ToneSettingRisingActionProtagonistForshadowExternalConflictFlashbackPlotMoodDynamicCharacterMoodStaticCharacterToneFlashbackInternalConflictResoslutionAntagonistStaticCharacterThemeFallingActionPoint ofViewConflictClimaxForeshadowToneSettingRisingActionProtagonistForshadowExternalConflictFlashbackPlotMoodDynamicCharacterMoodStaticCharacterToneFlashbackInternalConflictResoslutionAntagonistStaticCharacterThemeFallingActionPoint ofViewConflictClimaxForeshadow

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tone
  2. Setting
  3. Rising Action
  4. Protagonist
  5. Forshadow
  6. External Conflict
  7. Flashback
  8. Plot
  9. Mood
  10. Dynamic Character
  11. Mood
  12. Static Character
  13. Tone
  14. Flashback
  15. Internal Conflict
  16. Resoslution
  17. Antagonist
  18. Static Character
  19. Theme
  20. Falling Action
  21. Point of View
  22. Conflict
  23. Climax
  24. Foreshadow