AntagonistRisingActionPlotProtagonistConflictResolutionMoodP.O.VThemeToneP.O.VForshadowingExternalConflictMoodInternalConflictDynamicCharacterFlashbackSettingClimaxStaticCharacterPlotToneResolutionFallingActionAntagonistRisingActionPlotProtagonistConflictResolutionMoodP.O.VThemeToneP.O.VForshadowingExternalConflictMoodInternalConflictDynamicCharacterFlashbackSettingClimaxStaticCharacterPlotToneResolutionFallingAction

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antagonist
  2. Rising Action
  3. Plot
  4. Protagonist
  5. Conflict
  6. Resolution
  7. Mood
  8. P.O.V
  9. Theme
  10. Tone
  11. P.O.V
  12. Forshadowing
  13. External Conflict
  14. Mood
  15. Internal Conflict
  16. Dynamic Character
  17. Flashback
  18. Setting
  19. Climax
  20. Static Character
  21. Plot
  22. Tone
  23. Resolution
  24. Falling Action