ConflictResolutionThemeInternalConflictsAntagonistFallingActionEternalConflictDynamiccharacterToneStaticCharacterMoodRisingActionProtagonist1stPersonForeshadowingPlotThemeEternalConflictClimaxProtagonistSettingFlashbackPoint ofViewToneConflictResolutionThemeInternalConflictsAntagonistFallingActionEternalConflictDynamiccharacterToneStaticCharacterMoodRisingActionProtagonist1stPersonForeshadowingPlotThemeEternalConflictClimaxProtagonistSettingFlashbackPoint ofViewTone

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Conflict
  2. Resolution
  3. Theme
  4. Internal Conflicts
  5. Antagonist
  6. Falling Action
  7. Eternal Conflict
  8. Dynamic character
  9. Tone
  10. Static Character
  11. Mood
  12. Rising Action
  13. Protagonist
  14. 1st Person
  15. Foreshadowing
  16. Plot
  17. Theme
  18. Eternal Conflict
  19. Climax
  20. Protagonist
  21. Setting
  22. Flashback
  23. Point of View
  24. Tone