StaticCharacterAntagonistThemeProtangonstInternalConflictConflictFlashbackDynamicCharacterPoint ofViewToneExternalConflictPlotClimaxPoint ofViewThemeClimaxToneConflictFore-shadowingMoodResolutionSettingFallingActionRisingActionStaticCharacterAntagonistThemeProtangonstInternalConflictConflictFlashbackDynamicCharacterPoint ofViewToneExternalConflictPlotClimaxPoint ofViewThemeClimaxToneConflictFore-shadowingMoodResolutionSettingFallingActionRisingAction

Literary Element - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Static Character
  2. Antagonist
  3. Theme
  4. Protangonst
  5. Internal Conflict
  6. Conflict
  7. Flashback
  8. Dynamic Character
  9. Point of View
  10. Tone
  11. External Conflict
  12. Plot
  13. Climax
  14. Point of View
  15. Theme
  16. Climax
  17. Tone
  18. Conflict
  19. Fore-shadowing
  20. Mood
  21. Resolution
  22. Setting
  23. Falling Action
  24. Rising Action