ThemeSettingAntagonistPlotInternalConflictSettingExernalConflictResolutionStaticCharactersFallingActionForeshaowi-ngRisingActionStaticCharactersProtagonistMoodPointof VeiwFlashbackClimaxDynamicCharactersToneInternalConflictResolationToneClimaxThemeSettingAntagonistPlotInternalConflictSettingExernalConflictResolutionStaticCharactersFallingActionForeshaowi-ngRisingActionStaticCharactersProtagonistMoodPointof VeiwFlashbackClimaxDynamicCharactersToneInternalConflictResolationToneClimax

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Theme
  2. Setting
  3. Antagonist
  4. Plot
  5. Internal Conflict
  6. Setting
  7. Exernal Conflict
  8. Resolution
  9. Static Characters
  10. Falling Action
  11. Foreshaowi-ng
  12. Rising Action
  13. Static Characters
  14. Protagonist
  15. Mood
  16. Point of Veiw
  17. Flashback
  18. Climax
  19. Dynamic Characters
  20. Tone
  21. Internal Conflict
  22. Resolation
  23. Tone
  24. Climax