StaticCharacterAntagonistProtangonstRisingActionDynamicCharacterPlotThemeConflictPoint ofViewExternalConflictFore-shadowingFlashbackResolutionSettingThemeToneFallingActionInternalConflictClimaxClimaxTonePoint ofViewConflictMoodStaticCharacterAntagonistProtangonstRisingActionDynamicCharacterPlotThemeConflictPoint ofViewExternalConflictFore-shadowingFlashbackResolutionSettingThemeToneFallingActionInternalConflictClimaxClimaxTonePoint ofViewConflictMood

Literary Element - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Static Character
  2. Antagonist
  3. Protangonst
  4. Rising Action
  5. Dynamic Character
  6. Plot
  7. Theme
  8. Conflict
  9. Point of View
  10. External Conflict
  11. Fore-shadowing
  12. Flashback
  13. Resolution
  14. Setting
  15. Theme
  16. Tone
  17. Falling Action
  18. Internal Conflict
  19. Climax
  20. Climax
  21. Tone
  22. Point of View
  23. Conflict
  24. Mood