dynamiccharacterToneStaticCharachtermoodClimaxProtagonistPlotpointofveiwrisingactionClimaxSettingThemeplotfallingactionflashbackantagonistForshadowingResolutionMoodinternalconflictConflictexternalconflictTonePoint ofViewdynamiccharacterToneStaticCharachtermoodClimaxProtagonistPlotpointofveiwrisingactionClimaxSettingThemeplotfallingactionflashbackantagonistForshadowingResolutionMoodinternalconflictConflictexternalconflictTonePoint ofView

Elements to a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. dynamic character
  2. Tone
  3. Static Charachter
  4. mood
  5. Climax
  6. Protagonist
  7. Plot
  8. point of veiw
  9. rising action
  10. Climax
  11. Setting
  12. Theme
  13. plot
  14. falling action
  15. flashback
  16. antagonist
  17. Forshadowing
  18. Resolution
  19. Mood
  20. internal conflict
  21. Conflict
  22. external conflict
  23. Tone
  24. Point of View