staticcharactersettingresolutionForeshadowingFlashbackthemeclimaxmoodfallingactionConflictmoodrisingactionexternalconflictfallingactiontoneplotplotdynamiccharactertoneclimaxinternalconflictpointof viewantagonistprotagoniststaticcharactersettingresolutionForeshadowingFlashbackthemeclimaxmoodfallingactionConflictmoodrisingactionexternalconflictfallingactiontoneplotplotdynamiccharactertoneclimaxinternalconflictpointof viewantagonistprotagonist

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. static character
  2. setting
  3. resolution
  4. Foreshadowing
  5. Flashback
  6. theme
  7. climax
  8. mood
  9. falling action
  10. Conflict
  11. mood
  12. rising action
  13. external conflict
  14. falling action
  15. tone
  16. plot
  17. plot
  18. dynamic character
  19. tone
  20. climax
  21. internal conflict
  22. point of view
  23. antagonist
  24. protagonist