PlotP.O.VMoodDynamicCharacterConflictResolutionToneSettingExternalConflictAntagonistThemeFallingActionP.O.VMoodResolutionRisingActionForshadowingInternalConflictToneProtagonistStaticCharacterFlashbackPlotClimaxPlotP.O.VMoodDynamicCharacterConflictResolutionToneSettingExternalConflictAntagonistThemeFallingActionP.O.VMoodResolutionRisingActionForshadowingInternalConflictToneProtagonistStaticCharacterFlashbackPlotClimax

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Plot
  2. P.O.V
  3. Mood
  4. Dynamic Character
  5. Conflict
  6. Resolution
  7. Tone
  8. Setting
  9. External Conflict
  10. Antagonist
  11. Theme
  12. Falling Action
  13. P.O.V
  14. Mood
  15. Resolution
  16. Rising Action
  17. Forshadowing
  18. Internal Conflict
  19. Tone
  20. Protagonist
  21. Static Character
  22. Flashback
  23. Plot
  24. Climax