ToneMoodFlashbackToneFallingActionSettingStaticCharacterConflictProtagonistThemeResolutionClimaxAntagonistDynamiccharacterEternalConflictThemePlot1stPersonProtagonistForeshadowingInternalConflictsEternalConflictRisingActionPoint ofViewToneMoodFlashbackToneFallingActionSettingStaticCharacterConflictProtagonistThemeResolutionClimaxAntagonistDynamiccharacterEternalConflictThemePlot1stPersonProtagonistForeshadowingInternalConflictsEternalConflictRisingActionPoint ofView

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tone
  2. Mood
  3. Flashback
  4. Tone
  5. Falling Action
  6. Setting
  7. Static Character
  8. Conflict
  9. Protagonist
  10. Theme
  11. Resolution
  12. Climax
  13. Antagonist
  14. Dynamic character
  15. Eternal Conflict
  16. Theme
  17. Plot
  18. 1st Person
  19. Protagonist
  20. Foreshadowing
  21. Internal Conflicts
  22. Eternal Conflict
  23. Rising Action
  24. Point of View