AntagonistMoodFlashbackStaticCharacterConflictPlotResoslutionForshadowThemeSettingDynamicCharacterInternalConflictMoodForeshadowToneFallingActionExternalConflictToneClimaxProtagonistPoint ofViewRisingActionStaticCharacterFlashbackAntagonistMoodFlashbackStaticCharacterConflictPlotResoslutionForshadowThemeSettingDynamicCharacterInternalConflictMoodForeshadowToneFallingActionExternalConflictToneClimaxProtagonistPoint ofViewRisingActionStaticCharacterFlashback

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antagonist
  2. Mood
  3. Flashback
  4. Static Character
  5. Conflict
  6. Plot
  7. Resoslution
  8. Forshadow
  9. Theme
  10. Setting
  11. Dynamic Character
  12. Internal Conflict
  13. Mood
  14. Foreshadow
  15. Tone
  16. Falling Action
  17. External Conflict
  18. Tone
  19. Climax
  20. Protagonist
  21. Point of View
  22. Rising Action
  23. Static Character
  24. Flashback