RisingActionStaticCharacterExternalConflictInternalConflictFore-shadowingFlashbackClimaxClimaxMoodSettingPlotFallingActionDynamicCharacterThemeToneResolutionPoint ofViewThemeAntagonistConflictToneConflictProtangonstPoint ofViewRisingActionStaticCharacterExternalConflictInternalConflictFore-shadowingFlashbackClimaxClimaxMoodSettingPlotFallingActionDynamicCharacterThemeToneResolutionPoint ofViewThemeAntagonistConflictToneConflictProtangonstPoint ofView

Literary Element - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rising Action
  2. Static Character
  3. External Conflict
  4. Internal Conflict
  5. Fore-shadowing
  6. Flashback
  7. Climax
  8. Climax
  9. Mood
  10. Setting
  11. Plot
  12. Falling Action
  13. Dynamic Character
  14. Theme
  15. Tone
  16. Resolution
  17. Point of View
  18. Theme
  19. Antagonist
  20. Conflict
  21. Tone
  22. Conflict
  23. Protangonst
  24. Point of View