ProtagonistrisingactionConflictResolutionPlotThemeantagonistTonepointofveiwTonemoodClimaxForshadowingplotinternalconflictexternalconflictStaticCharachterPoint ofViewMoodSettingfallingactionClimaxdynamiccharacterflashbackProtagonistrisingactionConflictResolutionPlotThemeantagonistTonepointofveiwTonemoodClimaxForshadowingplotinternalconflictexternalconflictStaticCharachterPoint ofViewMoodSettingfallingactionClimaxdynamiccharacterflashback

Elements to a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Protagonist
  2. rising action
  3. Conflict
  4. Resolution
  5. Plot
  6. Theme
  7. antagonist
  8. Tone
  9. point of veiw
  10. Tone
  11. mood
  12. Climax
  13. Forshadowing
  14. plot
  15. internal conflict
  16. external conflict
  17. Static Charachter
  18. Point of View
  19. Mood
  20. Setting
  21. falling action
  22. Climax
  23. dynamic character
  24. flashback