TonePlotForeshadowingProtagonistFirstPersonTonePlotRisingactionPoint ofViewExternalConflictThemeMoodsettingDynamicCharacterMoodflashbackStaticcharacterAntagonistClimaxpointof viewResolutionFallingactionflashbackinternalconflictTonePlotForeshadowingProtagonistFirstPersonTonePlotRisingactionPoint ofViewExternalConflictThemeMoodsettingDynamicCharacterMoodflashbackStaticcharacterAntagonistClimaxpointof viewResolutionFallingactionflashbackinternalconflict

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tone
  2. Plot
  3. Foreshadowing
  4. Protagonist
  5. First Person
  6. Tone
  7. Plot
  8. Rising action
  9. Point of View
  10. External Conflict
  11. Theme
  12. Mood
  13. setting
  14. Dynamic Character
  15. Mood
  16. flashback
  17. Static character
  18. Antagonist
  19. Climax
  20. point of view
  21. Resolution
  22. Falling action
  23. flashback
  24. internal conflict