antagonistpovmoodresolutionthemeclimaxresolutionfallingactionfallingactionflashbackthemedynamiccharacterforeshadowconflictstaticcharacterprotagoniststaticcharacterrisingactionplottonetoneexponsitionsettinginternalconflictantagonistpovmoodresolutionthemeclimaxresolutionfallingactionfallingactionflashbackthemedynamiccharacterforeshadowconflictstaticcharacterprotagoniststaticcharacterrisingactionplottonetoneexponsitionsettinginternalconflict

Elements of a story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. antagonist
  2. pov
  3. mood
  4. resolution
  5. theme
  6. climax
  7. resolution
  8. falling action
  9. falling action
  10. flashback
  11. theme
  12. dynamic character
  13. foreshadow
  14. conflict
  15. static character
  16. protagonist
  17. static character
  18. rising action
  19. plot
  20. tone
  21. tone
  22. exponsition
  23. setting
  24. internal conflict