PlotResolutionClimaxProtagonistflashbackToneClimaxToneplotStaticCharachterinternalconflictForshadowingpointofveiwThememoodfallingactionPoint ofViewexternalconflictantagonistrisingactionConflictdynamiccharacterSettingMoodPlotResolutionClimaxProtagonistflashbackToneClimaxToneplotStaticCharachterinternalconflictForshadowingpointofveiwThememoodfallingactionPoint ofViewexternalconflictantagonistrisingactionConflictdynamiccharacterSettingMood

Elements to a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Plot
  2. Resolution
  3. Climax
  4. Protagonist
  5. flashback
  6. Tone
  7. Climax
  8. Tone
  9. plot
  10. Static Charachter
  11. internal conflict
  12. Forshadowing
  13. point of veiw
  14. Theme
  15. mood
  16. falling action
  17. Point of View
  18. external conflict
  19. antagonist
  20. rising action
  21. Conflict
  22. dynamic character
  23. Setting
  24. Mood