dynamiccharacterrisingactionplotforeshadowingprotagonistexternalconflictthemeresolutionclimaxinternalconflictflashbacksettingstaticcharacterpoint ofviewrisingactiontonethemeplotsettingconflictfallingactionantagonistmoodconflictdynamiccharacterrisingactionplotforeshadowingprotagonistexternalconflictthemeresolutionclimaxinternalconflictflashbacksettingstaticcharacterpoint ofviewrisingactiontonethemeplotsettingconflictfallingactionantagonistmoodconflict

Literary elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. dynamic character
  2. rising action
  3. plot
  4. foreshadowing
  5. protagonist
  6. external conflict
  7. theme
  8. resolution
  9. climax
  10. internal conflict
  11. flashback
  12. setting
  13. static character
  14. point of view
  15. rising action
  16. tone
  17. theme
  18. plot
  19. setting
  20. conflict
  21. falling action
  22. antagonist
  23. mood
  24. conflict