antagonistrisingactionForshadowingProtagonistResolutionflashbackexternalconflictpointofveiwPlotClimaxToneinternalconflictStaticCharachterSettingdynamiccharacterConflictplotThemePoint ofViewMoodfallingactionClimaxmoodToneantagonistrisingactionForshadowingProtagonistResolutionflashbackexternalconflictpointofveiwPlotClimaxToneinternalconflictStaticCharachterSettingdynamiccharacterConflictplotThemePoint ofViewMoodfallingactionClimaxmoodTone

Elements to a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. antagonist
  2. rising action
  3. Forshadowing
  4. Protagonist
  5. Resolution
  6. flashback
  7. external conflict
  8. point of veiw
  9. Plot
  10. Climax
  11. Tone
  12. internal conflict
  13. Static Charachter
  14. Setting
  15. dynamic character
  16. Conflict
  17. plot
  18. Theme
  19. Point of View
  20. Mood
  21. falling action
  22. Climax
  23. mood
  24. Tone