RisingActionClimaxPointof VeiwInternalConflictInternalConflictToneStaticCharactersThemeSettingMoodPlotSettingResolationProtagonistFallingActionToneExernalConflictClimaxAntagonistFlashbackForeshaowi-ngResolutionDynamicCharactersStaticCharactersRisingActionClimaxPointof VeiwInternalConflictInternalConflictToneStaticCharactersThemeSettingMoodPlotSettingResolationProtagonistFallingActionToneExernalConflictClimaxAntagonistFlashbackForeshaowi-ngResolutionDynamicCharactersStaticCharacters

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rising Action
  2. Climax
  3. Point of Veiw
  4. Internal Conflict
  5. Internal Conflict
  6. Tone
  7. Static Characters
  8. Theme
  9. Setting
  10. Mood
  11. Plot
  12. Setting
  13. Resolation
  14. Protagonist
  15. Falling Action
  16. Tone
  17. Exernal Conflict
  18. Climax
  19. Antagonist
  20. Flashback
  21. Foreshaowi-ng
  22. Resolution
  23. Dynamic Characters
  24. Static Characters