RisingActionFlashbackInternalConflictSettingPlotExernalConflictDynamicCharactersThemeProtagonistSettingStaticCharactersMoodToneResolationAntagonistResolutionPointof VeiwToneClimaxForeshaowi-ngStaticCharactersInternalConflictFallingActionClimaxRisingActionFlashbackInternalConflictSettingPlotExernalConflictDynamicCharactersThemeProtagonistSettingStaticCharactersMoodToneResolationAntagonistResolutionPointof VeiwToneClimaxForeshaowi-ngStaticCharactersInternalConflictFallingActionClimax

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rising Action
  2. Flashback
  3. Internal Conflict
  4. Setting
  5. Plot
  6. Exernal Conflict
  7. Dynamic Characters
  8. Theme
  9. Protagonist
  10. Setting
  11. Static Characters
  12. Mood
  13. Tone
  14. Resolation
  15. Antagonist
  16. Resolution
  17. Point of Veiw
  18. Tone
  19. Climax
  20. Foreshaowi-ng
  21. Static Characters
  22. Internal Conflict
  23. Falling Action
  24. Climax