MoodToneantagonistflashbackForshadowingThemeResolutionToneClimaxProtagonistinternalconflictSettingStaticCharachterConflictfallingactionexternalconflictPoint ofViewdynamiccharacterpointofveiwClimaxrisingactionplotmoodPlotMoodToneantagonistflashbackForshadowingThemeResolutionToneClimaxProtagonistinternalconflictSettingStaticCharachterConflictfallingactionexternalconflictPoint ofViewdynamiccharacterpointofveiwClimaxrisingactionplotmoodPlot

Elements to a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mood
  2. Tone
  3. antagonist
  4. flashback
  5. Forshadowing
  6. Theme
  7. Resolution
  8. Tone
  9. Climax
  10. Protagonist
  11. internal conflict
  12. Setting
  13. Static Charachter
  14. Conflict
  15. falling action
  16. external conflict
  17. Point of View
  18. dynamic character
  19. point of veiw
  20. Climax
  21. rising action
  22. plot
  23. mood
  24. Plot