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Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. antagonist
  2. conflict
  3. plot
  4. falling action
  5. static character
  6. static character
  7. internal conflict
  8. tone
  9. theme
  10. flashback
  11. setting
  12. exponsition
  13. theme
  14. rising action
  15. foreshadow
  16. pov
  17. dynamic character
  18. protagonist
  19. mood
  20. resolution
  21. tone
  22. climax
  23. falling action
  24. resolution