SettingResolutionExternalConflictPoint ofViewFallingactionProtagonistClimaxInternalconflictDynamicCharacterConflictClimaxFlashbackPlotRisingActionAntagonistMoodSettingThemeRisingactionMoodPoint ofViewToneThemeForeshadowingSettingResolutionExternalConflictPoint ofViewFallingactionProtagonistClimaxInternalconflictDynamicCharacterConflictClimaxFlashbackPlotRisingActionAntagonistMoodSettingThemeRisingactionMoodPoint ofViewToneThemeForeshadowing

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Resolution
  3. External Conflict
  4. Point of View
  5. Falling action
  6. Protagonist
  7. Climax
  8. Internal conflict
  9. Dynamic Character
  10. Conflict
  11. Climax
  12. Flashback
  13. Plot
  14. Rising Action
  15. Antagonist
  16. Mood
  17. Setting
  18. Theme
  19. Rising action
  20. Mood
  21. Point of View
  22. Tone
  23. Theme
  24. Foreshadowing