AntagonistClimaxStaticCharacterMoodInternalConflictConflictToneSettingMoodProtagonistForeshadowingPoint ofViewFallingActionRisingActionResoulutionSettingFlashbackExpositionPlotThemeExternalConflictDynamicCharacterClimaxConflictAntagonistClimaxStaticCharacterMoodInternalConflictConflictToneSettingMoodProtagonistForeshadowingPoint ofViewFallingActionRisingActionResoulutionSettingFlashbackExpositionPlotThemeExternalConflictDynamicCharacterClimaxConflict

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antagonist
  2. Climax
  3. Static Character
  4. Mood
  5. Internal Conflict
  6. Conflict
  7. Tone
  8. Setting
  9. Mood
  10. Protagonist
  11. Foreshadowing
  12. Point of View
  13. Falling Action
  14. Rising Action
  15. Resoulution
  16. Setting
  17. Flashback
  18. Exposition
  19. Plot
  20. Theme
  21. External Conflict
  22. Dynamic Character
  23. Climax
  24. Conflict