PlotForeshadowingExternalConflictFirstPersonProtagonistStaticcharactersettingResolutionDynamicCharacterpointof viewThemeRisingactionToneFallingactionflashbackMoodPoint ofViewMoodinternalconflictflashbackClimaxAntagonistPlotTonePlotForeshadowingExternalConflictFirstPersonProtagonistStaticcharactersettingResolutionDynamicCharacterpointof viewThemeRisingactionToneFallingactionflashbackMoodPoint ofViewMoodinternalconflictflashbackClimaxAntagonistPlotTone

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Plot
  2. Foreshadowing
  3. External Conflict
  4. First Person
  5. Protagonist
  6. Static character
  7. setting
  8. Resolution
  9. Dynamic Character
  10. point of view
  11. Theme
  12. Rising action
  13. Tone
  14. Falling action
  15. flashback
  16. Mood
  17. Point of View
  18. Mood
  19. internal conflict
  20. flashback
  21. Climax
  22. Antagonist
  23. Plot
  24. Tone