ClimaxStaticCharacterPointof veiwConflictResolutionFallingActionThemePlotExternalCharacterMoodAntagonistPointof veiwForeshadowingDynamicCharacterPlotThemeFlaskbackToneForeshadowingInternalCharacterDynamicCharacterRisingActionSettingProtagonistClimaxStaticCharacterPointof veiwConflictResolutionFallingActionThemePlotExternalCharacterMoodAntagonistPointof veiwForeshadowingDynamicCharacterPlotThemeFlaskbackToneForeshadowingInternalCharacterDynamicCharacterRisingActionSettingProtagonist

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Climax
  2. Static Character
  3. Point of veiw
  4. Conflict
  5. Resolution
  6. Falling Action
  7. Theme
  8. Plot
  9. External Character
  10. Mood
  11. Antagonist
  12. Point of veiw
  13. Foreshadowing
  14. Dynamic Character
  15. Plot
  16. Theme
  17. Flaskback
  18. Tone
  19. Foreshadowing
  20. Internal Character
  21. Dynamic Character
  22. Rising Action
  23. Setting
  24. Protagonist