FallingactionClimaxFirstPersonRisingactioninternalconflictForeshadowingDynamicCharacterMoodflashbackResolutionPlotMoodProtagonistflashbackToneTonepointof viewPlotExternalConflictThemePoint ofViewsettingAntagonistStaticcharacterFallingactionClimaxFirstPersonRisingactioninternalconflictForeshadowingDynamicCharacterMoodflashbackResolutionPlotMoodProtagonistflashbackToneTonepointof viewPlotExternalConflictThemePoint ofViewsettingAntagonistStaticcharacter

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Falling action
  2. Climax
  3. First Person
  4. Rising action
  5. internal conflict
  6. Foreshadowing
  7. Dynamic Character
  8. Mood
  9. flashback
  10. Resolution
  11. Plot
  12. Mood
  13. Protagonist
  14. flashback
  15. Tone
  16. Tone
  17. point of view
  18. Plot
  19. External Conflict
  20. Theme
  21. Point of View
  22. setting
  23. Antagonist
  24. Static character