MoodPlotDynamicCharacterExternalConflictCharacterRisingActionProtagonistPlotP.O.VStaticCharacterForeshadowingFallingActionProtagonistSettingToneThemeToneResolutionMoodClimaxConflictAntagonistInternalConflictthemeMoodPlotDynamicCharacterExternalConflictCharacterRisingActionProtagonistPlotP.O.VStaticCharacterForeshadowingFallingActionProtagonistSettingToneThemeToneResolutionMoodClimaxConflictAntagonistInternalConflicttheme

Literary Element - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mood
  2. Plot
  3. Dynamic Character
  4. External Conflict
  5. Character
  6. Rising Action
  7. Protagonist
  8. Plot
  9. P.O.V
  10. Static Character
  11. Fore shadowing
  12. Falling Action
  13. Protagonist
  14. Setting
  15. Tone
  16. Theme
  17. Tone
  18. Resolution
  19. Mood
  20. Climax
  21. Conflict
  22. Antagonist
  23. Internal Conflict
  24. theme