ThemeMoodSettingConflictPoint ofViewPlotResoulutionFlashbackExternalConflictForeshadowingToneClimaxRisingActionConflictStaticCharacterInternalConflictAntagonistProtagonistSettingMoodClimaxExpositionFallingActionDynamicCharacterThemeMoodSettingConflictPoint ofViewPlotResoulutionFlashbackExternalConflictForeshadowingToneClimaxRisingActionConflictStaticCharacterInternalConflictAntagonistProtagonistSettingMoodClimaxExpositionFallingActionDynamicCharacter

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Theme
  2. Mood
  3. Setting
  4. Conflict
  5. Point of View
  6. Plot
  7. Resoulution
  8. Flashback
  9. External Conflict
  10. Foreshadowing
  11. Tone
  12. Climax
  13. Rising Action
  14. Conflict
  15. Static Character
  16. Internal Conflict
  17. Antagonist
  18. Protagonist
  19. Setting
  20. Mood
  21. Climax
  22. Exposition
  23. Falling Action
  24. Dynamic Character