SettingrisingactionmoodPlotConflictClimaxexternalconflictToneForshadowingClimaxThemeantagonistPoint ofViewdynamiccharacterinternalconflictplotProtagonistflashbackResolutionMoodStaticCharachterTonefallingactionpointofveiwSettingrisingactionmoodPlotConflictClimaxexternalconflictToneForshadowingClimaxThemeantagonistPoint ofViewdynamiccharacterinternalconflictplotProtagonistflashbackResolutionMoodStaticCharachterTonefallingactionpointofveiw

Elements to a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. rising action
  3. mood
  4. Plot
  5. Conflict
  6. Climax
  7. external conflict
  8. Tone
  9. Forshadowing
  10. Climax
  11. Theme
  12. antagonist
  13. Point of View
  14. dynamic character
  15. internal conflict
  16. plot
  17. Protagonist
  18. flashback
  19. Resolution
  20. Mood
  21. Static Charachter
  22. Tone
  23. falling action
  24. point of veiw