ResolutionClimaxpointofveiwPlotMoodStaticCharachterConflictClimaxfallingactioninternalconflictflashbackProtagonistSettingantagonistrisingactionmoodPoint ofViewexternalconflictToneToneplotdynamiccharacterThemeForshadowingResolutionClimaxpointofveiwPlotMoodStaticCharachterConflictClimaxfallingactioninternalconflictflashbackProtagonistSettingantagonistrisingactionmoodPoint ofViewexternalconflictToneToneplotdynamiccharacterThemeForshadowing

Elements to a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Resolution
  2. Climax
  3. point of veiw
  4. Plot
  5. Mood
  6. Static Charachter
  7. Conflict
  8. Climax
  9. falling action
  10. internal conflict
  11. flashback
  12. Protagonist
  13. Setting
  14. antagonist
  15. rising action
  16. mood
  17. Point of View
  18. external conflict
  19. Tone
  20. Tone
  21. plot
  22. dynamic character
  23. Theme
  24. Forshadowing