ToneExternalConflictSettingConflictRisingActionMoodFlashbackFlashbackStaticCharacterResoslutionProtagonistToneMoodFallingActionForeshadowPlotAntagonistThemeStaticCharacterClimaxForshadowInternalConflictPoint ofViewDynamicCharacterToneExternalConflictSettingConflictRisingActionMoodFlashbackFlashbackStaticCharacterResoslutionProtagonistToneMoodFallingActionForeshadowPlotAntagonistThemeStaticCharacterClimaxForshadowInternalConflictPoint ofViewDynamicCharacter

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tone
  2. External Conflict
  3. Setting
  4. Conflict
  5. Rising Action
  6. Mood
  7. Flashback
  8. Flashback
  9. Static Character
  10. Resoslution
  11. Protagonist
  12. Tone
  13. Mood
  14. Falling Action
  15. Foreshadow
  16. Plot
  17. Antagonist
  18. Theme
  19. Static Character
  20. Climax
  21. Forshadow
  22. Internal Conflict
  23. Point of View
  24. Dynamic Character