SettingMoodFlashbackPoint ofViewThemeFallingActionSettingStaticCharacterForeshadowingResoulutionPlotDynamicCharacterExpositionProtagonistClimaxConflictClimaxExternalConflictToneConflictRisingActionAntagonistInternalConflictMoodSettingMoodFlashbackPoint ofViewThemeFallingActionSettingStaticCharacterForeshadowingResoulutionPlotDynamicCharacterExpositionProtagonistClimaxConflictClimaxExternalConflictToneConflictRisingActionAntagonistInternalConflictMood

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Mood
  3. Flashback
  4. Point of View
  5. Theme
  6. Falling Action
  7. Setting
  8. Static Character
  9. Foreshadowing
  10. Resoulution
  11. Plot
  12. Dynamic Character
  13. Exposition
  14. Protagonist
  15. Climax
  16. Conflict
  17. Climax
  18. External Conflict
  19. Tone
  20. Conflict
  21. Rising Action
  22. Antagonist
  23. Internal Conflict
  24. Mood