SettingExernalConflictStaticCharactersToneFallingActionPlotStaticCharactersFlashbackForeshaowi-ngDynamicCharactersInternalConflictProtagonistResolationInternalConflictRisingActionPointof VeiwToneClimaxThemeAntagonistMoodClimaxResolutionSettingSettingExernalConflictStaticCharactersToneFallingActionPlotStaticCharactersFlashbackForeshaowi-ngDynamicCharactersInternalConflictProtagonistResolationInternalConflictRisingActionPointof VeiwToneClimaxThemeAntagonistMoodClimaxResolutionSetting

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Exernal Conflict
  3. Static Characters
  4. Tone
  5. Falling Action
  6. Plot
  7. Static Characters
  8. Flashback
  9. Foreshaowi-ng
  10. Dynamic Characters
  11. Internal Conflict
  12. Protagonist
  13. Resolation
  14. Internal Conflict
  15. Rising Action
  16. Point of Veiw
  17. Tone
  18. Climax
  19. Theme
  20. Antagonist
  21. Mood
  22. Climax
  23. Resolution
  24. Setting