ForeshadowingThemeToneFlashbackAntagonistFallingAction1stPersonInternalConflictRisingActionResolutionStaticCharacterTonePlotSettingPlotDynamicCharcterClimaxMoodProtangonistStaticCharacterExternalConflictInternalConflictConflictPointOfViewForeshadowingThemeToneFlashbackAntagonistFallingAction1stPersonInternalConflictRisingActionResolutionStaticCharacterTonePlotSettingPlotDynamicCharcterClimaxMoodProtangonistStaticCharacterExternalConflictInternalConflictConflictPointOfView

literary elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Foreshadowing
  2. Theme
  3. Tone
  4. Flashback
  5. Antagonist
  6. Falling Action
  7. 1st Person
  8. Internal Conflict
  9. Rising Action
  10. Resolution
  11. Static Character
  12. Tone
  13. Plot
  14. Setting
  15. Plot
  16. Dynamic Charcter
  17. Climax
  18. Mood
  19. Protangonist
  20. Static Character
  21. External Conflict
  22. Internal Conflict
  23. Conflict
  24. Point Of View