AntagonistForshadowStaticCharacterClimaxInternalConflictDynamicCharacterSettingTonePoint ofViewRisingActionFallingActionConflictMoodFlashbackToneProtagonistThemeForeshadowStaticCharacterMoodFlashbackResoslutionExternalConflictPlotAntagonistForshadowStaticCharacterClimaxInternalConflictDynamicCharacterSettingTonePoint ofViewRisingActionFallingActionConflictMoodFlashbackToneProtagonistThemeForeshadowStaticCharacterMoodFlashbackResoslutionExternalConflictPlot

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antagonist
  2. Forshadow
  3. Static Character
  4. Climax
  5. Internal Conflict
  6. Dynamic Character
  7. Setting
  8. Tone
  9. Point of View
  10. Rising Action
  11. Falling Action
  12. Conflict
  13. Mood
  14. Flashback
  15. Tone
  16. Protagonist
  17. Theme
  18. Foreshadow
  19. Static Character
  20. Mood
  21. Flashback
  22. Resoslution
  23. External Conflict
  24. Plot