ExternalConflictDynamicCharacterPlotResolutionFirstPersonClimaxMoodToneRisingactioninternalconflictpointof viewsettingflashbackToneStaticcharacterPoint ofViewMoodPlotProtagonistflashbackFallingactionThemeAntagonistForeshadowingExternalConflictDynamicCharacterPlotResolutionFirstPersonClimaxMoodToneRisingactioninternalconflictpointof viewsettingflashbackToneStaticcharacterPoint ofViewMoodPlotProtagonistflashbackFallingactionThemeAntagonistForeshadowing

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. External Conflict
  2. Dynamic Character
  3. Plot
  4. Resolution
  5. First Person
  6. Climax
  7. Mood
  8. Tone
  9. Rising action
  10. internal conflict
  11. point of view
  12. setting
  13. flashback
  14. Tone
  15. Static character
  16. Point of View
  17. Mood
  18. Plot
  19. Protagonist
  20. flashback
  21. Falling action
  22. Theme
  23. Antagonist
  24. Foreshadowing