MoodpointofveiwToneStaticCharachterProtagonistfallingactionPoint ofViewClimaxPlotToneplotantagonistflashbackConflictexternalconflictmoodForshadowingrisingactionThemeResolutiondynamiccharacterClimaxSettinginternalconflictMoodpointofveiwToneStaticCharachterProtagonistfallingactionPoint ofViewClimaxPlotToneplotantagonistflashbackConflictexternalconflictmoodForshadowingrisingactionThemeResolutiondynamiccharacterClimaxSettinginternalconflict

Elements to a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Mood
  2. point of veiw
  3. Tone
  4. Static Charachter
  5. Protagonist
  6. falling action
  7. Point of View
  8. Climax
  9. Plot
  10. Tone
  11. plot
  12. antagonist
  13. flashback
  14. Conflict
  15. external conflict
  16. mood
  17. Forshadowing
  18. rising action
  19. Theme
  20. Resolution
  21. dynamic character
  22. Climax
  23. Setting
  24. internal conflict