fallingactionMoodStaticCharachterdynamiccharacterplotThemepointofveiwSettingClimaxexternalconflictflashbackToneToneProtagonistResolutionConflictClimaxPoint ofViewPlotForshadowingmoodrisingactioninternalconflictantagonistfallingactionMoodStaticCharachterdynamiccharacterplotThemepointofveiwSettingClimaxexternalconflictflashbackToneToneProtagonistResolutionConflictClimaxPoint ofViewPlotForshadowingmoodrisingactioninternalconflictantagonist

Elements to a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. falling action
  2. Mood
  3. Static Charachter
  4. dynamic character
  5. plot
  6. Theme
  7. point of veiw
  8. Setting
  9. Climax
  10. external conflict
  11. flashback
  12. Tone
  13. Tone
  14. Protagonist
  15. Resolution
  16. Conflict
  17. Climax
  18. Point of View
  19. Plot
  20. Forshadowing
  21. mood
  22. rising action
  23. internal conflict
  24. antagonist