RisingactionFirstPersonMoodinternalconflictFallingactionAntagonistflashbackpointof viewMoodForeshadowingExternalConflictClimaxTonePoint ofViewsettingThemeStaticcharacterResolutionDynamicCharacterPlotflashbackProtagonistPlotToneRisingactionFirstPersonMoodinternalconflictFallingactionAntagonistflashbackpointof viewMoodForeshadowingExternalConflictClimaxTonePoint ofViewsettingThemeStaticcharacterResolutionDynamicCharacterPlotflashbackProtagonistPlotTone

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rising action
  2. First Person
  3. Mood
  4. internal conflict
  5. Falling action
  6. Antagonist
  7. flashback
  8. point of view
  9. Mood
  10. Foreshadowing
  11. External Conflict
  12. Climax
  13. Tone
  14. Point of View
  15. setting
  16. Theme
  17. Static character
  18. Resolution
  19. Dynamic Character
  20. Plot
  21. flashback
  22. Protagonist
  23. Plot
  24. Tone