AntagonistFallingActionRisingActionToneMoodThemeInternalConflictPlotForeshadowingDynamicCharcterProtangonistResolutionInternalConflictStaticCharacter1stPersonStaticCharacterToneClimaxPointOfViewExternalConflictFlashbackSettingPlotConflictAntagonistFallingActionRisingActionToneMoodThemeInternalConflictPlotForeshadowingDynamicCharcterProtangonistResolutionInternalConflictStaticCharacter1stPersonStaticCharacterToneClimaxPointOfViewExternalConflictFlashbackSettingPlotConflict

literary elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antagonist
  2. Falling Action
  3. Rising Action
  4. Tone
  5. Mood
  6. Theme
  7. Internal Conflict
  8. Plot
  9. Foreshadowing
  10. Dynamic Charcter
  11. Protangonist
  12. Resolution
  13. Internal Conflict
  14. Static Character
  15. 1st Person
  16. Static Character
  17. Tone
  18. Climax
  19. Point Of View
  20. External Conflict
  21. Flashback
  22. Setting
  23. Plot
  24. Conflict