ToneSettingP.O.VThemeMoodProtagonistResolutionthemeExternalConflictClimaxPlotConflictMoodForeshadowingAntagonistProtagonistCharacterStaticCharacterFallingActionRisingActionPlotToneDynamicCharacterInternalConflictToneSettingP.O.VThemeMoodProtagonistResolutionthemeExternalConflictClimaxPlotConflictMoodForeshadowingAntagonistProtagonistCharacterStaticCharacterFallingActionRisingActionPlotToneDynamicCharacterInternalConflict

Literary Element - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tone
  2. Setting
  3. P.O.V
  4. Theme
  5. Mood
  6. Protagonist
  7. Resolution
  8. theme
  9. External Conflict
  10. Climax
  11. Plot
  12. Conflict
  13. Mood
  14. Fore shadowing
  15. Antagonist
  16. Protagonist
  17. Character
  18. Static Character
  19. Falling Action
  20. Rising Action
  21. Plot
  22. Tone
  23. Dynamic Character
  24. Internal Conflict