ForeshadowingTheme1stPersonPlotProtagonistToneFallingActionFlashbackProtagonistStaticCharacterConflictResolutionInternalConflictsPoint ofViewRisingActionToneSettingAntagonistEternalConflictClimaxThemeMoodEternalConflictDynamiccharacterForeshadowingTheme1stPersonPlotProtagonistToneFallingActionFlashbackProtagonistStaticCharacterConflictResolutionInternalConflictsPoint ofViewRisingActionToneSettingAntagonistEternalConflictClimaxThemeMoodEternalConflictDynamiccharacter

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Foreshadowing
  2. Theme
  3. 1st Person
  4. Plot
  5. Protagonist
  6. Tone
  7. Falling Action
  8. Flashback
  9. Protagonist
  10. Static Character
  11. Conflict
  12. Resolution
  13. Internal Conflicts
  14. Point of View
  15. Rising Action
  16. Tone
  17. Setting
  18. Antagonist
  19. Eternal Conflict
  20. Climax
  21. Theme
  22. Mood
  23. Eternal Conflict
  24. Dynamic character