ToneForeshadowExternalConflictConflictClimaxToneFlashbackFallingActionStaticCharacterResoslutionAntagonistFlashbackDynamicCharacterRisingActionProtagonistInternalConflictThemeMoodStaticCharacterMoodPoint ofViewPlotForshadowSettingToneForeshadowExternalConflictConflictClimaxToneFlashbackFallingActionStaticCharacterResoslutionAntagonistFlashbackDynamicCharacterRisingActionProtagonistInternalConflictThemeMoodStaticCharacterMoodPoint ofViewPlotForshadowSetting

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tone
  2. Foreshadow
  3. External Conflict
  4. Conflict
  5. Climax
  6. Tone
  7. Flashback
  8. Falling Action
  9. Static Character
  10. Resoslution
  11. Antagonist
  12. Flashback
  13. Dynamic Character
  14. Rising Action
  15. Protagonist
  16. Internal Conflict
  17. Theme
  18. Mood
  19. Static Character
  20. Mood
  21. Point of View
  22. Plot
  23. Forshadow
  24. Setting