FallingActionRisingActionPlotPoint ofViewMoodClimaxInternalConflicts1stPersonStaticCharacterForeshadowingFlashbackToneAntagonistProtagonistDynamiccharacterResolutionToneConflictSettingThemeEternalConflictEternalConflictThemeProtagonistFallingActionRisingActionPlotPoint ofViewMoodClimaxInternalConflicts1stPersonStaticCharacterForeshadowingFlashbackToneAntagonistProtagonistDynamiccharacterResolutionToneConflictSettingThemeEternalConflictEternalConflictThemeProtagonist

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Falling Action
  2. Rising Action
  3. Plot
  4. Point of View
  5. Mood
  6. Climax
  7. Internal Conflicts
  8. 1st Person
  9. Static Character
  10. Foreshadowing
  11. Flashback
  12. Tone
  13. Antagonist
  14. Protagonist
  15. Dynamic character
  16. Resolution
  17. Tone
  18. Conflict
  19. Setting
  20. Theme
  21. Eternal Conflict
  22. Eternal Conflict
  23. Theme
  24. Protagonist