFallingActionToneTonethemeMoodExternalConflictDynamicCharacterSettingCharacterAntagonistProtagonistThemeConflictProtagonistPlotMoodResolutionStaticCharacterPlotP.O.V

Literary Element - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Internal Conflict
  2. Fore shadowing
  3. Rising Action
  4. Climax
  5. Falling Action
  6. Tone
  7. Tone
  8. theme
  9. Mood
  10. External Conflict
  11. Dynamic Character
  12. Setting
  13. Character
  14. Antagonist
  15. Protagonist
  16. Theme
  17. Conflict
  18. Protagonist
  19. Plot
  20. Mood
  21. Resolution
  22. Static Character
  23. Plot
  24. P.O.V