RisingactionflashbackFallingactionFirstPersonExternalConflictThemeflashbackMoodClimaxPlotAntagonistPlotToneProtagonistsettingTonePoint ofViewDynamicCharacterStaticcharacterForeshadowingResolutioninternalconflictMoodpointof viewRisingactionflashbackFallingactionFirstPersonExternalConflictThemeflashbackMoodClimaxPlotAntagonistPlotToneProtagonistsettingTonePoint ofViewDynamicCharacterStaticcharacterForeshadowingResolutioninternalconflictMoodpointof view

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rising action
  2. flashback
  3. Falling action
  4. First Person
  5. External Conflict
  6. Theme
  7. flashback
  8. Mood
  9. Climax
  10. Plot
  11. Antagonist
  12. Plot
  13. Tone
  14. Protagonist
  15. setting
  16. Tone
  17. Point of View
  18. Dynamic Character
  19. Static character
  20. Foreshadowing
  21. Resolution
  22. internal conflict
  23. Mood
  24. point of view