ResolutionPointof veiwFlaskbackRisingActionForeshadowingInternalCharacterProtagonistExternalCharacterSettingToneConflictPlotPointof veiwPlotFallingActionForeshadowingThemeDynamicCharacterStaticCharacterAntagonistClimaxThemeMoodDynamicCharacterResolutionPointof veiwFlaskbackRisingActionForeshadowingInternalCharacterProtagonistExternalCharacterSettingToneConflictPlotPointof veiwPlotFallingActionForeshadowingThemeDynamicCharacterStaticCharacterAntagonistClimaxThemeMoodDynamicCharacter

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Resolution
  2. Point of veiw
  3. Flaskback
  4. Rising Action
  5. Foreshadowing
  6. Internal Character
  7. Protagonist
  8. External Character
  9. Setting
  10. Tone
  11. Conflict
  12. Plot
  13. Point of veiw
  14. Plot
  15. Falling Action
  16. Foreshadowing
  17. Theme
  18. Dynamic Character
  19. Static Character
  20. Antagonist
  21. Climax
  22. Theme
  23. Mood
  24. Dynamic Character