risingactionClimaxpointofveiwPoint ofViewantagonistProtagonistClimaxfallingactionStaticCharachterMoodexternalconflictPlotplotmooddynamiccharacterResolutionSettingToneThemeToneConflictinternalconflictForshadowingflashbackrisingactionClimaxpointofveiwPoint ofViewantagonistProtagonistClimaxfallingactionStaticCharachterMoodexternalconflictPlotplotmooddynamiccharacterResolutionSettingToneThemeToneConflictinternalconflictForshadowingflashback

Elements to a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. rising action
  2. Climax
  3. point of veiw
  4. Point of View
  5. antagonist
  6. Protagonist
  7. Climax
  8. falling action
  9. Static Charachter
  10. Mood
  11. external conflict
  12. Plot
  13. plot
  14. mood
  15. dynamic character
  16. Resolution
  17. Setting
  18. Tone
  19. Theme
  20. Tone
  21. Conflict
  22. internal conflict
  23. Forshadowing
  24. flashback