P.O.VResolutionMoodInternalConflictFallingActionDynamicCharacterAntagonistThemeProtagonistConflictToneStaticCharacterRisingActionSettingMoodPlotP.O.VClimaxExternalConflictTonePlotResolutionForshadowingFlashbackP.O.VResolutionMoodInternalConflictFallingActionDynamicCharacterAntagonistThemeProtagonistConflictToneStaticCharacterRisingActionSettingMoodPlotP.O.VClimaxExternalConflictTonePlotResolutionForshadowingFlashback

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. P.O.V
  2. Resolution
  3. Mood
  4. Internal Conflict
  5. Falling Action
  6. Dynamic Character
  7. Antagonist
  8. Theme
  9. Protagonist
  10. Conflict
  11. Tone
  12. Static Character
  13. Rising Action
  14. Setting
  15. Mood
  16. Plot
  17. P.O.V
  18. Climax
  19. External Conflict
  20. Tone
  21. Plot
  22. Resolution
  23. Forshadowing
  24. Flashback