SettinginternalconflictForshadowingexternalconflictTonePlotfallingactionStaticCharachterClimaxThemeMoodPoint ofViewResolutionToneClimaxflashbackrisingactionProtagonistdynamiccharactermoodConflictplotantagonistpointofveiwSettinginternalconflictForshadowingexternalconflictTonePlotfallingactionStaticCharachterClimaxThemeMoodPoint ofViewResolutionToneClimaxflashbackrisingactionProtagonistdynamiccharactermoodConflictplotantagonistpointofveiw

Elements to a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. internal conflict
  3. Forshadowing
  4. external conflict
  5. Tone
  6. Plot
  7. falling action
  8. Static Charachter
  9. Climax
  10. Theme
  11. Mood
  12. Point of View
  13. Resolution
  14. Tone
  15. Climax
  16. flashback
  17. rising action
  18. Protagonist
  19. dynamic character
  20. mood
  21. Conflict
  22. plot
  23. antagonist
  24. point of veiw