StaticCharacterConflictMoodSettingProtaganistRisingActionPlotMoodSettingAntaganistFlashbackDynamiccharacterToneInternalConfllictClimaxPOVForeshadowingExternalConflictToneResolutionFallingActionForeshadowingExpositonThemeStaticCharacterConflictMoodSettingProtaganistRisingActionPlotMoodSettingAntaganistFlashbackDynamiccharacterToneInternalConfllictClimaxPOVForeshadowingExternalConflictToneResolutionFallingActionForeshadowingExpositonTheme

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Static Character
  2. Conflict
  3. Mood
  4. Setting
  5. Protaganist
  6. Rising Action
  7. Plot
  8. Mood
  9. Setting
  10. Antaganist
  11. Flashback
  12. Dynamic character
  13. Tone
  14. Internal Confllict
  15. Climax
  16. POV
  17. Foreshadowing
  18. External Conflict
  19. Tone
  20. Resolution
  21. Falling Action
  22. Foreshadowing
  23. Expositon
  24. Theme