ClimaxSettingInternalConflictsPlotRisingActionToneAntagonistDynamiccharacterTheme1stPersonProtagonistPoint ofViewForeshadowingResolutionFallingActionConflictFlashbackProtagonistEternalConflictThemeEternalConflictMoodStaticCharacterToneClimaxSettingInternalConflictsPlotRisingActionToneAntagonistDynamiccharacterTheme1stPersonProtagonistPoint ofViewForeshadowingResolutionFallingActionConflictFlashbackProtagonistEternalConflictThemeEternalConflictMoodStaticCharacterTone

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Climax
  2. Setting
  3. Internal Conflicts
  4. Plot
  5. Rising Action
  6. Tone
  7. Antagonist
  8. Dynamic character
  9. Theme
  10. 1st Person
  11. Protagonist
  12. Point of View
  13. Foreshadowing
  14. Resolution
  15. Falling Action
  16. Conflict
  17. Flashback
  18. Protagonist
  19. Eternal Conflict
  20. Theme
  21. Eternal Conflict
  22. Mood
  23. Static Character
  24. Tone