ForeshadowingInternalConflictStaticCharacterRisingActionStaticCharacterMoodToneInternalConflictPointOfViewConflictAntagonistSetting1stPersonPlotPlotThemeDynamicCharcterResolutionFlashbackExternalConflictProtangonistFallingActionToneClimaxForeshadowingInternalConflictStaticCharacterRisingActionStaticCharacterMoodToneInternalConflictPointOfViewConflictAntagonistSetting1stPersonPlotPlotThemeDynamicCharcterResolutionFlashbackExternalConflictProtangonistFallingActionToneClimax

literary elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Foreshadowing
  2. Internal Conflict
  3. Static Character
  4. Rising Action
  5. Static Character
  6. Mood
  7. Tone
  8. Internal Conflict
  9. Point Of View
  10. Conflict
  11. Antagonist
  12. Setting
  13. 1st Person
  14. Plot
  15. Plot
  16. Theme
  17. Dynamic Charcter
  18. Resolution
  19. Flashback
  20. External Conflict
  21. Protangonist
  22. Falling Action
  23. Tone
  24. Climax