ConflictProtagonistdynamiccharacterSettingmoodrisingactionplotinternalconflictMoodClimaxexternalconflictToneClimaxpointofveiwantagonistPlotToneThemePoint ofViewStaticCharachterflashbackResolutionForshadowingfallingactionConflictProtagonistdynamiccharacterSettingmoodrisingactionplotinternalconflictMoodClimaxexternalconflictToneClimaxpointofveiwantagonistPlotToneThemePoint ofViewStaticCharachterflashbackResolutionForshadowingfallingaction

Elements to a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Conflict
  2. Protagonist
  3. dynamic character
  4. Setting
  5. mood
  6. rising action
  7. plot
  8. internal conflict
  9. Mood
  10. Climax
  11. external conflict
  12. Tone
  13. Climax
  14. point of veiw
  15. antagonist
  16. Plot
  17. Tone
  18. Theme
  19. Point of View
  20. Static Charachter
  21. flashback
  22. Resolution
  23. Forshadowing
  24. falling action