ForeshadowingFlashbackinternalconflictdynamiccharacterclimaxexternalconflictplottoneplotmoodantagonisttonepointof viewresolutionsettingprotagonistrisingactionstaticcharactermoodConflictthemefallingactionclimaxfallingactionForeshadowingFlashbackinternalconflictdynamiccharacterclimaxexternalconflictplottoneplotmoodantagonisttonepointof viewresolutionsettingprotagonistrisingactionstaticcharactermoodConflictthemefallingactionclimaxfallingaction

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Foreshadowing
  2. Flashback
  3. internal conflict
  4. dynamic character
  5. climax
  6. external conflict
  7. plot
  8. tone
  9. plot
  10. mood
  11. antagonist
  12. tone
  13. point of view
  14. resolution
  15. setting
  16. protagonist
  17. rising action
  18. static character
  19. mood
  20. Conflict
  21. theme
  22. falling action
  23. climax
  24. falling action