MoodResolutionToneFirstPersonFallingactionClimaxMoodPlotinternalconflictflashbackThemesettingStaticcharacterForeshadowingflashbackProtagonistDynamicCharacterPoint ofViewpointof viewRisingactionAntagonistToneExternalConflictPlotMoodResolutionToneFirstPersonFallingactionClimaxMoodPlotinternalconflictflashbackThemesettingStaticcharacterForeshadowingflashbackProtagonistDynamicCharacterPoint ofViewpointof viewRisingactionAntagonistToneExternalConflictPlot

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mood
  2. Resolution
  3. Tone
  4. First Person
  5. Falling action
  6. Climax
  7. Mood
  8. Plot
  9. internal conflict
  10. flashback
  11. Theme
  12. setting
  13. Static character
  14. Foreshadowing
  15. flashback
  16. Protagonist
  17. Dynamic Character
  18. Point of View
  19. point of view
  20. Rising action
  21. Antagonist
  22. Tone
  23. External Conflict
  24. Plot