SettingProtagonistMoodStaticCharacterMoodPoint ofViewInternalConflictRisingActionDynamicCharacterConflictFlashbackPlotClimaxForeshadowingAntagonistFallingActionToneExpositionResoulutionClimaxConflictExternalConflictThemeSettingSettingProtagonistMoodStaticCharacterMoodPoint ofViewInternalConflictRisingActionDynamicCharacterConflictFlashbackPlotClimaxForeshadowingAntagonistFallingActionToneExpositionResoulutionClimaxConflictExternalConflictThemeSetting

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Protagonist
  3. Mood
  4. Static Character
  5. Mood
  6. Point of View
  7. Internal Conflict
  8. Rising Action
  9. Dynamic Character
  10. Conflict
  11. Flashback
  12. Plot
  13. Climax
  14. Foreshadowing
  15. Antagonist
  16. Falling Action
  17. Tone
  18. Exposition
  19. Resoulution
  20. Climax
  21. Conflict
  22. External Conflict
  23. Theme
  24. Setting