internalconflictsettingprotagonisttonemoodclimaxthemetonefallingactionthemeresolutionforeshadowstaticcharacterdynamiccharacterexponsitionantagoniststaticcharacterconflictrisingactionplotresolutionfallingactionflashbackpovinternalconflictsettingprotagonisttonemoodclimaxthemetonefallingactionthemeresolutionforeshadowstaticcharacterdynamiccharacterexponsitionantagoniststaticcharacterconflictrisingactionplotresolutionfallingactionflashbackpov

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. internal conflict
  2. setting
  3. protagonist
  4. tone
  5. mood
  6. climax
  7. theme
  8. tone
  9. falling action
  10. theme
  11. resolution
  12. foreshadow
  13. static character
  14. dynamic character
  15. exponsition
  16. antagonist
  17. static character
  18. conflict
  19. rising action
  20. plot
  21. resolution
  22. falling action
  23. flashback
  24. pov