ResolutionFlaskbackAntagonistSettingExternalCharacterFallingActionPointof veiwToneMoodConflictThemePlotInternalCharacterDynamicCharacterForeshadowingStaticCharacterClimaxDynamicCharacterThemePointof veiwForeshadowingPlotProtagonistRisingActionResolutionFlaskbackAntagonistSettingExternalCharacterFallingActionPointof veiwToneMoodConflictThemePlotInternalCharacterDynamicCharacterForeshadowingStaticCharacterClimaxDynamicCharacterThemePointof veiwForeshadowingPlotProtagonistRisingAction

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Resolution
  2. Flaskback
  3. Antagonist
  4. Setting
  5. External Character
  6. Falling Action
  7. Point of veiw
  8. Tone
  9. Mood
  10. Conflict
  11. Theme
  12. Plot
  13. Internal Character
  14. Dynamic Character
  15. Foreshadowing
  16. Static Character
  17. Climax
  18. Dynamic Character
  19. Theme
  20. Point of veiw
  21. Foreshadowing
  22. Plot
  23. Protagonist
  24. Rising Action