MoodProtagonistMoodRisingActionthemeSettingAntagonistConflictToneDynamicCharacterProtagonistFallingActionP.O.VPlotForeshadowingCharacterToneClimaxInternalConflictExternalConflictPlotResolutionStaticCharacterThemeMoodProtagonistMoodRisingActionthemeSettingAntagonistConflictToneDynamicCharacterProtagonistFallingActionP.O.VPlotForeshadowingCharacterToneClimaxInternalConflictExternalConflictPlotResolutionStaticCharacterTheme

Literary Element - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mood
  2. Protagonist
  3. Mood
  4. Rising Action
  5. theme
  6. Setting
  7. Antagonist
  8. Conflict
  9. Tone
  10. Dynamic Character
  11. Protagonist
  12. Falling Action
  13. P.O.V
  14. Plot
  15. Fore shadowing
  16. Character
  17. Tone
  18. Climax
  19. Internal Conflict
  20. External Conflict
  21. Plot
  22. Resolution
  23. Static Character
  24. Theme